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Google Learn About - Google

Grades
6 to 12
 
You can learn more about anything by asking questions and adding files and images in Google Learn About. To begin your learning journey, explore recent topics or ask a question. ...more
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You can learn more about anything by asking questions and adding files and images in Google Learn About. To begin your learning journey, explore recent topics or ask a question. Upon sharing a response, Google Learn About encourages you to dig even deeper into the subject by suggesting additional topics for exploration that relate to the original question. Continue the conversation in Google Learn About if you want to follow the curated topics and explore the many options shared.

tag(s): artificial intelligence (187), differentiation (85), search strategies (22)

In the Classroom

Engage students in learning using Google Learn About to introduce and explore new topics and spark curiosity. For example, when beginning a lesson about planets, ask Learn About to tell you how far Earth is from the sun. Explore the related topics together to learn more about Earth's distance from the sun and make additional connections to real-world examples. Google Learn About offers many opportunities for you and your student to explore options for examining any topic from multiple perspectives and viewpoints, which allows students to learn about any subject by studying it in a way that matches their interests. After selecting options to explore, encourage students to use a tool such as MyLens AI, reviewed here to create related concept maps and timelines to include as part of the personalized learning process.
 
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Teach from Anywhere - Google

Grades
K to 12
 
The "Teach From Anywhere" website by Google provides various resources and tools to support teachers in delivering effective remote or in-person instruction. Teachers can use the platform...more
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The "Teach From Anywhere" website by Google provides various resources and tools to support teachers in delivering effective remote or in-person instruction. Teachers can use the platform to access tutorials on Google Workspace for Education, lesson ideas, and strategies for managing hybrid classrooms. The website also includes tips for families, offering guidance on supporting learning at home, making it a valuable bridge between school and home environments. Educators can integrate these resources into their teaching to enhance student engagement, streamline communication, and ensure students and families feel supported in their learning journey. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): collaboration (94), digital literacy (16), feedback (13), remote learning (54), Teacher Utilities (202), teaching strategies (52)

In the Classroom

Incorporate the tools and ideas from the website into lessons to enhance digital literacy, such as creating collaborative projects in Google Docs or interactive presentations in Slides, reviewed here. Use the platform's teacher resources for personal growth, exploring strategies to improve classroom management, foster student engagement, or integrate technology more effectively in teaching. Incorporate the resources to create a seamless remote or hybrid learning experience, including tips on managing virtual classrooms, engaging students online, and organizing digital materials. Share the website's family tips with parents to help them support their children's learning at home, fostering a stronger connection between the classroom and home environment.
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Highlights Kids - Highlights Kids

Grades
K to 2
 
Highlight Kids is a free resource that provides a variety of activities for children. Activities include crafts and recipes, jokes, puzzles, exploring (answers to science questions),...more
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Highlight Kids is a free resource that provides a variety of activities for children. Activities include crafts and recipes, jokes, puzzles, exploring (answers to science questions), sharing sections (Dear Highlights activities, questions, surveys), podcasts, and games. The videos are hosted on YouTube to share jokes and information. If your district blocks YouTube, they may not be viewable. When submitting answers to a poll, children are required to add their age.

tag(s): crafts (76), game based learning (206), podcasts (116), preK (289), puzzles (149)

In the Classroom

Students can explore the site and complete its activities. After learning about something in the "Explore" sections, students can dive deeper into learning more about it. They can share the information by creating a digital book using Book Creator, reviewed here or by creating a slideshow using Google Slides, reviewed here.
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Creatability- Experiments with Google - Google

Grades
4 to 12
  
"Creatability by Google Experiments" is a collection of accessible web-based tools designed to explore creative ways of making art, music, and storytelling through technology. These...more
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"Creatability by Google Experiments" is a collection of accessible web-based tools designed to explore creative ways of making art, music, and storytelling through technology. These experiments use artificial intelligence and innovative interfaces to make creative expression more inclusive, particularly for individuals with disabilities. Tools include music-making with gestures, visual art generation through voice input, and interactive storytelling. Teachers can use these tools to inspire students in STEAM activities, foster creativity, and highlight the role of technology in breaking barriers. The website offers an engaging platform for students to experiment with new artistic and technological expression forms.

tag(s): Accessibility (11), artificial intelligence (187), creativity (87), disabilities (32), STEM (310)

In the Classroom

Develop problem-solving and design thinking skills by brainstorming ways to enhance accessibility in creative tools inspired by the Creatability experiments. They present their ideas as sketches, models, or presentations. Students use voice or gestures to create visual art and then curate a virtual class art gallery. Students use the "Move Mirror" or other music-related experiments to create simple compositions by moving their bodies or interacting with their devices. Students use artificial intelligence to generate visuals or sounds that align with their written stories.
 
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Cool Kindergarten - Cool Kindergarten

Grades
K to 2
 
Cool Kindergarten offers a wealth of free site (with no advertisements or login required) that offers math and reading games, math YouTube videos, online audiobook videos, and games...more
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Cool Kindergarten offers a wealth of free site (with no advertisements or login required) that offers math and reading games, math YouTube videos, online audiobook videos, and games just for fun. The site also provides teacher notes and the Common Core Standards. Math topics include numbers, adding, subtracting, and problem-solving. Reading topics include ABCs, rhymes, letter sounds, making words, and more.

tag(s): addition (127), alphabet (52), preK (289), problem solving (234), rhymes (22), sight words (23), sounds (43), subtraction (108)

In the Classroom

Have your students watch the videos and play the various games on the website. Teachers can include the direct links in their Google Classroom or other classroom-sharing systems.
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OK2Ask: Tech Made EZ with Genially - TeachersFirst

Grades
K to 12
 
This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Want to make learning
...more
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Want to make learning fun and enjoyable for your students? Try Genially! Start from scratch or use a template to gamify a lesson or unit of study and easily create interactive content that your learners will want to explore. This session will show you how to make interactive images, infographics, and presentations to engage learners of all ages. As a result of this session, teachers will: 1. Discuss the basic principles of multimedia learning. 2. Explore various ways to use Genially in the classroom. 3. Plan for the instructional use of Genially. This session is appropriate for teachers at all technology levels.

tag(s): multimedia (55), presentations (23), professional development (393), student-centered (8)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.
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Picaria: A Zuni Pueblo Math Game - National Indian Education Association

Grades
6 to 8
 
"Picaria: A Zuni Pueblo Math Game" introduces a traditional Native American strategy game from the Zuni Pueblo culture, designed for students in grades 6-8. This engaging activity combines...more
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"Picaria: A Zuni Pueblo Math Game" introduces a traditional Native American strategy game from the Zuni Pueblo culture, designed for students in grades 6-8. This engaging activity combines cultural learning with critical thinking and mathematical skills. The document includes detailed instructions for playing Picaria, a game similar to tic-tac-toe, with background information on its cultural significance. Teachers can use this resource to enrich math or social studies lessons, encouraging strategic thinking, problem-solving, and an appreciation for Indigenous traditions in an interactive and meaningful way.

tag(s): native americans (116), problem solving (234)

In the Classroom

After playing the game, discuss the cultural significance of Picaria and its origins in the Zuni Pueblo. Have students research other Indigenous games and share their findings with the class. They can use Google Slides, reviewed here or Canva, reviewed here to make digital presentations of their findings. In math class, analyze the strategies used in Picaria and connect them to mathematical concepts like probability, patterns, or logic. Have students write about or present the mathematical strategies they used to win. Challenge students to design their own versions of Picaria boards using geometry and measurement concepts. Host a class-wide Picaria tournament where students compete in pairs. Use a bracket system to track progress, encouraging strategic thinking and friendly competition.
 This resource requires PDF reader software like Adobe Acrobat.
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Grouper - InCommon

Grades
K to 12
Grouper is an easy-to-use online tool designed to streamline the process of creating student groups for classroom activities. With a single click, teachers can generate groups of any...more
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Grouper is an easy-to-use online tool designed to streamline the process of creating student groups for classroom activities. With a single click, teachers can generate groups of any size, either randomly or based on specific attributes such as proficiency levels or leadership qualities. This flexibility allows for tailored groupings that can be saved for future use, enhancing the efficiency of small-group learning sessions. By simplifying group formation, Grouper allows educators to focus more on instruction and student engagement.

tag(s): collaboration (94), Teacher Utilities (202), teaching strategies (52)

In the Classroom

Teachers can create randomized or customized student groups based on criteria like skill level, interests, or leadership qualities. This can make ideal groupings for peer reviews, skill levels, and student interests. Form groups tailored to specific learning needs, such as advanced learners, those needing additional support, or mixed-ability teams for peer learning. Assign students to groups based on roles, such as researchers, presenters, or team leaders. Automate the rotation of students through various learning centers or stations.
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ChatPDF - ChatPDF

Grades
6 to 12
ChatPDF is a versatile tool that allows users to interact with PDF documents through AI-driven chat functionality. Teachers can upload any PDF file--such as textbooks, research articles,...more
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ChatPDF is a versatile tool that allows users to interact with PDF documents through AI-driven chat functionality. Teachers can upload any PDF file--such as textbooks, research articles, lesson plans, or study guides--and ask questions to get relevant information quickly. ChatPDF provides answers in a conversational format, making it easier to analyze, summarize, and understand complex materials. This platform is beneficial for preparing lesson content, creating quizzes, or encouraging students to explore academic texts independently.

tag(s): artificial intelligence (187), Teacher Utilities (202)

In the Classroom

Upload academic articles or textbooks to quickly extract key concepts, summaries, or discussion questions for lessons. Ask AI to identify important points in the text, which can turn into quizzes, assignments, or class discussions. Professional Development is made easy by analyzing educational research papers, policy documents, or training materials. Students can upload class readings or notes to ask specific questions, clarify concepts, or summarize materials for efficient study sessions.
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The Percent Progress Game - Tony Vincent

Grades
4 to 12
The website "The Percent Progress Game" offers an interactive tool to enhance students' estimation skills and number sense. In this game, players estimate the percentage of a gray bar...more
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The website "The Percent Progress Game" offers an interactive tool to enhance students' estimation skills and number sense. In this game, players estimate the percentage of a gray bar that has been shaded green, with their score reflecting the accuracy of their guesses--the closer the estimate to the actual percentage, the better the score. After ten rounds, a final score is presented, encouraging improvement in estimation abilities.

tag(s): artificial intelligence (187), estimation (33), percent (59)

In the Classroom

Introduce basic percentage concepts and estimation through the game. Students can practice visual interpretation and reinforce their understanding of fractions and percentages. Use the game to prepare for more advanced topics, like proportional reasoning. Sharpen mental math and estimation skills as part of broader mathematical problem-solving exercises.
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Bell Ringers for Improved Retention and Engagement - Bell Ringers for Improved Retention and Engagement

Grades
K to 12
Bell Ringers for Improved Retention and Engagement shares the value of Bell Ringers. Bell Ringers engage students in short assignments and/or assessments, review key concepts that were...more
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Bell Ringers for Improved Retention and Engagement shares the value of Bell Ringers. Bell Ringers engage students in short assignments and/or assessments, review key concepts that were previously taught, spark classroom discussion, and identify misconceptions and misunderstandings. Bell Ringers should help the information sink in; therefore, activities should engage students in new, unusual, or unexpected ways. The webpage also shares an infographic with more information, examples of Bell Ringer activities, and a YouTube video about entry tickets.

tag(s): assessment (146), firstday (22), Formative Assessment (73)

In the Classroom

Students can engage in Bell Ringer activities such as digital escape room clues, the 3-word game; a would you rather, and a number of the day. Bell Ringers can use digital tools such as Padlet or Canva or be paper/pencil activities.
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All The Free Stock - Saijo George

Grades
K to 12
 
The "All the Free Stock" website is a comprehensive resource hub offering a curated collection of free stock images, videos, music, and icons. It simplifies the search for high-quality,...more
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The "All the Free Stock" website is a comprehensive resource hub offering a curated collection of free stock images, videos, music, and icons. It simplifies the search for high-quality, royalty-free media that you can use in classroom projects, presentations, and creative assignments. With a simple interface, the site provides links to various free media platforms, making it easy to find resources that enhance lesson plans or engage students visually and audibly. This tool is especially useful for teachers looking to incorporate visually appealing and professional-grade content into their educational materials without incurring additional costs.
This site includes advertising.

tag(s): creating media (18), images (263), presentations (23), video (267)

In the Classroom

Give students three stock images and have them arrange the photos in sequence and write a brief narrative or present it to the class as a short skit. Students can create a short video or slideshow on a chosen topic using free stock video clips, music, and images. Encourage them to focus on combining media elements effectively. Provide a selection of quirky or thought-provoking stock images and assign students to create captions for the pictures.
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OK2Ask: Engage & Inspire with Thinking Routines - TeachersFirst

Grades
K to 12
 
This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Encourage students
...more
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Encourage students to think critically through the powerful combination of Project Zero Thinking Routines and digital tools. This workshop will equip you with innovative strategies for using online forms, slide decks, and AI technologies to integrate these proven thinking frameworks. Discover how to transform traditional thinking routines into dynamic digital experiences that deepen student engagement and cultivate higher-order thinking skills. You'll leave with practical, ready-to-implement activities that foster critical thinking, creativity, and meaningful classroom discussions. As a result of this session, teachers will: 1. Understand core Project Zero Thinking Routines and their impact on student cognitive development. 2. Identify and apply specific thinking routines that align with your instructional goals and subject matter. 3. Create technology-enhanced thinking activities that use tech tools to increase student engagement. This session is appropriate for teachers at all technology levels.

tag(s): critical thinking (137), frameworks (4), professional development (393), teaching strategies (52)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.
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Edtomorrow's First Five - Edtomorrow's First Five

Grades
K to 12
Edtomorrow's First Five is a free website that shares resources for practical, restorative tools and daily resources that foster strong connections, build authentic classroom communities,...more
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Edtomorrow's First Five is a free website that shares resources for practical, restorative tools and daily resources that foster strong connections, build authentic classroom communities, and inspire student engagement. Each day, you can receive more than 18 activities and ideas that focus on classroom connections, self-care, care for others, and character development. Activities includes a funny meme questions, at-the-door (greeting), quick connect, check in, mindfulness, positivity, quote, and video. These activities are 5 minutes or less and can be used throughout the day. The First Five is divided into Primary (Pre-K to 5) and Secondary (6-12). You can also access archived First Fives.

tag(s): classroom management (118), social and emotional learning (110)

In the Classroom

The First Five can be used in classrooms as part of a morning meeting or student check-in activity. Students can use the First Five to discuss the question, quote of the day, or video. Finally, students can use the activities and ideas in the First Five to demonstrate being role models to other students.
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OK2Ask: Tech Tools Smackdown: Critical Thinking Games in the Classroom - TeachersFirst

Grades
K to 12
 
This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Level up your
...more
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This recording of an OK2Ask online professional learning session is from February 2025. You can register and immediately view the archive of the session.

Level up your teaching with engaging digital games and puzzles that ignite critical thinking! In this workshop, we'll explore viral sensations like NYT's Wordle and Connections and hidden gems like TED's The Purring Test. Experience these tools firsthand and discover how to strategically integrate them into your lessons for maximum impact. You'll leave with a curated toolkit of engaging resources that transform problem-solving challenges into powerful learning opportunities. As a result of this session, teachers will: 1. Explore powerful digital games and tools that boost critical thinking skills. 2. Evaluate digital tools and match them with specific learning goals. 3. Design lesson plans that integrate these tools effectively. This session is appropriate for teachers at all technology levels.

tag(s): critical thinking (137), game based learning (206), professional development (393)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.
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The Teacher Toolkit - The Teacher Toolkid

Grades
4 to 12
 
The Teacher Toolkit shares the purpose of an entry ticket. An entry ticket is a short question given to students entering the classroom. The question gets students thinking about what...more
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The Teacher Toolkit shares the purpose of an entry ticket. An entry ticket is a short question given to students entering the classroom. The question gets students thinking about what the class will be about. Entry tickets allow the teacher to assess what the students are thinking and answer questions that the students have. Students enjoy entry tickets because they can write their thoughts down and get immediate teacher feedback. There are samples of entry ticket templates in Microsoft Word, Google Doc and Forms. Grade levels include elementary or secondary, and they are availale in Spanish.

tag(s): assessment (146), Formative Assessment (73), social and emotional learning (110), Teacher Utilities (202), thinking skills (17)

In the Classroom

Entry tickets can be used in the classroom to set the purpose of the lesson. They allow students to write down their thoughts and organize their thinking for the lesson. Finally, entry tickets are a means for discussion in the classroom.
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Internet Archive - Brewster Kahle

Grades
3 to 12
 
Internet Archive is a massive digital library offering free access to millions of books, movies, music, websites, and more. Use this resource to find historical documents, classic literature,...more
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Internet Archive is a massive digital library offering free access to millions of books, movies, music, websites, and more. Use this resource to find historical documents, classic literature, educational videos, and archived websites to support lessons in almost any subject. The "Wayback Machine" is especially useful for exploring the history of websites, while the extensive eBook and audio collections can enhance reading assignments. Internet Archive is a great tool for expanding classroom materials and encouraging independent research or exploration.

tag(s): audio books (29), digital storytelling (155), ebooks (46), literature (221), media literacy (113), movies (56)

In the Classroom

Make a digital scavenger hunt by creating a list of questions or tasks that require students to search for answers using the Internet Archive, such as finding a historical document or an old movie clip. Encourage students to find supplementary materials, like old videos, music, or texts, to add depth to a research project or presentation on a historical or cultural topic. Use the Wayback Machine to explore how a popular website looked at different points in history. Discuss how technology and design have changed over time. Assign students to locate and analyze primary source documents, such as speeches, newspapers, or historical books, to support history or social studies lessons.
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OK2Ask: Engage & Inspire with Google Vids - TeachersFirst

Grades
K to 12
 
This recording of an OK2Ask online professional learning session is from January 2025. You can register and immediately view the archive of the session.

This hands-on workshop
...more
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This recording of an OK2Ask online professional learning session is from January 2025. You can register and immediately view the archive of the session.

This hands-on workshop will introduce you to Google Vids, a powerful new tool for creating short, engaging videos that will transform your teaching--no video editing experience required. From basic editing techniques to creative storytelling strategies, you'll discover how to produce professional-quality content that captures student's attention and enhances learning. Walk away with the skills you need to create dynamic video resources that bring your lessons to life. As a result of this session, teachers will: 1. Master Google Vids's essential features to create professional instructional videos. 2. Design engaging video content that effectively introduces concepts, reinforces learning, and provides clear visual explanations. 3. Develop strategies that transform passive video viewing into active learning experiences that boost student engagement. This session is appropriate for teachers at all technology levels.

tag(s): artificial intelligence (187), creating media (18), professional development (393), video (267)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.
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Howcast - The Arena Group

Grades
5 to 12
 
Howcast is a website with many short, easy-to-follow videos on many topics like crafts, cooking, technology, and health. Teachers can use these videos to make lessons more fun and engaging...more
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Howcast is a website with many short, easy-to-follow videos on many topics like crafts, cooking, technology, and health. Teachers can use these videos to make lessons more fun and engaging or to help students learn new skills step by step. The videos are great for visual learners and can add variety to classroom activities or homework. Teachers might incorporate Howcast videos to enrich lessons with multimedia resources, spark student curiosity, or provide visual aids to support diverse learning needs. It's recommended to check if YouTube is accessible on school networks if you are planning to use these resources in the classroom.
This site includes advertising.

tag(s): cooking (33), crafts (76), dance (33), homes (5), teaching strategies (52), visual thinking (8)

In the Classroom

Choose a short Howcast video related to a topic you're teaching. Show the video and challenge students to follow the steps in real time or create their version of the task. Pause a video at intervals and ask students to predict the next steps in the process. This keeps them actively thinking and engaged with the content. Assign students to watch a Howcast video at home on a topic that interests them, then write a short reflection or presentation explaining how they could apply what they learned to a real-life situation.
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What is Retrieval Practice? - Unleash Learning, LLC

Grades
K to 12
The Retrieval Practice website explains why actively recalling information enhances student learning and retention. It delves into the cognitive science behind retrieval practice, demonstrating...more
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The Retrieval Practice website explains why actively recalling information enhances student learning and retention. It delves into the cognitive science behind retrieval practice, demonstrating how this method strengthens memory and improves long-term understanding. The site provides research-based insights, practical examples, and classroom strategies for implementing retrieval activities, such as low-stakes quizzes or reflective questions.
This site includes advertising.

tag(s): teaching strategies (52)

In the Classroom

Start class with a quick retrieval activity, such as a "Brain Dump," where students write down everything they remember about a previously learned topic. Use low-stakes quizzes or exit tickets to reinforce key concepts. Incorporate "Successive Relearning," where students revisit and recall material repeatedly over weeks.
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