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Free Printable Worksheets for Teachers - Wayground (formerly Quizzizz)

Grades
K to 12
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Wayground (formerly Quizizz) provides a wide collection of free printable worksheets and interactive activities for students in grades Kindergarten through twelfth. After creating...more
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Wayground (formerly Quizizz) provides a wide collection of free printable worksheets and interactive activities for students in grades Kindergarten through twelfth. After creating a free account, teachers can access materials across subjects such as math, science, social studies, social emotional learning, fine arts, world languages, reading and writing, and typing. Resources can be downloaded as printable worksheets or launched as interactive quizzes. When using quizzes, teachers can preview, assign, or run live sessions with options for student-led or teacher-led modes. Assignment features allow customization of settings such as timing, attempts, accommodations, question order, answer visibility, and game elements like power-ups and leaderboards. Educators can also create their own content, including assessments, lessons, interactive videos, or passages, with flexible question types and privacy settings for classroom or school use.

tag(s): charts and graphs (182), critical thinking (187), data (209), equations (129), game based learning (315), grammar (140), grammar review (33), matter (52), sign language (16), social and emotional learning (202)

In the Classroom

Students can either complete the worksheet or the quiz on Wayground. When completing a worksheet, students can use Seesaw, reviewed here to show their thinking/understanding of the concept. Students can create their own problems for a quiz on Wayground.

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Roadmap for Using Computational Thinking in Schools - Computational Thinking Education Project

Grades
K to 8
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Roadmap for Using Computational Thinking in Schools is a comprehensive PDF guide that helps educators understand and implement computational thinking across grade levels. The...more
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Roadmap for Using Computational Thinking in Schools is a comprehensive PDF guide that helps educators understand and implement computational thinking across grade levels. The roadmap explores why computational thinking is an essential skill for students, clearly defines its key concepts, and provides practical strategies for integrating it into classroom instruction. It also supports teachers in designing their own computational thinking activities and offers guidance on embedding these practices across subjects and throughout the school curriculum for long-term, meaningful implementation.

tag(s): computational thinking (45)

In the Classroom

Students can apply the ideas of computational thinking while playing coding games on Scratch, reviewed here. Students can create word clouds using Word Clouds, reviewed here to define computational thinking. Students can create a comic strip using Cartoon Comic Maker, reviewed here to teach younger students what computational thinking is.
 This resource requires PDF reader software like Adobe Acrobat.

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Computational Thinking and Modeling - National Science Teaching Association

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6 to 12
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National Science Teaching Association's Computational Thinking and Modeling features a playlist of resources. This playlist contains instructional materials and assessments, paired...more
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National Science Teaching Association's Computational Thinking and Modeling features a playlist of resources. This playlist contains instructional materials and assessments, paired with professional learning resources, to support implementation. The featured playlist uses StarLogo Nova, a program that allows students to program agents and their interactions using code blocks. The playlist consists of four resources: an orientation task, a lesson, an article, and a blog.

tag(s): blogs (82), computational thinking (45), playlists (8)

In the Classroom

Students can use the playlist that is featured on the site. Students can use Google Keep, reviewed here to write down notes as they are coding the blocks. Students can post their reactions and experiences on a virtual bulletin board such as Stormboard, reviewed here.

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Connect: Computational Thinking - 21 Things 4 Educators

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K to 8
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The Connect section of the Computational Thinking module on 21 Things 4 Educators provides curated resources and tools to help educators incorporate computational thinking into...more
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The Connect section of the Computational Thinking module on 21 Things 4 Educators provides curated resources and tools to help educators incorporate computational thinking into teaching and learning. It includes activities and examples across grade levels that demonstrate key CT concepts, such as pattern recognition, sequencing, and problem-solving, using tools like MiTechKids task cards and ScratchJr. The page also offers links to classroom-ready lessons and ideas for both unplugged and technology-enhanced learning, helping teachers connect best practices with real instructional applications. Some of the links have YouTube videos, which will not be viewable if your district blocks YouTube.
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tag(s): coding (109), computational thinking (45)

In the Classroom

Students can participate in the various games and activities featured on the site. Students can create a Wakelet, reviewed here of featured resources that they would recommend to others to play. Students can use Lino, reviewed here to post their favorite game played.

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Free Computational Thinking Lesson Plans and Resources - AFT's Share My Lesson

Grades
K to 12
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Share My Lesson provides free computational thinking lesson plans and resources for grades K through 12. The collection features activities such as Chasing the Cursor with Scratch,...more
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Share My Lesson provides free computational thinking lesson plans and resources for grades K through 12. The collection features activities such as Chasing the Cursor with Scratch, AI for Kids: A Chatbox Exploration, ScratchJr: Hour of Code, and many others. A free account is required to access and download the lesson materials.

tag(s): coding (109), computational thinking (45)

In the Classroom

Students can take part in Chasing the Cursor with Scratch by using Scratch, reviewed here. They can design their own game using Scratch as well. Students can post their favorite ScratchJr game on Stickies.io, reviewed here.

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Engineering Design and Practices - PBS LearningMedia

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K to 12
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PBS: Engineering Design and Practices offers seventy computational thinking resources for students in kindergarten through grade twelve. The collection includes videos, documents, media...more
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PBS: Engineering Design and Practices offers seventy computational thinking resources for students in kindergarten through grade twelve. The collection includes videos, documents, media galleries, and full lesson plans. Featured resources include titles such as How Computers Calculate - The ALU: Crash Course Computer Science #5, Human Robot | PBS KIDS ScratchJr, Kibbles and Tricks | Lyla in the Loop, and Math Building: Lesson Plan | What's So Cool About Manufacturing?. Many items also provide Supporting Materials for Teachers and Students, Facilitator Guides, and standards alignments. Some resources are also available in Spanish.

tag(s): computational thinking (45), engineering (141)

In the Classroom

Students can watch Lyla in the Loop and complete the comprehension activity in the Supporting Materials for Students. After watching the video from SciGirls | Game Changers: Identify and Define, students can create a game and record themselves playing it using ScreenPal, reviewed here. Students can take notes using Google Keep, reviewed here while watching any of the Crash Course videos featured on PBS.

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10 Classroom-Ready Computational Thinking Resources for K-12 - Getting Smart

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K to 12
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Getting Smart's 10 Classroom-Ready Computational Thinking Resources for K-12 is a free article that shares online resources for computational thinking. Some of the resources featured...more
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Getting Smart's 10 Classroom-Ready Computational Thinking Resources for K-12 is a free article that shares online resources for computational thinking. Some of the resources featured include: Computer Science Unplugged: Sorting Algorithm Activities, Google for Education: Exploring Computational Thinking, Poll Everywhere, Thingiverse, and more. After each resource heading, there is a link to the site and a brief description.

tag(s): computational thinking (45), social and emotional learning (202)

In the Classroom

Students can play the computational thinking games that are featured on the site. Students can create their own coding game using Scratch, reviewed here. Students can compare and contrast sites using the Interactive 2 Circle Venn Diagram by Read Write Think, reviewed here.

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Notegpt: AI Podcast Generator - Hongyuan Cao

Grades
5 to 12
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Notegpt's AI Podcast Generator uses AI to create your podcast. To create a podcast, insert text, a file, an article link, or a YouTube video. Once your topic/script is inserted, ...more
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Notegpt's AI Podcast Generator uses AI to create your podcast. To create a podcast, insert text, a file, an article link, or a YouTube video. Once your topic/script is inserted, you can pick the number of people in your podcast (1 to 6 people), the type of podcast, and the time. The types of podcasts you can create include Educational, Interview, Deep Dive, Storytelling, News Report, Talk Show, Personal Growth, Funny, and Roast. The time can range from 0-1 minutes to 10-15 minutes. When the AI Script toggle is turned on, you can see your podcast's script. Once your podcast is created, you can share it via a link, a download, or a QR code to listen on your phone.

tag(s): artificial intelligence (339), podcasts (169)

In the Classroom

Students can create educational podcasts about historical figures by interviewing one another. Students can create news reports on current events or historical events. Finally, students can create a personal growth podcast about what they wish to accomplish in the future.

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Comic Strip Maker - Lywi.com

Grades
5 to 12
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Want to make a comic strip from scratch? Comic Strip Maker is your answer. Comic Strip Maker allows you to open a photo, create a new image, or choose from ...more
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Want to make a comic strip from scratch? Comic Strip Maker is your answer. Comic Strip Maker allows you to open a photo, create a new image, or choose from the samples. Once you have selected what you would like for your comic, you can add stickers, bubbles, text, draw, and add shapes. Comic Strip Maker also allows you to change the color, shadow, texture, and opacity of the images. After completing your comics, press Save in the left corner, and your image will be saved as a PNG.

tag(s): comics and cartoons (67)

In the Classroom

Students can create comics about themselves to share at the beginning of the year. Students can make historical figures or events into comics, explaining the person's importance or the event. Finally, engage in Comic Strip Maker by creating a 'show what you know' after a science lesson.

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Probability Worksheets for 8th Grade - Wayground (formerly Quizzizz):

Grades
7 to 8
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Wayground (formerly Quizzizz) offers free printable probability worksheets for 8th grade. Worksheets cover topics including: Probability, Simple Probability, Compound Probability, Basic...more
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Wayground (formerly Quizzizz) offers free printable probability worksheets for 8th grade. Worksheets cover topics including: Probability, Simple Probability, Compound Probability, Basic Probability, Theoretical Probability, and more. Once you select your worksheet, you can either Download and Print or Play as a Quiz. If you choose Play as a Quiz, you can Preview, Assign, Start Now, and toggle the Show Answers button. If you assign the Quiz, you can customize the Start and End Date, Accommodations, Session Attempts, Redemption Questions, Timer, Show Answers after each Question, Shuffle Questions, Shuffle Answers, Power-Ups, and Leader Board. If you select Start Now, you'll see the options "Student Led" or "Teacher Led". You must create a free account to access the printables and quizzes on the site.

tag(s): game based learning (315), probability (131)

In the Classroom

Students can participate in either completing the worksheet or the quiz from Wayground. Students can use Free Online Screen Recorder, reviewed here to create a recording of themselves teaching a probability problem. Students can create a step-by-step guide to how to solve probability problems using Padlet, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Insta-Lesson - Insta-Lesson

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K to 12
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Create lesson plans quickly using Insta-Lesson--no registration required. Although any educator can use this tool, the creators designed it to help create substitute plans, complete...more
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Create lesson plans quickly using Insta-Lesson--no registration required. Although any educator can use this tool, the creators designed it to help create substitute plans, complete makeup work, and develop enrichment or remediation activities. Start by adding a lesson topic to begin planning, then select a grade level, and optionally include details such as the learning standard and lesson length. Choose from two options to generate your lesson. The first option builds a lesson through guided steps, while the second option quickly generates a lesson using the information you have already added. When finished, Insta-Lesson sends the completed lesson, teacher guide, and slide presentation to your email.

tag(s): artificial intelligence (339), substitutes (25), Teacher Utilities (223)

In the Classroom

Use this tool to create lesson plans for substitutes or remediation, including detailed instructions and standards-aligned activities. After generating the lesson, use the editing tools to modify the plan as needed to match your professional needs and standards. Share the slide presentation with students and add an exit ticket slide to review upon your return. If needed, clarify directions or provide additional instructions for students or your substitute for your lesson by creating a short recording using Awesome Screenshot, reviewed here.

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BingWow - BingWow

Grades
K to 12
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BingWow is a free online tool that lets teachers quickly create custom bingo games using AI, making it a fast way to generate ready-to-use activities. Enter a title, choose a ...more
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BingWow is a free online tool that lets teachers quickly create custom bingo games using AI, making it a fast way to generate ready-to-use activities. Enter a title, choose a card size (small, medium, or large), and select a tone (playful, balanced, or realistic); the AI then generates the bingo content based on your input. You can choose between a standard clue set, where all players have the same clues in different positions, or a wildcard option that creates some unique clues on each board to vary gameplay. After generating a set, each square is editable, allowing you to add images and refine the content before use. The site also includes premade bingo sets organized into categories such as education, holidays, and kids, available directly at the bottom of the homepage. No sign-in is required, and there are no ads, which makes access quick and simple. Users may still need to review and adjust AI-generated clues for accuracy or alignment with learning goals, and customization is limited to editing individual squares rather than changing broader game settings.

tag(s): artificial intelligence (339), game based learning (315), printables (35), worksheets (71)

In the Classroom

BingWow makes it easy to turn any topic into an engaging review game that involves little or no prep time, is free, and has no two cards alike. Start with the basics: enter weekly vocabulary words to generate bingo cards, then call out definitions instead of the words so students must recall the meanings before marking their cards. Create cards with multiplication facts, fractions, or decimals, call out a problem, and have students find the correct answer. Enhance learning by using BingWow during read-alouds or video lessons by loading cards with terms students are likely to encounter, and turn passive viewing into active listening. Extend learning by challenging students to design their own bingo sets tied to a research project, current unit, or independent reading book. Students curate the clues, which requires them to identify key concepts and think critically about what matters most. They can then generate cards through BingWow and lead the class in a live review game.
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What Is the Hispanic or Latino Population in Your State? - AFT ShareMyLesson

Grades
6 to 12
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Share My Lesson's "What Is the Hispanic or Latino Population in Your State?" is a probability and statistics lesson for grades 6 through 12 that helps students explore the percentage...more
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Share My Lesson's "What Is the Hispanic or Latino Population in Your State?" is a probability and statistics lesson for grades 6 through 12 that helps students explore the percentage of the Hispanic or Latino population across the United States. The lesson guides students in identifying which states have the smallest and largest populations. It includes a PDF worksheet with a warm-up activity and an online version of the same worksheet. A free account is required to access the materials.

tag(s): data (209), hispanic (53), infographics (73), population (53), probability (131), states (128), statistics (128)

In the Classroom

Students can complete the lesson as shared by Share My Lesson. Students can use Kiddle, reviewed here to continue searching about each of the state's percentage of Hispanic or Latino population. Finally, students can create an infographic with the information that they learned by using Canva Infographic Creator, reviewed here.
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Probability Real World Practice Problem for Grades 6-8! - Mashup Math

Grades
6 to 8
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This video from Mashup Math shows students how to use real-world data to find probability. A soda company uses six different symbols on bottle caps, and a table shows how ...more
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This video from Mashup Math shows students how to use real-world data to find probability. A soda company uses six different symbols on bottle caps, and a table shows how often each symbol appears on 50 bottles. Students learn to calculate the probability that the next bottle will have either a green heart or a purple star by adding the occurrences of those two symbols, which appear 15 and 5 times. Together, they occur 20 out of 50 times, and the video demonstrates how to simplify that fraction to 2/5. The lesson reinforces how to use data, identify desired outcomes, and express probability clearly. If your district blocks YouTube, then the video may not be viewable.
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tag(s): data (209), fractions (176), probability (131)

In the Classroom

As students are watching the video, they can use Google Keep, reviewed here to write notes or attempt to answer the question. Students can use Free Screen Recorder Online, reviewed here to create their own probability video. Students can use Padlet, reviewed here to showcase different probability problems with answers.

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Printable Algebra Worksheets - Math Worksheets 4 Kids

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K to 8
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Math Worksheets 4 Kids provides free printable algebra worksheets for students in grades K through 8. The site covers topics such as translating phrases into algebraic expressions,...more
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Math Worksheets 4 Kids provides free printable algebra worksheets for students in grades K through 8. The site covers topics such as translating phrases into algebraic expressions, rearranging equations, functions, graphing linear functions, absolute values, vectors, and more. A menu on the right side of the page allows teachers to filter resources by grade level and math skill.

tag(s): charts and graphs (182), equations (129), functions (59), vectors (15)

In the Classroom

Students can complete the worksheets that are printed for them. Students can use Seesaw, reviewed here to share their work. Set up stations with "function machines" where students input numbers and determine the output based on a hidden rule. After solving several examples, have students write the rule in algebraic form and compare it with classmates.
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Data Nuggets - Michigan State University

Grades
K to 12
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Data Nuggets is a collection of free classroom activities designed to bring real scientific data into K-12 lessons. Co-created by scientists and educators, each activity includes a...more
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Data Nuggets is a collection of free classroom activities designed to bring real scientific data into K-12 lessons. Co-created by scientists and educators, each activity includes a short story about a researcher and their scientific question, followed by actual datasets for students to graph, analyze, and use to support evidence-based claims. The activities are offered at four reading levels and come in three graphing formats, ranging from fully labeled to blank graphs, allowing for easy differentiation. Each Nugget includes a Teacher Guide with sample student responses, discussion questions, assessment tips, and extension ideas. Aligned with NGSS and Common Core standards, Data Nuggets support the development of quantitative literacy, critical thinking, and student confidence in working with real-world data from elementary through high school.

tag(s): charts and graphs (182), critical thinking (187), data (209), digital literacy (38), infographics (73)

In the Classroom

Begin by reading the short narrative included in each Data Nugget, which introduces a real-life scientist and their research question. Students can discuss what the scientist is studying and make predictions about the data they'll explore, sparking curiosity and a connection to real-world science. Using the three versions of the same Nugget, students start with a fully labeled graph (Version A), then progress to a partially labeled graph (Version B), and finally create their own graphs from raw data (Version C). Challenge students to investigate a local scientific question (e.g., schoolyard plant diversity or weather patterns), collect data, and create their own version of a Data Nugget, complete with a question, dataset, and graphing challenge to share with peers. Have students use Sway reviewed here to share their information and Data Nuggets.

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Representing and Interpreting Data - PBS Learning Media

Grades
K to 8
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The PBS LearningMedia "Representing and Interpreting Data" page from WQED offers a curated collection of free, standards-aligned multimedia resources and classroom-ready activities...more
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The PBS LearningMedia "Representing and Interpreting Data" page from WQED offers a curated collection of free, standards-aligned multimedia resources and classroom-ready activities focusing on measurement and data skills for students in grades K-8. Resource types include interactive lessons, videos, and activities that help students practice graphing, summarizing, and drawing insights from data, such as using bar graphs and line plots, and understanding scale and axis labels, through engaging real-life contexts like survey results or patterns in shoe sizes. Use these resources to build critical thinking and mathematical reasoning by guiding students to organize, display, and interpret quantitative information clearly at appropriate developmental levels.

tag(s): charts and graphs (182), data (209), infographics (73)

In the Classroom

Have students collect data on classmates' shoe sizes and use this real-world information to create line plots or bar graphs. Then, they analyze the range, median, mode, and patterns in the data using interactive tools provided in the lesson. Have students track the weather (temperature, precipitation, or cloud cover) over a week. Using PBS graphing resources, they can display their findings using bar graphs or pictographs and make simple predictions or comparisons. Using PBS videos that show different types of graphs, students can analyze and compare multiple graphs representing the same data. They discuss which graph is most effective for presenting specific information and why, thereby building data literacy. Have students imagine they're voting on a class pet and use tally charts, frequency tables, and bar graphs to represent the results. With support from interactive PBS tools, they explore how the same data can be presented in different ways and draw conclusions based on those representations.

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Wondercraft AI Podcasting - Wondercraft AI

Grades
6 to 12
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Wondercraft AI Podcasting is an online audio-creation platform that allows teachers and students to create podcasts, voice recordings, and narrated projects using artificial intelligence....more
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Wondercraft AI Podcasting is an online audio-creation platform that allows teachers and students to create podcasts, voice recordings, and narrated projects using artificial intelligence. You can type a script, paste text, or upload notes, and the site generates realistic voices, music, and sound effects without needing recording equipment or editing experience. The tool also allows collaboration, sharing by link, and exporting finished audio, making it useful for digital storytelling, presentations, and media projects. Because it requires an account and uses AI voice generation, the site is best suited for older students or teacher-managed classroom projects.

tag(s): artificial intelligence (339), digital storytelling (172), podcasts (169)

In the Classroom

Have students write a short story, myth, or personal narrative, then use Wondercraft to turn the text into a narrated audio story with AI voices and sound effects. They can choose different voices for characters and add background music. Students can research a famous historical figure and write a speech that person might have given. They then use Wondercraft to generate the speech as an audio recording using an AI voice. Students can write simple sentences or conversations in a foreign language and use the AI voice generator to hear correct pronunciation. They can compare the generated voice with their own reading.

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Descript - Descript

Grades
6 to 12
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Descript Podcasting is an online tool that allows teachers and students to record, edit, and publish podcasts using simple, text-based editing and AI tools. The site lets you record...more
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Descript Podcasting is an online tool that allows teachers and students to record, edit, and publish podcasts using simple, text-based editing and AI tools. The site lets you record audio or video, automatically transcribe it, and then edit the recording by changing the text, making podcast production easier for beginners. Built-in features include removing filler words, improving sound quality, adding captions, collaborating with others, and publishing finished projects directly online. Because everything can be done in one program, Descript is useful for classroom podcasting, presentations, digital storytelling, and media projects.

tag(s): artificial intelligence (339), digital storytelling (172), podcasts (169)

In the Classroom

Have students pretend to be a character from a story and record a podcast interview. One student plays the host and the other answers questions in character. Students can record a podcast where they act as reporters traveling back in time to interview a historical figure. Students can create a weekly class podcast where they explain vocabulary words in their own words and use them in sentences or short stories.

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Waveroom - Waveroom

Grades
4 to 12
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Waveroom is an online recording studio that lets you record audio and video directly in a web browser without installing any software. The platform can be used to create podcasts, ...more
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Waveroom is an online recording studio that lets you record audio and video directly in a web browser without installing any software. The platform can be used to create podcasts, interviews, lessons, or presentations, and it supports multiple participants recording together with separate audio tracks for easy editing. Because sessions can be shared by link and recordings can be downloaded in high quality, the site works well for student podcast projects, interviews, storytelling, or multimedia reports. Teachers should preview the site and guide students when using it, since an account is required to create recording rooms, and content can be shared online.

tag(s): digital storytelling (172), podcasts (169)

In the Classroom

Have students perform a script, poem, or scene from a story and record it using different voices and expressions. Have students record a debate on a classroom topic or current event. Each student should present an argument and respond to another speaker, helping practice speaking, listening, and reasoning skills. Students can record a short lesson explaining a science concept, such as ecosystems, weather, or space.

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