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Monica AI Podcast Generator - Hongyuan Cao
Grades
5 to 12tag(s): artificial intelligence (335), differentiation (102), podcasts (169)
In the Classroom
Students can create podcasts summarizing a book, create dialogue between two characters, or write a different ending to a book. Encourage students to create a podcast on a science topic they are learning to teach others. Use the Monica AI Podcaster Generator for students to create a podcast as an exit ticket to demonstrate what they learned about a specific topic.You must be registered and logged in to add items to your favorites.
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GoComics A to Z - GoComics
Grades
4 to 12This site includes advertising.
tag(s): comics and cartoons (67), media literacy (130), satire (7)
In the Classroom
Students can share their favorite comic on Padlet, reviewed here. Students can use Cartoon Comic Maker, reviewed here to create their own comic with their favorite comic cartoon. Students can use Kiddle, reviewed here, to learn more about the comic creator.Add your comments below (available only to members) | Become a Member
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Using Comics to Teach the 4 Cs - edutopia
Grades
4 to 12tag(s): collaboration (131), comics and cartoons (67), creativity (89), critical thinking (187), thinking skills (130)
In the Classroom
Students can use Witty Comics, reviewed here to create a comic about their favorite book scene. Students can use Comic Strip Templates by Canva, reviewed here to teach about a significant historical event. Students can use Witty Comics, reviewed here to create political cartoons.Add your comments below (available only to members) | Become a Member
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Create Credibility Detectives in Your Classroom - AVID
Grades
4 to 10tag(s): digital literacy (38), evaluating sources (52), Research (89)
In the Classroom
Give students a short research question. Before using any information, they can evaluate their source using Author, Bias, and Content, and write one or two sentences explaining why the source is trustworthy. Have students design a badge or poster using Adobe Creative Cloud Express, reviewed here showing the rules for being a credibility detective. Students can act as "credibility detectives" and examine a website or article using the ABCs strategy. They can identify the author, assess potential bias, and verify the content for factual accuracy before deciding the trustworthiness of a source.Add your comments below (available only to members) | Become a Member
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Evaluating Credibility of Sources - Creator Unknown
Grades
4 to 8tag(s): digital literacy (38), evaluating sources (52), media literacy (130), Research (89)
In the Classroom
Give students two sources about the same topic, one strong and one weak. Students can use the lesson questions to compare the sources and decide which one is more credible. Have students design a poster using DesignCap Poster Creator, reviewed here showing rules for choosing good sources. Have students use the lesson's evaluation criteria to create or complete a checklist for evaluating sources. They can apply the checklist to a new article or website to determine if it is reliable and appropriate for research.Add your comments below (available only to members) | Become a Member
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TickTick - TickTick Team
Grades
7 to 12tag(s): calendars (36), DAT device agnostic tool (132), organizational skills (91)
In the Classroom
In addition to using TickTick for your personal and professional use, share this site with students to use to organize their busy schedules. Demonstrate how to manage long-term projects using the list and subtask features to break down a complex research paper into manageable steps, such as finding three sources or writing the introductory paragraph. Encourage students to use the Pomodoro timer during independent study blocks to stay focused and track how much time they dedicate to specific subjects. To extend learning, students can use Blogger, reviewed here to reflect on their productivity habits or share time-management tips with their peers. For visual learners, suggest that students take their project deadlines from the platform and create a visual representation of their progress using Timeline Infographic Templates, reviewed here. This combination helps students move from simply listing tasks to actively analyzing and visualizing their academic workflow.Add your comments below (available only to members) | Become a Member
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Quillbot - Learneo
Grades
4 to 12tag(s): artificial intelligence (335), chat (41), DAT device agnostic tool (132), editing (95), grammar (140), images (271), summarizing (26), writing (309)
In the Classroom
Include this tool to engage students in a vocabulary-expansion workshop. Start by having students paste a simple or repetitive paragraph into the paraphraser to see how changing modes or sliding the synonym bar transforms the tone and complexity of their work. This activity provides immediate, visual feedback on how word choice impacts a reader's perspective. To extend the lesson, have students take their favorite AI-generated variations and organize them into a structured debate regarding which version is the most persuasive using Kialo Edu, reviewed here. Extend learning by having students use their refined text to create a high-quality audio recording of their revised arguments using Adobe Podcast, reviewed here, demonstrating their ability to adapt writing for different audiences and professional formats.Add your comments below (available only to members) | Become a Member
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Iditarod Education Portal - Iditarod Trail Committee
Grades
3 to 12In the Classroom
Bring the excitement of the Iditarod to life by having students participate in a cross-curricular simulation where they adopt a musher and track their progress using the site's live GPS maps. Enhance the experience by having students use Google Sheets, reviewed here, to record daily statistics such as miles traveled, weather conditions at checkpoints, and average speeds to create comparison graphs. For a language arts connection, ask students to write daily journal entries from the perspective of their musher or a sled dog, then compile these narratives into a digital book using Book Creator, reviewed here. Students can even record audio reflections or trail reports to embed within their digital books, allowing them to share their understanding of the physical and mental challenges faced during the race.Add your comments below (available only to members) | Become a Member
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Examples of Maths Magic Found in Nature - Akribian
Grades
4 to 8tag(s): geometric shapes (153), patterns (79), pi (27), symmetry (30)
In the Classroom
Have students look at pictures from the website and identify mathematical patterns such as spirals, symmetry, or repeating shapes. Students can record what they see in a chart and explain the different math patterns they find. Students choose one example from the site, such as a shell, a flower, or a honeycomb, and draw it, labeling the mathematical features they notice. Take students outside to look for natural objects that show math patterns, such as leaves, rocks, clouds, or tree bark. Students can sketch or photograph what they find and describe the shapes, symmetry, or patterns they observe. After learning how nature uses math, students can design their own nature-inspired object, such as a strong bridge based on honeycomb shapes or a spiral design based on shells. Students explain how math helped their design work.Add your comments below (available only to members) | Become a Member
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Phylo DNA Puzzle - McGill University
Grades
4 to 12tag(s): citizen science (43), dna (52), game based learning (313), genetics (84), puzzles (172), STEM (374)
In the Classroom
Have students play the Phylo game for a set time and try to complete as many puzzles as possible. Keep a class chart of solved puzzles and discuss how their work helps real scientists. After using the game, have students create a simple DNA model using paper strips, beads, or colored blocks to represent base pairs. Have students look for patterns in the puzzle pieces and talk about problem-solving strategies such as matching, predicting, and testing. Connect the activity to math skills like patterns, logic, and spatial reasoning.Add your comments below (available only to members) | Become a Member
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100,000 Stars - Google Chrome Experiments
Grades
4 to 12tag(s): space (250), stars (80), STEM (374), virtual field trips (142)
In the Classroom
Have students explore the star map and zoom in on different stars near our solar system. Students can write down interesting facts they notice, such as star names, distances, or colors. Have students locate our Sun in the model and compare it to nearby stars. They can create a chart with ChartGizmo, reviewed here showing differences in size, distance, and brightness, helping them understand scale in space. Have students imagine they are planning a mission to another star system. They can choose a star from the map and explain why scientists might want to travel there, what they would study, and what challenges they would face.Add your comments below (available only to members) | Become a Member
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Daily IQ - Infoplease
Grades
4 to 12This site includes advertising.
tag(s): history day (39), news (223), trivia (18), vocabulary (252), weather (173)
In the Classroom
Students can create a virtual bulletin board using Lino, reviewed here to share sentences using the Word of the Day. Students can compare and contrast weather from this day in history to today using the Interactive 2 Circle Venn Diagram by Read Write Think, reviewed here. Students can create their own Analogy of the Day to post on Google Slides, reviewed here.Add your comments below (available only to members) | Become a Member
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Google Fonts - Google
Grades
K to 12tag(s): multilingual (84), presentations (41), Teacher Utilities (222)
In the Classroom
Give students words such as scary, funny, serious, or exciting. Students can choose fonts that match each mood and create a title using that font. Discuss how the look of the letters changes how the message feels, connecting to tone and the author's purpose. Have students take an old slide presentation or report and improve it by selecting better fonts for titles, headings, and body text. Teach students that font style can change meaning just like word choice. Have students create the same sentence in different fonts to convey different feelings or purposes, then share and discuss how the design affects understanding.Add your comments below (available only to members) | Become a Member
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QuestaGame - QuestaGame
Grades
4 to 12tag(s): animals (278), biodiversity (40), citizen science (43), DAT device agnostic tool (132), data (206), ecosystems (108), game based learning (313), plants (142), species (16)
In the Classroom
Take students outside to the playground, schoolyard, or nearby park and have them photograph as many different plants, insects, or animals as they can find. Students can upload their observations to the app and try to correctly identify each species. Afterward, discuss which organisms were most common and what this shows about the local ecosystem. Assign small groups different habitats such as grass, trees, garden areas, or pavement edges. Students can record and upload species found in their assigned area, then compare their results with those of other groups to see how living things change depending on the environment. Have students try to earn points by correctly identifying species and contributing useful data. Set a class goal such as reaching a certain number of observations or finding a certain number of different species.Add your comments below (available only to members) | Become a Member
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Adobe Express Slow Motion Video - Adobe
Grades
K to 12tag(s): creating media (17), digital storytelling (171), editing (95), stories and storytelling (78)
In the Classroom
Have students record short videos of fast actions, such as dropping a ball, snapping their fingers, or pouring water, and then use the slow-motion tool to analyze what really happens. They can write observations explaining what they notice in slow motion that they could not see at normal speed. Students can record themselves acting out a scene from a story or reading dialogue, then slow down parts to practice expression, pacing, and pronunciation. In PE, health, or science, students can record movements such as throwing, jumping, or balancing. Using slow motion, they study body position and explain how motion, force, or balance works.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Better Planet Education - Better Planet Education
Grades
3 to 8tag(s): animals (278), climate change (110), conservation (110), energy (140), habitats (105), recycling (47), STEM (374), sustainability (55)
In the Classroom
Assign small groups different topics from the Learning Hub, such as climate change, habitats, recycling, oceans, or endangered animals. Have students rotate through stations, read fact sheets, watch short videos, and record key facts. Finish with a class share in which each group teaches their topic. Use one of the ready-made lessons from the Teach section, then extend it with a hands-on activity, such as a recycling sort, an energy-saving checklist, or a habitat model. Students can write a reflection explaining what they learned and why the topic matters. Have students use information from the Learning Hub to create short presentations or slideshows using Adobe Express for Education, reviewed here about an environmental issue. They can present to the class, another grade, or during a morning meeting to practice speaking and teaching others.Add your comments below (available only to members) | Become a Member
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Buffer - Buffer
Grades
K to 12tag(s): communication (126), social media (63)
In the Classroom
Use Buffer as a time-saving resource to maintain a professional, consistent social media presence for a classroom or school organization without having to post manually throughout the day. Teachers can dedicate a single planning block to batch-scheduling a week's worth of reminders, student shout-outs, and curriculum updates, ensuring parents and the community stay informed. To create visuals for these updates, design custom graphics or short promotional clips using Adobe Express Video Maker, reviewed here. Once these visuals are ready, users can upload them to Buffer with captions that link back to a more detailed classroom site created with Google Sites, reviewed here.Add your comments below (available only to members) | Become a Member
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The Frayer Model - A Tool to Explain Concepts - Byrdseed, LLC
Grades
K to 12tag(s): graphic organizers (57), professional development (322), thinking skills (130), visual thinking (16), vocabulary (252), vocabulary development (102)
In the Classroom
After spending time learning how to use Frayer Models to develop larger concepts, use this model to introduce big idea vocabulary or complex themes at the start of a new unit. Instead of a standard worksheet, have students collaborate on a digital version of the organizer. After exploring the characteristics of a concept on the site, students can build an interactive infographic using Genially reviewed here to visualize their definitions and examples with embedded media. For a math or science lesson, students could analyze a concept like polygons or mammals and then create a digital concept map in MindMup reviewed here to show how different subtopics branch off from the core definition. To wrap up the activity, have the class vote on the best non-examples provided by their peers to ensure everyone truly understands the term's boundaries.Add your comments below (available only to members) | Become a Member
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EduProtocol Video Playlist - Marlena Hebern
Grades
K to 12This site includes advertising.
tag(s): critical thinking (187), professional development (322), thinking skills (130), visual thinking (16)
In the Classroom
Use this playlist as a helpful tool to learn about and successfully implement EduProtocols in your classroom. Learn more about EduProtocols by watching the archive of OK2Ask: EduProtocols for Student Engagement & Choice reviewed here. Extend learning after using EduProtocols by using resources such as Snorkl reviewed here to record brief explanations of student thinking, allowing you to see their logic in real time and check for understanding.Add your comments below (available only to members) | Become a Member
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EduProtocol Plus Sampler - EduProtocols Plus
Grades
K to 12tag(s): critical thinking (187), teaching strategies (77), thinking routines (50), thinking skills (130), visual thinking (16)
In the Classroom
Learn more about EduProtocols by watching the archive of OK2Ask: EduProtocols for Student Engagement & Choice reviewed here. Some of the protocols ask students to add an image; consider creating a folder for students to access free, copyright-free images using pictures available from resources on TeachersFirst Special Topics Page: Free Image Resources reviewed here.Add your comments below (available only to members) | Become a Member
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