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Create Interactive Designs with Canva Code - Canva

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K to 12
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Canva Code lets you create interactive designs and elements without needing to know how to code. This article shares ideas on how to build both interactive experiences, such as learning...more
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Canva Code lets you create interactive designs and elements without needing to know how to code. This article shares ideas on how to build both interactive experiences, such as learning games and portfolios, and interactive elements, such as quizzes, calculators, and charts. Learn how to create with Canva Code by following the step-by-step instructions or by watching the included YouTube video tutorials. Additional links provide information on how to edit designs and elements, access restrictions, and how to integrate ChatGPT with Canva to create designs and search for content.

tag(s): artificial intelligence (346), coding (111), game based learning (320), interactive stories (23)

In the Classroom

Use Canva Code to create personalized learning activities for your classroom after creating your free account on Canva for Education, reviewed here. Canva for Education accounts offer educators access to many pro features available in Canva. Quickly create and share gamified review activities, countdown timers, escape rooms, and much more by simply entering a prompt that describes what you are building. Learn more about how to use Canva Code at AI-Powered Interactive Activity Creation with Canva Code.

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ArcGIS StoryMaps - Esri

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K to 12
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ArcGIS StoryMaps is a web-based tool that helps teachers and students create interactive digital stories using maps, text, images, videos, audio, charts, and other media. Students can...more
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ArcGIS StoryMaps is a web-based tool that helps teachers and students create interactive digital stories using maps, text, images, videos, audio, charts, and other media. Students can use it to show how people, places, events, and ideas are connected, making it useful for geography, social studies, science, history, and research projects. Teachers can also use publicly shared StoryMaps as virtual field trips or engaging introductions to a new topic. Students can create their own StoryMaps to share research, explain a historical journey, investigate a local issue, or present learning in a visual and organized way. Viewing public StoryMaps is free, but creating and publishing StoryMaps usually requires an ArcGIS Online account. Eligible U.S. K-12 schools may be able to receive access through Esri's no-cost Schools Mapping Software Bundle.

tag(s): digital storytelling (179), multimedia (68), presentations (46)

In the Classroom

Have students explore a teacher-selected public StoryMap about a place, event, ecosystem, or historical topic. As they move through the map, they can record three new facts, one important image or map detail, and one question they still have. They can share their findings in a class discussion or exit ticket. Have students explore a public StoryMap about a historical location, changing community, environmental issue, or migration route. They compare the past and present by creating a Venn diagram with 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here, or a short written response using details from the StoryMap. Assign small groups different sections of one public StoryMap or different StoryMaps about the same topic. Each group can become an expert on its section, then teach classmates using a brief summary, a map detail, and one discussion question.

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FreeShow - Live Church Solutions

Grades
4 to 12
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FreeShow is free, open-source presentation software that helps you create and display dynamic slideshows featuring text, images, and videos on large screens. Originally developed with...more
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FreeShow is free, open-source presentation software that helps you create and display dynamic slideshows featuring text, images, and videos on large screens. Originally developed with churches and live events in mind, it offers powerful editing tools, customizable templates, and features such as timed slide transitions, multi-screen displays, and remote-control capabilities. Teachers could adapt FreeShow for classroom use by creating visually engaging presentations, displaying student work, or organizing multimedia lessons, especially in settings where presentations need to run smoothly or be controlled from different devices.

tag(s): artificial intelligence (346), multimedia (68), presentations (46)

In the Classroom

Use FreeShow to display a dynamic daily agenda with visuals, timers, and rotating slides for announcements, objectives, and reminders to start the day in an organized and engaging way. Have students perform poems or scripts while FreeShow displays lines, images, or background visuals on a large screen, helping build fluency, expression, and confidence. Create a slideshow with questions, clues, or prompts for a whole-class review game. Use timed slides or transitions to keep energy high while reviewing vocabulary,

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Red, White, and Blue Learning: Seven Resources for Independence Day - Edutopia

Grades
K to 8
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Looking for a way to keep students learning while celebrating Independence Day? This Edutopia article compiles a variety of free, engaging resources to help teachers and families connect...more
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Looking for a way to keep students learning while celebrating Independence Day? This Edutopia article compiles a variety of free, engaging resources to help teachers and families connect the Fourth of July to meaningful educational experiences. Rather than focusing only on holiday celebrations, the curated collection includes hands-on science experiments, history lessons, arts and crafts, educational apps, and multimedia activities that explore the history, traditions, and science behind Independence Day. Although some of the original links have changed over time, the article still offers valuable ideas and inspiration for cross-curricular summer learning or classroom activities that combine history, science, literacy, and creativity.

tag(s): crafts (114), holidays (292), july 4th (19), multimedia (68), preK (330)

In the Classroom

After exploring one of the featured science activities, challenge students to design and build a safe "firework" launcher, create a patriotic-themed engineering project, or investigate the science behind fireworks through a simple experiment. Have students examine historical documents, paintings, or photographs related to the American Revolution and Independence Day. Students can work in groups to identify important details, make inferences, and discuss how these sources help tell the story of America's founding. Build a choice board using several of the article's suggested resources. Include options such as reading a historical article, completing a patriotic craft, exploring a virtual museum, conducting a science investigation, or writing a journal entry from the perspective of someone living during the American Revolution. Students can select activities that match their interests while demonstrating their learning.

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5 Fun, Educational Ways to Celebrate July 4th with Kids - Learning Liftoff

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K to 5
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This Learning Liftoff article offers five engaging ways to teach students about Independence Day while incorporating history, science, art, and literacy. The resource encourages educators...more
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This Learning Liftoff article offers five engaging ways to teach students about Independence Day while incorporating history, science, art, and literacy. The resource encourages educators and families to explore the origins of the Fourth of July through interactive activities such as learning about the American Revolution, creating patriotic crafts, conducting simple fireworks-themed science experiments, making themed recipes, and reading books about America's founding. Rather than focusing solely on holiday celebrations, the site connects hands-on learning with historical understanding, making it a useful resource for enrichment activities in classroom lessons, summer learning, or holiday-themed centers.

tag(s): american revolution (96), crafts (114), enrichment (16), holidays (292), july 4th (19), summer (53)

In the Classroom

Conduct one of the suggested fireworks-themed science activities, then have students predict, observe, and explain the results using the scientific method. Read one of the recommended Independence Day books as a class or in small groups. Students discuss historical events, compare life in colonial America with life today, and write a reflection on what freedom and citizenship mean to them. Working in small groups, have students design a community Fourth of July celebration. They create an event schedule, design patriotic decorations or posters, develop a budget for supplies, and explain how their celebration honors the history and traditions of Independence Day.

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15 Festive July 4th Crafts & Activities - ABCDee Learning

Grades
K to 2
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ABCDee Learning's "15 Festive July Fourth Crafts & Activities" is a collection of hands-on patriotic projects, printable learning activities, and simple science experiments designed...more
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ABCDee Learning's "15 Festive July Fourth Crafts & Activities" is a collection of hands-on patriotic projects, printable learning activities, and simple science experiments designed for young learners. The site includes step-by-step directions for crafts such as salt-painted fireworks, flag art, popsicle stick stars, and fingerprint keepsakes, along with engaging STEM activities like fireworks in a jar, magic milk, and fizzy science experiments. Many activities also incorporate early literacy and math skills through free printables, color-by-code pages, patterns, tracing, and beginning sounds, making this a useful resource for summer programs, holiday-themed classroom centers, or family learning events.
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tag(s): crafts (114), holidays (292), july 4th (19), preK (330), STEM (380)

In the Classroom

Set up rotating stations featuring the site's printable activities, including color-by-code pages, patterns, beginning sounds, and counting games. Students can practice literacy and math skills while working independently or with partners. After creating a patriotic craft, have students write a short paragraph explaining the meaning of American symbols such as the flag, stars, stripes, or fireworks. Display the finished projects as a classroom bulletin board celebrating Independence Day. Have students create one of the featured fireworks art projects, then participate in a gallery walk. As they view classmates' work, they leave positive feedback and discuss the art techniques, colors, patterns, and shapes used to represent fireworks.

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Soar - Teaching Ideas

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K to 5
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Soar from Teaching Ideas pairs an imaginative animated short film with classroom activities for students ages 5-11. The story follows a young inventor who helps a tiny pilot repair...more
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Soar from Teaching Ideas pairs an imaginative animated short film with classroom activities for students ages 5-11. The story follows a young inventor who helps a tiny pilot repair her flying machine, introducing themes of perseverance, creativity, problem-solving, and cooperation. Teachers can use the suggested questions and activities to strengthen prediction, inference, descriptive writing, storytelling, design, and STEM skills across several subject areas.
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tag(s): animation (71), creativity (93), descriptive writing (45), design (77), graphic design (54), images (273), inferencing (8), problem solving (283), STEM (380)

In the Classroom

Students can use Storyboard That, reviewed here to create their own storyboard of the animation. Use Kidrex, reviewed here to learn more about aviation. Students can use Adobe Express Video Maker, reviewed hereto create a movie trailer about an invention or inventor.

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Maker Ed - The Maker Education Initiative

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K to 12
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Maker Ed fosters student creativity and problem-solving skills through STEM lessons. The site offers professional development, networking opportunities, and resources. In the Resource...more
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Maker Ed fosters student creativity and problem-solving skills through STEM lessons. The site offers professional development, networking opportunities, and resources. In the Resource Library tab, you have access to the Resource Library, Publications, Activities, and Community. The Resource Library showcases and allows you to search through Learning Pathways or Categories. The Learning Pathways teach about Maker Education, while the Categories include learning activities, program design, assessment, and management.

tag(s): makerspace (44), poetry (197), rubrics (40), STEM (380), stories and storytelling (80)

In the Classroom

Students can use Stormboard, reviewed here to post affirmations after engaging in the Math Affirmations: I Am a Mathematician activity. When creating stories from Learning in the Making: Storytelling, students can record their stories using ScreenPal, reviewed here. Students can use Google Drawings, reviewed here to create magnetic poetry after learning about poetry in the lesson titled Learning in the Making: Visual Poetry.

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Jigsaw - All About Adolescent Literacy

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4 to 12
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All About Adolescent Literacy shares a reading and writing strategy called the Jigsaw method. The Jigsaw method divides large amounts of text into manageable chunks that students collaboratively...more
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All About Adolescent Literacy shares a reading and writing strategy called the Jigsaw method. The Jigsaw method divides large amounts of text into manageable chunks that students collaboratively work together to understand and explain to their classmates. The article goes further by explaining how to create and use the strategy, including a video showing the Jigsaw method in action and tips for success. There is also a downloadable PDF template to use.

tag(s): collaboration (137), teaching strategies (81), thinking routines (59)

In the Classroom

Before using the Jigsaw method, discuss and teach students how to use this strategy and the importance of each piece of the jigsaw. Consider doing a simple jigsaw activity to model this method before starting on a larger project. For example, in science class, do a short jigsaw activity for different types of weather (hurricane, tornado, blizzard, drought) before embarking on a larger project about climate change. Design a presentation template using Canva for Education, reviewed here that includes sections for each different group to include their portion. Students can post questions and ideas on a virtual discussion board that includes the whole class, such as Stickies.io, reviewed here to make sure that all ideas integrate and ensure that all objectives are included.
 This resource requires PDF reader software like Adobe Acrobat.

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Journal Buddies - Journal Buddies

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1 to 12
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Tired of searching for journal prompts for your students? Journal Buddies has everything you need to get and keep writing going in your classroom from grades first through twelfth....more
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Tired of searching for journal prompts for your students? Journal Buddies has everything you need to get and keep writing going in your classroom from grades first through twelfth. Categories include: Daily Prompt Journals, Even More Prompts, Creative Writing Prompts, Story Starters, and Activities. This site features lots of advertisements; therefore, be careful where you click.
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tag(s): creative writing (125), descriptive writing (45), journals (26)

In the Classroom

Use Seesaw, reviewed here for students to write journals and save their work in a digital portfolio. Instead of using text journals, offer students the option to use Online Voice Recorder, reviewed here to create audio journal entries. Engage students in the journal writing process by asking them to vote on their favorite monthly prompts using Google Forms, reviewed here.

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Cooperative Learning Job Placards - Dr. Spencer Kagan

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K to 12
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Cooperative Learning Job Placards is a PDF guide that includes visuals to help students understand their jobs in cooperative learning. The jobs outlined are: Group Leader, Materials...more
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Cooperative Learning Job Placards is a PDF guide that includes visuals to help students understand their jobs in cooperative learning. The jobs outlined are: Group Leader, Materials Manager, Encourager, Timekeeper, and Data Collector. There are small foldable visuals, paper-size visuals, and sentence stems for each job. In addition, there is a Number Line that can be placed at each group for the teacher to take away points for disruptive behavior. The last two pages of the PDF include 12 key roles with job responsibilities.

tag(s): collaboration (137), thinking routines (59)

In the Classroom

Ask students to create their own visuals for the four jobs using Visme AI Presentation Creator, reviewed here. Use Google Forms, reviewed here for students to reflect on their job productivity and preference for the future. After participating in cooperative learning projects, have students reflect upon how their groups' success (or not) and suggest additional roles or guidelines for future projects.

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Gold Fever and the Bechtler Mint - PBS LearningMedia

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4 to 8
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Gold Fever and the Bechtler Mint is an engaging historical video resource that explores America's first gold rush in North Carolina during the early 1800s and the creation of Christopher...more
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Gold Fever and the Bechtler Mint is an engaging historical video resource that explores America's first gold rush in North Carolina during the early 1800s and the creation of Christopher Bechtler's private mint. Through documentary footage, expert interviews, historical reenactments, and clips showing how gold coins were handmade, students gain insight into early American economics, westward expansion, mining history, and entrepreneurship. Teachers can use the video to support lessons in U.S. history, economics, geography, and STEM while helping students connect historical events to real-world innovation and trade.

tag(s): 1800s (90), coins (12), gold rush (19)

In the Classroom

After viewing the video, have students create a timeline of important events using MyLens, reviewed here that connects to the North Carolina Gold Rush and the Bechtler Mint. Students can include key people, discoveries, inventions, and economic impacts using paper timelines or digital tools. Organize a classroom gold rush simulation where students mine for hidden objects or tokens and trade them for classroom currency. Students can discuss supply and demand, fairness, and the effects of gold on local economies and communities. Ask students to design their own coin inspired by the Bechtler Mint. Students can sketch symbols, slogans, and images that represent their classroom, state, or community, and explain how they chose the symbols.

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Radom Coin Flip! - Online Stopwatch

Grades
K to 8
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Flip a Coin is a simple, free, classroom-friendly tool that allows students and teachers to flip one or multiple coins to generate random outcomes virtually. The site is easy to ...more
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Flip a Coin is a simple, free, classroom-friendly tool that allows students and teachers to flip one or multiple coins to generate random outcomes virtually. The site is easy to use and works well for quick decision-making activities, probability lessons, classroom games, brain breaks, and participation strategies. Teachers can use the tool to introduce concepts such as chance, prediction, fairness, and data collection while keeping students actively engaged. Because it runs directly in a browser with no download required, it is especially useful for interactive whiteboards, whole-group instruction, centers, and online learning activities.
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tag(s): data (211), probability (133)

In the Classroom

Use the virtual coin flip during a probability lesson by having students predict outcomes before flipping the coin 20 to 50 times. Students can record results in a tally chart, create a bar graph using LiveGap Charts, reviewed here, and discuss the likelihood of heads versus tails. During ELA instruction, assign heads and tails to different writing prompts, character choices, or vocabulary challenges. Students can flip the coin to determine which task they will complete, adding an element of surprise and engagement. Incorporate the tool into classroom management or SEL activities by using coin flips to select brain breaks, discussion starters, teamwork challenges, or cooperative learning roles in a fair and interactive way.

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Science Fun for Everyone: Jokes - Science Fun for Everyone

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K to 4
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Want to crack your students up while teaching science? Science for Everyone's Jokes page contains a wealth of jokes submitted by students. To reveal the punchline to each joke, click...more
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Want to crack your students up while teaching science? Science for Everyone's Jokes page contains a wealth of jokes submitted by students. To reveal the punchline to each joke, click on the plus sign. The jokes are part of the larger Science Fun site, which contains additional science resources, including trivia and experiments.

tag(s): animals (283), humor (24), insects (65), planets (125)

In the Classroom

Have students create their own joke book with their favorites using Book Creator, reviewed here. Ask students to engage their audience by including a joke when sharing information about science topics. Consider using Animate Characters, reviewed here for students to share information. Animate Characters makes it easy for users to create a short, animated video using characters and backgrounds they use along with a short recording.

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Pick a Mystery Box Powerpoint Template and Tutorial - How to Mark

Grades
K to 12
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Pick a Mystery Box PowerPoint Template and Tutorial is a YouTube video that shares step-by-step how to use PowerPoint to create hyperlinks within a presentation, transitions, and animations...more
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Pick a Mystery Box PowerPoint Template and Tutorial is a YouTube video that shares step-by-step how to use PowerPoint to create hyperlinks within a presentation, transitions, and animations to a mystery box. If your district blocks YouTube, you will not be able to watch it. There is a template, but you must create an account to download it.
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tag(s): teaching strategies (81), tutorials (52)

In the Classroom

Have students create their own mystery boxes using Microsoft PowerPoint Online, reviewed here to share a mystery animal, mystery historical event, or mystery literary theme. Create a mystery box presentation to engage students when introducing a new unit, and reveal one increasingly specific clue per slide, with a guess-prompt slide before the big reveal. Add these students' Mystery Boxes into a virtual bulletin board such as Padlet, reviewed here. Have students use FlexClip, reviewed here to create their own Mystery Box tutorial.

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Chrome Music Lab - Google Labs

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K to 12
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Chrome Music Lab is a free collection of interactive music experiments created by Google that helps students explore rhythm, melody, harmony, sound waves, and music composition through...more
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Chrome Music Lab is a free collection of interactive music experiments created by Google that helps students explore rhythm, melody, harmony, sound waves, and music composition through hands-on play. Using colorful, easy-to-use tools such as Song Maker, Rhythm, Melody Maker, Kandinsky, and Voice Spinner, students can create and share original music directly in a web browser without downloads or logins. The site encourages creativity, collaboration, and experimentation while supporting music education, STEAM learning, coding connections, and creative expression across grade levels and subject areas.

tag(s): coding (111), musical instruments (63), summer (53)

In the Classroom

Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.

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PresenterMedia - Eclipse Digital Imaging

Grades
3 to 12
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PresenterMedia is a multimedia resource that offers customizable PowerPoint templates, animated clipart, graphics, video backgrounds, music, and ready-made slide designs for creating...more
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PresenterMedia is a multimedia resource that offers customizable PowerPoint templates, animated clipart, graphics, video backgrounds, music, and ready-made slide designs for creating engaging presentations. Its online tools allow users to personalize many visuals by changing text, colors, images, and other design elements. PresenterMedia also includes an AI Presentation Maker that can generate a slide deck from a topic, including an outline, slide layouts, text, and suggested images. Teachers can use the site to add visual interest to lessons, create classroom materials, or model effective presentation design, while students can use downloaded resources in PowerPoint, Google Slides, Keynote, and other projects. A paid subscription provides full access to the media library, customization tools, downloads, and AI presentation features.

tag(s): animation (71), artificial intelligence (346), presentations (46)

In the Classroom

Have students choose a new vocabulary word and create one slide with a definition, synonym, or antonym, a visual, and a sentence that shows the word in context. They can use an animated graphic or video background sparingly to help communicate the word's meaning. Small groups can create a short slide deck that explains a scientific process, such as the water cycle, photosynthesis, erosion, or a food chain. Students use visuals and animations to show the sequence of steps, then add captions that explain each stage in clear, accurate language. After reading a novel or short story, have students create a book trailer or character profile using presentation templates, graphics, and background media. They can include key setting details, character traits, conflict, theme, and a recommendation without giving away the ending.

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Yellowstone National Park Virtual Tours - National Park Service

Grades
K to 12
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Yellowstone's official virtual tours site lets students explore the park's main attractions without leaving the classroom, including Mammoth Hot Springs, Norris Geyser Basin, Fountain...more
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Yellowstone's official virtual tours site lets students explore the park's main attractions without leaving the classroom, including Mammoth Hot Springs, Norris Geyser Basin, Fountain Paint Pot, and the Grand Canyon of the Yellowstone. Each map-based tour pairs photos and background info with details on visiting in person, and there's a story map on protecting Yellowstone's water for a deeper dive into conservation.

tag(s): national parks (29), virtual field trips (147)

In the Classroom

Set up small groups to rotate through different tour stops (Mammoth Hot Springs, Norris Geyser Basin, Grand Canyon of the Yellowstone, etc.), with each group recording observations and sharing one interesting fact with the class afterward. Have students explore the "Protecting Yellowstone's Water" story map and write a short reflection or create a poster on why water conservation matters in national parks, connecting it to conservation efforts in their own community. Have students use Canva for Education reviewed here to create a poster, story map, or other project.

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Science Fridays - Science Fridays

Grades
K to 12
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Science Fridays offers free STEM activities, lessons, and resources. Lessons can be sorted by Grade Level, Duration, Subject, and STEM practices. Some examples of lessons featured on...more
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Science Fridays offers free STEM activities, lessons, and resources. Lessons can be sorted by Grade Level, Duration, Subject, and STEM practices. Some examples of lessons featured on the site include: Can Skulls Reveal the Secret History of Dog Breeds?, Mission Cosmic Crops: Combat Hunger With Space Technology, AI For Kids: A Chatbox Exploration, and How Do You Search For Life In The Universe? Use Clues From Microbes! Each lesson includes the Grade level, Minutes, Subject, STEM Practices, and Activity Type. Most lessons include either a video or podcast. Lessons are aligned to the Next Generation Standards and are also available in Spanish.

tag(s): animals (283), artificial intelligence (346), brain (59), climate (99), energy (143), ethics (22), insects (65), makerspace (44), space (252), STEM (380), volcanoes (60)

In the Classroom

When learning about ants in How Do Ants Crown A Queen? students can use Turbo Timeline Generator, reviewed here to share the steps that ants take to crown a queen. In Train Your Brain To Manage Stress, students can create an infographic using Infographics Presentation Templates, reviewed here to share ways to manage stress. When learning about using a chatboat in AI For Kids: A Chatbox Exploration, students can use Timeline Infographic Templates by Venngage, reviewed here to compare and contrast chatbot output from the different chatpots used.

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Rube Resources - The Rube Goldberg Institute for Innovation and Creativity

Grades
K to 8
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Rube Resources teaches students from kindergarten through middle school about simple machines. The site offers three PDF Teaching Tools: Rube Goldberg's Simple Normal Humdrum School...more
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Rube Resources teaches students from kindergarten through middle school about simple machines. The site offers three PDF Teaching Tools: Rube Goldberg's Simple Normal Humdrum School Day, Rube Goldberg's Simple Normal Definitely Different Day Off, and Rube Goldberg/Teq Activity Cards, as well as the Simple Machines STEM Key. Each downloadable Teaching Tool shares information on who Rube Goldberg was, Next Generation Science Standards, lessons, and additional resources. Some lessons include: What Are Simple Machines, Test Your Strength with Pulleys, Create a Choice Spinner with a Wheel and Axle, Dual-Surface Inclined Plane Race, and more. At the bottom of the site, there are videos that you can share with your students to help them learn more about simple machines. If your district blocks YouTube, the videos may not be viewable.

tag(s): creativity (93), makerspace (44), simple machines (23), STEM (380)

In the Classroom

Students can use Free Online Screen Recorder, reviewed here as they are seeing which toy car won during Win a Race with an Inclined Plane lesson. Students can post their predictions or outcomes on a virtual bulletin board such as Stickies.io, reviewed here. Students can use StoryMap JS, reviewed here to outline their story with two simple machines that are outlined in the Activity Cards.
 This resource requires PDF reader software like Adobe Acrobat.

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