3019 social-studies results | sort by:
Online Notepad - Online Notepad
Grades
3 to 12This site includes advertising.
tag(s): note taking (34), organizational skills (84)
In the Classroom
At the start of class, have students open their notepads to respond to a journal prompt, warm-up question, or reflection, encouraging a daily writing habit in a distraction-free space. Students can use the notepad to brainstorm essay ideas, story concepts, or project plans. They can freely jot down ideas without worrying about formatting, then copy their work into a more formal document later. Younger students can use the notepad to type spelling lists or practice new vocabulary by writing sentences. Teachers can quickly check by having students print or take a screenshot of their work.You must be registered and logged in to add items to your favorites.
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Online Cornell Note Method - Online Notepad
Grades
4 to 12tag(s): Accessibility (11), note taking (34), organizational skills (84)
In the Classroom
Have students use the Cornell Notes format while listening to a short lecture, story, or read-aloud. They record key points in the Notes section, list vocabulary or guiding questions in the Cues column, and write a one-paragraph Summary at the end. Assign an educational video or podcast. Students take Cornell Notes while watching/listening, then compare their Cues and Summaries in small groups, which encourages active listening and discussion. At the end of class, have students complete only the Summary section of their Cornell Notes as a quick "exit ticket." Teachers can review these to check comprehension and adjust future lessons.Add your comments below (available only to members) | Become a Member
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Free Printable Worksheets for Teachers - Wayground (formerly Quizzizz)
Grades
K to 12tag(s): charts and graphs (194), critical thinking (168), data (210), equations (132), game based learning (296), grammar (140), grammar review (33), matter (50), sign language (16), social and emotional learning (155)
In the Classroom
Students can either complete the worksheet or the quiz on Wayground. When completing a worksheet, students can use Seesaw, reviewed here to show their thinking/understanding of the concept. Students can create their own problems for a quiz on Wayground.Add your comments below (available only to members) | Become a Member
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10 Classroom-Ready Computational Thinking Resources for K-12 - Getting Smart
Grades
K to 12tag(s): computational thinking (45), social and emotional learning (155)
In the Classroom
Students can play the computational thinking games that are featured on the site. Students can create their own coding game using Scratch, reviewed here. Students can compare and contrast sites using the Interactive 2 Circle Venn Diagram by Read Write Think, reviewed here.Add your comments below (available only to members) | Become a Member
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Gathering Information and Evaluating Resources - Britannica Education
Grades
3 to 5tag(s): evaluating sources (36)
In the Classroom
Have students pretend to be detectives investigating information. Give each group a short article or webpage. They can look for clues that show if the source is strong or weak. As a class, build a checklist of what makes a source trustworthy (author, facts, date, evidence, etc.). Give students a mix of books, articles, websites, and images. Have them sort the sources into categories such as primary/secondary, reliable/unreliable, or digital/print.Add your comments below (available only to members) | Become a Member
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Evaluating & Choosing Sources - TeacherTube
Grades
4 to 7tag(s): evaluating sources (36)
In the Classroom
Give students a short, fake, or weak source with problems (no author, no date, opinions, incorrect facts). Have students work in groups to improve the source by adding details that would make it more reliable. Give students a simple research question, have them find two sources, and use the ideas from the video to decide which source is better. Show students screenshots of websites or articles. Students can give a thumbs-up or thumbs-down to show whether the source looks trustworthy, then explain why by checking the author, date, and facts.Add your comments below (available only to members) | Become a Member
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Insta-Lesson - Insta-Lesson
Grades
K to 12tag(s): artificial intelligence (266), substitutes (25), Teacher Utilities (205)
In the Classroom
Use this tool to create lesson plans for substitutes or remediation, including detailed instructions and standards-aligned activities. After generating the lesson, use the editing tools to modify the plan as needed to match your professional needs and standards. Share the slide presentation with students and add an exit ticket slide to review upon your return. If needed, clarify directions or provide additional instructions for students or your substitute for your lesson by creating a short recording using Awesome Screenshot, reviewed here.Add your comments below (available only to members) | Become a Member
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BingWow - BingWow
Grades
K to 12tag(s): artificial intelligence (266), game based learning (296), printables (35), worksheets (70)
In the Classroom
BingWow makes it easy to turn any topic into an engaging review game that involves little or no prep time, is free, and has no two cards alike. Start with the basics: enter weekly vocabulary words to generate bingo cards, then call out definitions instead of the words so students must recall the meanings before marking their cards. Create cards with multiplication facts, fractions, or decimals, call out a problem, and have students find the correct answer. Enhance learning by using BingWow during read-alouds or video lessons by loading cards with terms students are likely to encounter, and turn passive viewing into active listening. Extend learning by challenging students to design their own bingo sets tied to a research project, current unit, or independent reading book. Students curate the clues, which requires them to identify key concepts and think critically about what matters most. They can then generate cards through BingWow and lead the class in a live review game.Edge Features:
Includes an education-only area for teachers and students
Products can be shared by URL
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Google Labs - Google
Grades
4 to 12tag(s): animation (62), artificial intelligence (266), careers (200), french (69), images (263), spanish (109), vocabulary development (100)
In the Classroom
Bookmark and save Google Labs as a resource to find new and unique learning tools. For example, use Whisk to generate animated images for creative writing projects, or explore words with TestFX to enhance vocabulary and add interest to any writing project. Visit Talking Tours with students to tour cultural institutions, landmarks, or highlighted areas of nature or architecture. If sharing this site with older students, ask them to create a screen recording using a tool like Free Screen Recorder Online, reviewed here that provides a tutorial for how to use the experiment and shares examples.Add your comments below (available only to members) | Become a Member
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PamPam - PamPam
Grades
4 to 8tag(s): artificial intelligence (266), map skills (68), maps (222), virtual field trips (137)
In the Classroom
Teach map skills by creating interactive maps of locations near your school or of famous cities located around the world, then add pictures to highlight areas of interest. Create maps featuring historical locations, literary settings, or plot areas with active volcanoes. Ask students to create maps featuring a virtual guide to your town that highlights favorite places, including restaurants, parks, and other activities.Add your comments below (available only to members) | Become a Member
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Waveroom - Waveroom
Grades
4 to 12tag(s): digital storytelling (160), podcasts (155)
In the Classroom
Have students perform a script, poem, or scene from a story and record it using different voices and expressions. Have students record a debate on a classroom topic or current event. Each student should present an argument and respond to another speaker, helping practice speaking, listening, and reasoning skills. Students can record a short lesson explaining a science concept, such as ecosystems, weather, or space.Add your comments below (available only to members) | Become a Member
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Dashboard - RSS.com
Grades
4 to 12tag(s): digital storytelling (160), podcasts (155)
In the Classroom
Have students record a short podcast episode recommending a book they have read. They should include a summary, a favorite part, and reasons others should read it. Students can create a podcast where they pretend to interview a historical figure. They must research the person, write questions, and answer in character using facts from their research. Have students work in small groups to create a weekly news podcast summarizing important events. Have them include at least one school event, one national story, and one world topic.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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Medieval Meme/Storyboard Generator - ClassTools
Grades
3 to 12This site includes advertising.
tag(s): comics and cartoons (61), digital storytelling (160), medieval (39), stories and storytelling (72)
In the Classroom
After reading a chapter or short story, have students create a medieval-themed meme that shows the main event, problem, or theme. Students must write a caption that clearly explains what happened using complete sentences or key vocabulary from the lesson. Students choose a character from a story or a historical figure and create a meme that shows one important trait. At the end of a unit, have students create a meme that shows the theme, lesson, or big idea learned. Have them include a short written explanation describing how the meme connects to the topic.Add your comments below (available only to members) | Become a Member
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Free AI Comic Generator - Canva
Grades
K to 12tag(s): artificial intelligence (266), comics and cartoons (61), digital storytelling (160), images (263)
In the Classroom
Bring history or literature to life by having students create AI-powered graphic memoirs of historical figures or protagonists from a class novel. Students can use specific text prompts to generate consistent characters that represent their chosen figure, focusing on capturing emotion and setting through descriptive language. To turn these comics into a collaborative class gallery, have students post their final panels to Padlet, reviewed here, where peers can leave comments and feedback on the narrative choices. For a more immersive experience, students can take their finished comic narratives and use them as scripts to record a dramatic reading using Soundtrap, reviewed here.Add your comments below (available only to members) | Become a Member
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A VISUAL HISTORY national archives and records administration 1940-1963 - National Archives and Records Administration
Grades
4 to 12tag(s): 1940s (70), 1950s (33), 1960s (55), civil rights (219), cold war (37), comics and cartoons (61), kennedy (26), primary sources (125), world war 2 (169)
In the Classroom
Show students one historical photo from the collection and have them write what they notice, wonder, and infer. Students can discuss what the image shows, what time period it might be from, and what questions they still have. Give students a historical image without the description and have students write their own caption explaining what they think is happening. Assign students different events from 1940 to 1963 and have them create a timeline using images from the site and MyLens, reviewed here.Add your comments below (available only to members) | Become a Member
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Make Comics - Book Creator
Grades
K to 8tag(s): comics and cartoons (61), digital storytelling (160)
In the Classroom
Students can create a comic showing an important historical event or a famous person. Each panel can depict a single moment in the event, with dialogue explaining what is happening. Have students create a comic in which a character solves a math problem step by step. Each panel shows part of the thinking process and explains how the answer was found. Students can create comics showing situations involving empathy, flexible thinking, persistence, or problem-solving. One panel can show the problem, and another can show a better choice.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Requires registration/log in (NO email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Free Comic Book Maker - Brush Ninja
Grades
K to 12This site includes advertising.
tag(s): comics and cartoons (61), creative writing (126), stories and storytelling (72)
In the Classroom
After reading a story or chapter, have students create a short comic showing the beginning, middle, and end of the text. Have students illustrate a scientific concept or process, such as the water cycle, the life cycle, or experimental steps. Students can create a comic where a character must solve a math problem. Each panel can show one step of the solution with explanations.Add your comments below (available only to members) | Become a Member
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Reading Treks: Inside Out & Back Again - TeachersFirst
Grades
4 to 7tag(s): empathy (43), identity (36), migration (45), vietnam (40)
In the Classroom
Bring Ha's moving refugee journey to life with reflective, creative activities that deepen understanding of place, identity, and resilience in Inside Out & Back Again by Thanhha Lai. Begin by introducing the story with the Reading Trek map displayed on an interactive whiteboard, guiding students through its layers to preview key locations and discuss how movement shapes Ha's experiences. Next, have students create a visual storyboard of Ha's journey using Google Slides, reviewed here, with each slide representing a mapped location and including images, meaningful quotes, and student-written captions that show how Ha's identity evolves over time. Extend learning by inviting students to record short first-person refugee vlogs from Ha's perspective using Padlet, reviewed here capturing her emotions, challenges, and discoveries at major stops such as Saigon, the South China Sea, and Alabama, helping students build empathy while connecting geography, history, and voice.Add your comments below (available only to members) | Become a Member
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Reading Treks: Pete the Cat's Family Road Trip - TeachersFirst
Grades
K to 2tag(s): emotions (62), flexibility (7), sequencing (18), social and emotional learning (155)
In the Classroom
Turn a familiar family road trip into an engaging learning journey with creative activities that highlight flexibility, sequencing, and positive thinking in Pete the Cat's Family Road Trip. Begin by having students help Pete plan his journey by creating a simple class road-trip map using Google My Maps, reviewed here, adding picture icons for stops along the way, and discussing what families might see or do at each location. Next, invite students to create a short "Pete's Road Trip Journal" using Book Creator, reviewed here, where each page shows a stop from the trip, a short sentence, and an illustration that captures Pete's feelings when plans change. Extend learning by having students make a quick road-trip reflection video or drawing post on Padlet, reviewed here, sharing how Pete stays calm and positive during challenges, and connecting those moments to times when they had to be flexible on trips or in everyday life.Add your comments below (available only to members) | Become a Member
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Reading Treks: Enrique's Journey-The True Story of a Boy Determined to Reunite with His Mothe - TeachersFirst
Grades
4 to 7tag(s): diversity (52), immigrants (50), immigration (81), maps (222), point of view (8)
In the Classroom
Step into a real-life journey of courage, sacrifice, and hope through activities that help students connect deeply with Sonia Nazario's Enrique's Journey. Begin by introducing the story to the whole class, with the Reading Trek map displayed on an interactive whiteboard, and guide students through its layers to preview the countries, routes, and challenges Enrique will face along the way. Next, have students use Google My Maps, reviewed here to plot Enrique's journey from Honduras through Mexico to the United States, adding a short description, an image, and a meaningful quote from the text at each stop to help visualize the danger, emotion, and resilience required at every stage. Extend learning by inviting students to create a short scene from Enrique's journey using Witty Comics, reviewed here, such as riding atop La Bestia or crossing the border, encouraging them to capture dialogue, determination, and risk in a visual format that deepens comprehension and builds empathy for Enrique's lived experience.Add your comments below (available only to members) | Become a Member
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