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Rio 2016 Olympics - International Olympic Committee
Grades
3 to 12tag(s): olympics (49), seasonal (48), south america (80), sports (88), summer (50)
In the Classroom
Introduce this site on your interactive whiteboard and allow students to explore on their own. Create a bulletin board to display the latest medal counts, have students update daily with information from the Olympics site. Have students create a simple infographic on their favorite sport using Venngage reviewed here. Have cooperative learning groups create daily podcasts to share the latest news from the Olympics. Use a site such as PodOmatic (reviewed here).You must be registered and logged in to add items to your favorites.
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Rio 2016: 16 Fun Facts - NBC News
Grades
3 to 12This site includes advertising.
tag(s): olympics (49), south america (80)
In the Classroom
This site has been archived but you can still find fun facts while building excitement for FUTURE upcoming Olympic Games. Share one fact a day with students as you count down toward the beginning of the 2016 Summer Games, August 5 to 21, 2016. Use this information as a learning center and have students conduct research to learn more about the Olympic Games and Brazil. Transform learning by challenging students to create a daily annotated image including text boxes and related links using a tool such as Google Drawings, with information gathered from their research. Not familiar with Google Drawings? Watch an archived OK2Ask session to learn how to use it: OK2Ask Google Drawings. An alternative would be to have students create timelines (with music, photos, videos, and more) using Timeline JS, to show the training process of Olympic athletes. Create a quick poll (with no membership required) using SurveyRock, to find out how many students plan on watching the Olympics, guesses for the number of medals earned by your country, or their choice for potential host cities. Alternately, if your school starts after the Olympics are over, use these facts for a discussion of the Olympics. Create a quick poll (with no membership required) using SurveyRock, to find out how many students watched the Olympics. Those students could then share with their peers what they learned from the Rio Olympics using any of the tools suggested above.Add your comments below (available only to members) | Become a Member
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GeoInquiries - ESRI
Grades
4 to 12tag(s): agriculture (54), american revolution (92), civil war (145), climate change (113), cold war (39), demographics (14), earthquakes (52), landforms (37), maps (224), minerals (14), oceans (143), population (53), rocks (44), volcanoes (63), weather (177), world war 1 (87)
In the Classroom
Take advantage of the free lessons offered on GeoInquiries for use in your classroom. Divide students into groups to participate in different activities or use as enrichment for gifted students to complete independently. When finished with your inquiries, enhance srudent learning by challenging students to create a presentation using Prezi, reviewed here, demonstrating information learned.Add your comments below (available only to members) | Become a Member
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ePubEditor - ePubEditor.it
Grades
K to 12This site includes advertising.
tag(s): assessment (144), digital storytelling (166), ebooks (49)
In the Classroom
Create books together, as a class, as you move through a unit or topic. Enhance student learning by adding images and ideas your students suggest. Use in a flipped classroom to deliver course information. Assign several student groups a different topic and extend and redefine their learning and technology use by having each group create their own multimedia versions as they learn more about the topic. Students can combine their books later as a class book. Make a digital bookshelf of all the versions for all to use. Challenge gifted students to modify the "standard" class text with the additional material they discover, by going deeper and learning about related topics. In lower grades, create teacher-made e-books for your young readers, perhaps adding audio - your own voice reading the text.Add your comments below (available only to members) | Become a Member
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Symbaloo - Learning Paths - Symbaloo
Grades
K to 12tag(s): bookmarks (34), curation (25), DAT device agnostic tool (129), game based learning (304), gamification (93), multilingual (82), personalized learning (13), playlists (8), Teacher Utilities (214)
In the Classroom
You will want to use Symbaloo Learning Paths for a variety of classroom instruction! Create lesson plans to differentiate learning and assign based on student needs and interests. Embed a lesson on your class website for students to complete at home. Using this site lets you create a clear, concise learning path for any lesson. Share it on an interactive whiteboard with students as you follow through any learning path. Be sure to also include a link to the lesson on your class website for students to use throughout the unit and for review. Use Symbaloo Lesson Plans to enrich independent learning for advanced students or to remediate students needing additional help. This site is perfect for use with multilingual students - include links to resources in their native language and activities, or add tools for practicing English. There are too many uses for Symbaloo Lesson Plans to include here. Be sure to take the time to learn how to create and use this wonderful tool with your students!Add your comments below (available only to members) | Become a Member
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TypeDrummer - Kyle Stetz
Grades
K to 12tag(s): back to school (50), musical instruments (60), rhythm (22), sound (74)
In the Classroom
Catch your students' attention and type a short message to students on TypeDrummer to read as they enter the class. Create and share TypeDrummer messages on your class web page - suggestions might be reminders of due dates of upcoming tests, tips on completing homework assignments, or the daily school lunch menu. Allow students to create a TypeDrummer message as part of a presentation including the title and a summary of the presentation content. Create a list of instructions to share with students. Use TypeDrummer as part of your Back to School activities, have each student type their name and a sentence about themselves. Spice up lessons and have students type their answers using TypeDrummer.Add your comments below (available only to members) | Become a Member
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Printing Press - ReadWriteThink
Grades
4 to 12tag(s): book reports (26), creative writing (123), newspapers (88), posters (44)
In the Classroom
Students can use Printing Press to demonstrate learning of any kind across grade levels and content areas. Instead of writing a boring research report, have your students create a professional looking newspaper or brochure! Math and science students can create posters explaining concepts they learned. Students can photograph experiments and write up labs. Use Printing Press for students to "report" out the important events in a book they read, or make a poster advertising it as a movie. Teachers can use this tool as a jump page to guide a lesson or upload images and write up examples of exemplary work to share with students to set expectations for completed products before beginning any project. The uses for this tool are wide open!Edge Features:
Parent permission advised before posting student work created using this tool
Products can be shared by URL
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Free PowerPoint Templates - fppt.com
Grades
K to 12This site includes advertising.
tag(s): slides (37)
In the Classroom
Take advantage of the many templates on this site to create visual interest to your presentations. Share with students for use with their presentations; however, you may want to display this site on your interactive whiteboard and demonstrate the correct link for downloading files.Add your comments below (available only to members) | Become a Member
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SlideHunter - slidehunter.com
Grades
K to 12This site includes advertising.
tag(s): noregistration (75), slides (37)
In the Classroom
Use SlideHunter to find PowerPoint templates for your personal use. If sharing this site with students to use with projects, demonstrate how to avoid advertising and properly download files on an interactive whiteboard or projector. You may want to consider creating a class account so that students don't have to have their own account.Add your comments below (available only to members) | Become a Member
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Open Badges - Mozilla
Grades
K to 12tag(s): assessment (144), behavior (49), classroom management (135), game based learning (304), gamification (93), organizational skills (89)
In the Classroom
Badges are the "stickers' of today and much more. Use Open Badges to track student progress on big assignments, rewarding badges for each completed step. Present awards using badges such as Student of the Month, Math Hero, Perfect Attendance, and more. Share this site during the first week of school as you set classroom expectations. Autistic support and behavior support teachers will find this tool helpful and easy to use for reinforcement and tracking. Gamify your class using badges as reward levels. Challenge students to progress through different achievement levels by providing badges along the way. Share student login information with parents so they can track progress and accomplishments at home. Be sure to keep the login information yourself, just in case students misplace it. Keep track of mastery of various topics or skills, much like a sticker chart! Students can embed their class badges in other sites, such as personal blogs, using the embed code.Add your comments below (available only to members) | Become a Member
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Sejda - Sejda
Grades
K to 12This site includes advertising.
tag(s): conversions (38), worksheets (70)
In the Classroom
Use this site to work with PDF files in many ways. If you need just a page or two from a large PDF file, perhaps a worksheet to send home to an absentee student, easily extract it to send. Combine class projects received as individual PDFs to create a complete class book by merging all files. Combine several lessons into one whole unit by merging files. Make combined PDFs available as downloads from your class web page so students "get it all together." Teachers at all grades can use this tool, and older students may find it handy for their own use.Edge Features:
Parent permission advised before posting student work created using this tool
Premium version (not free) includes additional features or storage
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Quizlet Live - Quizlet
Grades
3 to 12tag(s): collaboration (112), DAT device agnostic tool (129), game based learning (304), quizzes (91), spelling (93), vocabulary (251), word study (58)
In the Classroom
Use Quizlet Live to introduce new topics or content, or as a review before testing. Quizlet Live would be an excellent tool for the start of the year to help students get to know each other, or use throughout the year to have students work with different students in cooperative learning activities.Add your comments below (available only to members) | Become a Member
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Goosechase edu - Andrew Cross
Grades
3 to 12tag(s): creativity (84), DAT device agnostic tool (129), game based learning (304), gamification (93)
In the Classroom
Use GooseChase in your classroom as part of your project based learning activities. Assign a series of activities to groups for completion. Differentiate projects based on student interest and ability. Use one of the many educational games already in the library to see great examples of how to use GooseChase for any subject area. GooseChase would be an excellent addition to staff meetings. Have participants locate information on websites, textbooks, or throughout your school as part of professional development. Create a GooseChase for students as part of a nature walk outside of your school, ask younger students to find different geometric shapes, or have students draw pictures of main characters in books as part of a GooseChase mission.Edge Features:
Includes an education-only area for teachers and students
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
Requires download/installation of software
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Smithsonian Learning Lab - The Smithsonian Center for Learning and Digital Access
Grades
4 to 12tag(s): animals (275), architecture (83), art history (104), aviation (51), black history (130), civil war (145), dinosaurs (48), explorers (65), images (266), inventors and inventions (88), Learning Management Systems (20), oceans (143), scientists (72), shakespeare (98), Teacher Utilities (214), volcanoes (63)
In the Classroom
Choose an image, artifact, or document from the Smithsonian Learning Lab and display it to the class. Have students use an observation routine such as See, Think, Wonder to describe what they notice, what they think it means, and what questions they have. Have students explore the Learning Lab and select 3-5 items that connect to a current unit (for example, the American Revolution, ecosystems, or famous artists). Students can create their own small collection and write a short explanation of why each item belongs in the group. Assign a document, photo, or piece of artwork from the site and have students add notes explaining important details, vocabulary, or clues. Students can identify what the source shows, who created it, and why it is important.Comments
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15 Spanish Christmas Dessert Recipes - Spanish Sabores
Grades
K to 12This site includes advertising.
tag(s): christmas (38), cooking (34), cross cultural understanding (178), cultures (292), holidays (285), spain (13)
In the Classroom
Ask parents to volunteer to cook and bring in items for celebrations. Have students create an annotated image including text boxes and related links using a tool such as Image Annotator, reviewed here to describe the different foods or ingredients. Have students create maps using Zeemaps, reviewed here. Students can add text, videos, and location stops from their around the world food tasting! If teaching Spanish, have students rewrite recipes in Spanish.Add your comments below (available only to members) | Become a Member
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Tarr's Toolbox - Russel Tarr
Grades
4 to 12tag(s): classroom management (135), differentiation (92), game based learning (304), professional development (318)
In the Classroom
Bookmark this excellent resource to use when looking for new ideas for your classroom. Choose from ideas such as "Hands up if you DON'T know" or "Sock puppets in the secondary classroom" to inspire and motivate your students. Look to this blog to differentiate for students of all levels. Divide students into cooperative learning groups using different ideas found on Tarr's Toolbox.Add your comments below (available only to members) | Become a Member
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Making the Grade - PBS NewsHour
Grades
K to 12This site includes advertising.
tag(s): news (223), newspapers (88), professional development (318)
In the Classroom
Use information from this site as part of your ongoing professional development and discussion within your school and district regarding educational issues. Have debate students use this site as a resource for topics or to find information for their viewpoint in a debate. Challenge students to read articles and write about how they would address the issues if placed in a position of power. Challenge students to create a multimedia presentation representing their viewpoint using Vevox, reviewed here. Vevox offers interactive features such as real-time polls and comments to keep viewers interested and involved in the presentation. Vevox allows adding polls, videos, embeds, web links, and PowerPoint.Add your comments below (available only to members) | Become a Member
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Badge List - Knowledgestreem
Grades
K to 12tag(s): assessment (144), behavior (49), classroom management (135), game based learning (304), gamification (93), organizational skills (89)
In the Classroom
Badges are the "stickers' of today and much more. Use the Badge List to track student progress on large assignments, rewarding badges for each completed step. Present awards using badges such as Student of the Month, Math Hero, Perfect Attendance, and more. Share this site in the first week of school as you set up your classroom expectations. Autistic support and behavior support teachers will find this tool helpful and easy to use for reinforcement and tracking. Gamify your class using badges as reward levels. Challenge students to progress through different achievement levels by providing badges along the way. Share student login information with parents so they can track progress and accomplishments at home. (Be sure to keep the login information yourself, just in case students misplace their login.) Keep track of mastery of various topics or skills, much like a sticker chart! Students can embed their class badges in other sites, such as personal blogs, using the embed code.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Includes teacher tools for registering and/or monitoring students
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TinyTap - Yogev Shelly
Grades
K to 12tag(s): assessment (144), DAT device agnostic tool (129), game based learning (304), quiz (62), quizzes (91), Teacher Utilities (214)
In the Classroom
Use the embed code provided with activities to embed activities on your class website for play at home. Create a link to activities on classroom computers. Create your own activities (or have older students create review materials) to include with lessons. Be sure to watch the demo video for information about making your own games.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
Requires download/installation of software
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National Robotics Week - iRobot Corporation
Grades
3 to 12tag(s): engineering (141), robotics (30), STEM (370)
In the Classroom
Start a discussion about what students know about robots. Introduce them to the National Robotics Week celebration and get them involved in one of the events or the Instructables contest. Not sure where to start? Check out the resources on this page. Replace paper and pencil and ask small teams of students use Mindmeister, reviewed here, and create a mind map for the steps they have to take to build a robot. Modify technology use and challenge students create a comic strip about building a robot or something the robot will do using Make Beliefs Comix, reviewed here.Add your comments below (available only to members) | Become a Member
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