194 study-skills results | sort by:
return to subject listingQuizPedia - Stephan Stephensen
Grades
6 to 12tag(s): assessment (148), DAT device agnostic tool (147), game based learning (181), gamification (79), quizzes (90)
In the Classroom
Pretest students and allow them to "test out" of material they already know. Learning support teachers will want their students to create their own QuizPedia sets for practice and review of any material. Create your own sets of quizzes, or let students do the work for themselves and each other. Take advantage of quizzes previously developed and available to share with students on your class website. Allow students to create a quiz for other students to take following class presentations and reports.You must be registered and logged in to add items to your favorites.
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World of 7 Billion - Population Connection
Grades
6 to 12tag(s): conservation (87), environment (242), population (48)
In the Classroom
Encourage students to take part in World of 7 Billion's annual video contest. Benefit from the free lessons for middle and high school students as well as the ideas for school-wide events. Provide time for students to browse through the site and to generate questions about it. Brainstorm not only questions but what students learned from it. Allow groups time to research the economic and social issues that have caused such a change in population and how people live. Challenge students to create a presentation with their findings using Prezi, reviewed here. Have students use a mapping tool such as Zeemaps, reviewed here, to create a map of population changes around the world (with audio stories and pictures included)!Add your comments below (available only to members) | Become a Member
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eMargin - Birmingham City University
Grades
8 to 12tag(s): collaboration (94), note taking (36), questioning (35)
In the Classroom
eMargin is a great tool for you (or your students) to annotate research and information on the Internet or from personal documents. Create teacher annotations or question and answer comments on pages. Ask comprehension questions or guiding questions for places you send students on the web. Ask questions that students can complete as homework to show that they accessed the web resource assigned. This tool would also be a powerful way for students to point out bias on a web page or for art students to comment on images and design elements. Create writing prompts by adding questions or comments to a webpage and sharing it with students.Add your comments below (available only to members) | Become a Member
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Text Mode - omarr.com
Grades
K to 12tag(s): media literacy (105), multilingual (69), reading comprehension (146)
In the Classroom
Install Text Mode on all classroom computers for use throughout the year. Turn distracting images off when sharing web pages with a projector or on an interactive whiteboard to help students focus on content. Use this tool in technology training with students to share how images, videos, and ads change the look of web content. Share how adding images helps viewers understand the content. Text Mode is excellent for use with ENL/ELL and special education students as a method for focusing. Share web pages with images to help students get the big picture, then remove images to deliver and understand the content offered.Add your comments below (available only to members) | Become a Member
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SMMRY - smmry.com
Grades
6 to 12tag(s): learning disability (22), Special Needs (56), summarizing (22)
In the Classroom
Introduce SMMRY to students working on research projects as a way to quickly determine content and viability of using websites. Use to differentiate instruction with students. Use with learning support students as a resource to make content easier to understand (and shorter to read). Use SMMRY summaries when teaching how to summarize in an ENL class. Compare the summary you create as a class or in small groups with the "automated" one. Are there subtleties or important distinctions that this tool misses? As a challenge for your more critical thinkers, have them try to figure out what signals the tool uses to create its summary.Add your comments below (available only to members) | Become a Member
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Gamification Resources - TeachersFirst
Grades
K to 12tag(s): coding (90), game based learning (181), gamification (79), polls and surveys (48)
In the Classroom
Create your own games for review and classroom activities. As a final assessment, challenge students to create their own games to share with their peers. Use this collection to find the best gamification tools on the TeachersFirst site!Add your comments below (available only to members) | Become a Member
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Baamboozle - baamboozle.com
Grades
K to 12tag(s): flash cards (42), game based learning (181), preK (263)
In the Classroom
Save Baamboozle in your bag of tricks for a quick review of any content. Engage students by having them create games to share with the class when reviewing for quizzes and tests. Bring excitement to professional development by creating a Baamboozle with materials you are sharing. Be sure to provide a link to Baamboozle games on your class website for students to play at home. Use Baamboozle if your class is remote learningAdd your comments below (available only to members) | Become a Member
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TRAILS: Tool for Real-time Assessment of Information Literacy Skills - Kent State University Libraries
Grades
3 to 12tag(s): assessment (148), digital citizenship (89), media literacy (105)
In the Classroom
Students can be evaluated in four separate grade-level tests. You must create accounts and new sessions to save student work and have it graded. Individual codes are assigned to students allowing teachers and students to review performance and teachers to generate reports. Questions have been aligned to the Common Core standards.Add your comments below (available only to members) | Become a Member
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R4S: Research for Success - INFOhio
Grades
9 to 12tag(s): blended learning (37), citations (32), classroom management (122), digital citizenship (89), evaluating sources (27), inquiry (24), media literacy (105), note taking (36), organizational skills (89), plagiarism (33), Research (84), search strategies (22)
In the Classroom
R4S would be perfect for use as a blended-learning or the flipped classroom experience for upper high school into the first year of college. You can have students work online, or you can download into your course management system. Have students work through all the steps as part of a research assignment, or use only the parts relevant to them. Teachers need to register to receive the text copy of the helpful teacher's guide. Use the site in any subject or curriculum area.Comments
Will be integrating this unit into freshman comp at the community college where I teach researched argument, the first English class students are required to complete.Patricia, NJ, Grades: 6 - 12
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Transitioning to College, T2C - Kent State University
Grades
8 to 12tag(s): assessment (148), college (46), digital citizenship (89), media literacy (105)
In the Classroom
Find many resources to share and teach about college-level academic requirements. Assign areas to "visit" and incorporate the videos and activities into a blended learning or flipped classroom. A section on assessments and an area for educators have useful ideas for incorporating T2C in the classroom.Add your comments below (available only to members) | Become a Member
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Wizer.me - Wizerme L.S (2015) Ltd.
Grades
K to 12tag(s): gamification (79), multimedia (46), worksheets (70)
In the Classroom
Wizer.me would be an excellent tool to use to implement and/or integrate technology into lessons. Look through worksheets others have created to get an idea of what you can do. The possibilities for using this tool in the classroom are limited only by your imagination! Having students view videos or label images is sure to keep them engaged and interested in your subject. Any subject area teacher will find a use for this tool, and it's free! Use worksheets (lessons) you have created in learning centers, with small groups (the possibilities for differentiating abounds), or as homework. Since these "worksheets" can include video, using wizer.me would be a terrific tool to use to "flip" your classroom.Add your comments below (available only to members) | Become a Member
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GoConqr - ExamTime Ltd
Grades
6 to 12tag(s): classroom management (122), flash cards (42), homework (32), mind map (28), quizzes (90), social networking (64), test prep (68)
In the Classroom
Share GoConqr with students to build and use study skills. Although an individual can use the site on their own, it is best to use it as a sharing site for study information. Encourage students to sign up and build a network of friends for creating and sharing resources. Learning support teachers and teachers of gifted-but-disorganized students will want to share the tools and encourage their students to create groups and collaborate with their peers. Have students create review activities and swap them with peers. Use this tool with colleagues to co-create materials to use with content units or materials to use for flipping the classroom. Use this tool for professional development.Edge Features:
Parent permission advised before posting student work created using this tool
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Multiple users can collaborate on the same project
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Game of Chromes - Meredith Martin
Grades
5 to 12tag(s): computers (109), flash cards (42), search engines (49), spreadsheets (22)
In the Classroom
Print this set of flash cards for use when introducing or reviewing Google tools. Modify and change the cards to fit any unit. For example, create a complete set just for Google Documents or Google Search. Have students edit the flash cards for review on creating slide shows or spreadsheets. Use this set of flash cards as an opening when presenting information on Google to other teachers and staff.Add your comments below (available only to members) | Become a Member
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Plickers - Nolan Amy
Grades
1 to 12This site includes advertising.
tag(s): assessment (148), DAT device agnostic tool (147), game based learning (181), gamification (79), qr codes (16), questioning (35), quiz (66)
In the Classroom
Create greater student engagement and increased student interest in your classroom with Plickers. Students give their input anonymously. Print out Plickers' cards and hand out to students. Use an interactive whiteboard or projector to explain how the Plickers cards work. Create questions, with or without images, and add multiple choice answers. Project your questions and possible answers. Have students hold up their card in the position that reflects their answer. Use your mobile device and Plickers mobile app to scan the cards. You will see a bar graph with student responses on your mobile device. These can be saved to your Plickers account. Use Plickers to answer exit questions or to see what students remember from the previous day. Use for formative assessment to identify misconceptions that students may have at the start of a unit. There are cards with larger fonts for young students or the visually impaired. ENL/ESL teachers could use this for vocabulary or sentence structure practice. Unless your school or district has access to a matte-finish for laminating or matte-plastic pockets, you may want to collect the cards at the end of class.Edge Features:
Includes an education-only area for teachers and students
Requires registration/log-in (WITH email)
Includes teacher tools for registering and/or monitoring students
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Mission Possible: Successful Online Research - Answers.com
Grades
5 to 12tag(s): citations (32), internet safety (112), Research (84), search strategies (22), writing (323)
In the Classroom
Before beginning a research project, either introduce or review the process of researching a topic. Put a link on your class website so students can refer to this video for additional review.Add your comments below (available only to members) | Become a Member
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TeachThought - Teachthought
Grades
1 to 12This site includes advertising.
tag(s): blooms taxonomy (7), classroom management (122), critical thinking (117), flipped learning (9), professional development (407), reading strategies (101)
In the Classroom
Think beyond your everyday lessons to something that makes you a teacher that kids always remember. Interesting ideas challenge you to do what you want the most in your teaching, inspire and motivate. Subscribe to the newsletter and follow the latest articles. Use the resources for enrichment or information. Share with colleagues and the collaboration begins. Share at a professional development meeting for many relevant ideas.Add your comments below (available only to members) | Become a Member
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Pinup - Martin Tajur
Grades
5 to 12tag(s): bulletin boards (15), homework (32), organizational skills (89)
In the Classroom
There are any number of ways to use Pinup! Introduce how to use Pinup on your interactive whiteboard or projector. Demonstrate how to use the checklist to mark off completed items. Have students use this as a way to organize their reminders and homework. With younger students use with a whole-class email account and list items to be accomplished for the day. Display the list on your interactive whiteboard or projector. Have a student scribe check off completed items. Use this site with a whole-class email account to organize a major research project. Keep track (or share) sites to help students study for the big test. Provide this link on your class website for students (or parents) to access at home. Help students build organizational skills with this engaging and useful tool. If your students have a whole-class email account, use a class canvas to display ideas as student brainstorm or respond from their smart phones (if allowed in class). With the canvas open on a projector (interactive whiteboard), their ideas will appear instantaneously. Use Pinup to display and label images. Beginning ESL/ELL students can drag and drop images and label them in their new language. Use Pinup as and idea bin for writing or projects or any brainstorm list.Add your comments below (available only to members) | Become a Member
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Venn Diagram - 3 Circles - ReadWriteThink
Grades
4 to 12tag(s): graphic organizers (50), venn diagrams (15)
In the Classroom
Demonstrate the use of this with a student filling in the three circle Venn Diagram on a projector or interactive whiteboard. Have students compare and contrast three well-known topics such as three television shows or sports. Ask students to suggest the items for the list for each circle. Have your demonstrator show how to drag and drop the items into the circle or overlap area. Then have small groups or individual students create their own Venn Diagrams. Venn Diagrams may be used in any grade level or content area. Use the 3 Circle Venn Diagrams as an icebreaker or beginning of the year activity. Randomly place three students together and have them use the Venn Diagram to show their similarities and differences. Use when forming new small groups during the year for students to get to know each other better. Use the three circle Venn Diagram as a study aid when reviewing a unit in science or history before a test. Compare and contrast three characters, three different versions of the same story, or a literary work and a painting and song, or a painting and film. Another suggestion is to have students compare books in a series and the shared elements in the books.Add your comments below (available only to members) | Become a Member
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Free Training Tutorials - Barak Sofer
Grades
K to 12This site includes advertising.
tag(s): grammar (134), keyboarding (28), Microsoft (80), operations (72), parts of speech (40), spelling (98), spreadsheets (22), vocabulary (238)
In the Classroom
Make a shortcut to any activity on this site on classroom computers and use it as a center. Be sure to include this site on your class web page for students to access both in and outside of class for further practice. Train yourself on Microsoft Word or Excel using these video clips. Share the typing activities with your students to increase their speed and accuracy. Set up learning centers for the interactives available (such as nouns and verbs).Add your comments below (available only to members) | Become a Member
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Nearpod - Nearpod
Grades
5 to 12When in the "live presentation" mode (in person or remote web conferencing), teachers control the lesson's pace, and students do not move to the next screen until advanced by the teacher. With the "student pace" mode, students progress through independently, whether at home or in class. The third mode is "front of the class;" you project your presentation, and the students do not use their devices. Use the teacher version of the app to push out the presentation to your students. For the first two modes, every student uses their own student app to follow the screens and answer the questions. This provides immediate feedback about every student. The feedback can be emailed to the teacher for later review. This formative assessment tool is invaluable and a unique part of the app. The tool also includes drawing for students to work out problems. Teachers can identify students who are not "on task" and not working within the app when a little red light pops up. Absent students can complete the assignment at home.
The free version of Nearpod for Educators is called Silver; you get 100 MB of storage, 40 students per session/lesson, access to standard formative assessments features, pre-made interactive lessons up to your storage limit, pre-made interactive videos up to your storage limit, create interactive videos, lessons, and activities, upload PDF, PPT, and Google slides, and more. Again, how many lessons and videos will depend on your storage.
tag(s): assessment (148), classroom management (122), DAT device agnostic tool (147), differentiation (89), Formative Assessment (72), gamification (79), Learning Management Systems (20), multimedia (46), Online Learning (42), personalized learning (9), playlists (10), remote learning (56), slides (42), Teacher Utilities (159), teaching strategies (42)
In the Classroom
This is an exciting way to begin iPad (or BYOD), blended learning, or remote learning integration into the classroom. Initially it may be difficult to determine the best pacing of the lesson, the ability to slow down the advancement of the next screen allows more time to digest the information. Be aware that students needing more time may be very frustrated as the screen may advance before they are able to finish. Start small by uploading presentations and using JPEG and other images. Add interactive elements such as polls and videos. Grab students attention by using the first slide to deliver a piece of humorous information. Create guided learning stations and push out several presentations to different devices as students move through the various lessons to be learned. This technique can be helpful for struggling learners. Use this tool to help reinforce the most difficult parts of the lesson. Use the app to create schedules for training, clubs, and more. For English, learn about grammar rules, sentence structure, and other elements necessary for good writing. For ENL/ESL classes and world languages, practice various vocabulary words and learn tenses of verbs. Learn vocabulary and basic scientific concepts in any science class or facts about historical periods in history classes. This app is a valuable tool in any classroom.Add your comments below (available only to members) | Become a Member
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