495 computer-literacy results | sort by:
Odd One Out - Google Arts & Culture
Grades
6 to 12tag(s): artificial intelligence (300), digital literacy (36)
In the Classroom
Use this interactive game as an engaging activity to start a lesson on digital literacy. For example, challenge students to identify the AI-generated "imposter" among authentic historical artifacts to spark a discussion on the differences between human-created art and generative AI. Ask students to share features in the images that led them to their choices. After students finish several rounds, have them move to Mural for Education, reviewed hereto categorize the visual cues or "glitches" they noticed in the AI images versus the real masterpieces. Extend learning by asking students to select one real artwork from the game and use Canva Docs, reviewed here to create a multimedia report that includes their own creative writing about the artist's technique and the historical context of the piece.You must be registered and logged in to add items to your favorites.
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Girls Who Build: Make Your Own Wearables Workshop - MIT OpenCourseWare
Grades
9 to 12tag(s): engineering (141), OER (50), STEM (370), women (189)
In the Classroom
Show photos and examples from the workshop and let students brainstorm their own wearable technology ideas using paper sketches or digital drawing tools such as Google Drawings, reviewed here or Tinkercad, reviewed here. Use the workshop story to discuss engineering, fashion technology, and computer science careers, highlighting how creativity and problem-solving work together in real-world design. Students can design wearable accessories using craft materials, focusing on function, style, and user needs without electronics.Add your comments below (available only to members) | Become a Member
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Girls Who Build Cameras - MIT OpenCourseWare
Grades
9 to 12tag(s): coding (109), engineering (141), OER (50), optics (14), photography (135), STEM (370), women (189)
In the Classroom
Let students safely disassemble old or broken cameras to explore their internal components. Show how digital filters change images and connect this to the science of light and pixels. Students can experiment with simple photo-editing tools to see the effects in real time. Challenge students to design a camera feature for a specific purpose, such as wildlife photography or security systems, and explain the science behind their ideas. Have them share their designs along with the design process by creating a website with Gamma, reviewed here or hosting a podcast using Adobe Podcast, reviewed here.Add your comments below (available only to members) | Become a Member
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Teen Fact-Checking Network - Poynter
Grades
6 to 12tag(s): critical thinking (179), digital storytelling (166), evaluating sources (45), media literacy (122)
In the Classroom
Have students bring in a trending social media post, headline, or video. Using TFCN fact-checks as models, students can analyze the claim, identify the source, and determine whether the information is reliable. Teach students the basic steps of professional fact-checking (lateral reading, source verification, reverse image search). Use TFCN examples to show how teens verify information, then let students practice with guided support. In small groups, students investigate a questionable claim and create their own short fact-check using slides or a video using a digital tool such as Adobe Express for Education, reviewed here.Add your comments below (available only to members) | Become a Member
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Duke Reporters' Lab - Sanford School of Public Policy
Grades
5 to 12tag(s): evaluating sources (45), media literacy (122)
In the Classroom
Use the site's research insights to teach how fact-checkers verify information, images, and quotes. Have students compare multiple news sources covering the same event and evaluate credibility, bias, and evidence. Have students create their own "fact-checking" reports on school, community, or current events, writing short articles that explain what they found and how they verified it using Napkin AI, reviewed here to include infographics, timelines, and additional supporting images.Add your comments below (available only to members) | Become a Member
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Information & Digital Literacy - Common Sense Education
Grades
K to 12tag(s): bias (33), critical thinking (179), digital citizenship (108), evaluating sources (45), internet safety (121), media literacy (122)
In the Classroom
Have students examine headlines or posts and decide which are credible, explaining their reasoning using source clues. Show a Common Sense video about evaluating information and discuss how misinformation spreads. Students can identify persuasive techniques in ads or social media posts and explain how they influence audiences. Have students use a checklist to analyze websites for author, evidence, bias, and purpose.Add your comments below (available only to members) | Become a Member
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Cyberbullying & Online Harms - Common Sense Education
Grades
K to 12tag(s): cyberbullying (44), digital citizenship (108), empathy (67), internet safety (121)
In the Classroom
Have students watch a Common Sense video and write or share one takeaway about preventing online harm. Have students explore how cyberbullying affects victims, bystanders, and those causing harm, building understanding of emotional impact. Students can analyze short cyberbullying situations and discuss how to respond safely and respectfully.Add your comments below (available only to members) | Become a Member
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Resources for Teaching Students to Fact-Check - TCEA
Grades
4 to 12tag(s): evaluating sources (45), media literacy (122)
In the Classroom
Show students three short statements (one true, one misleading, one unclear). Students can sort them into categories and explain why they think each belongs where it does. Place simple kid-friendly articles or headlines at different stations. In small groups, have students rotate through stations to check for clues of credibility (author, date, purpose, source type). They should record quick notes on a "credibility checklist." Give students a short paragraph or infographic and have them underline facts vs. opinions. Then they identify the evidence needed to confirm the facts.Add your comments below (available only to members) | Become a Member
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Digital Footprint Identity - Common Sense Education
Grades
K to 12tag(s): digital citizenship (108), digital literacy (36), internet safety (121)
In the Classroom
Show a short Common Sense video and have students write one takeaway about how online actions leave lasting footprints. Have students compare how people present themselves online versus in real life and reflect on authenticity and responsibility. Students can map out how a single post can spread over time and impact future opportunities such as school, jobs, or relationships.Add your comments below (available only to members) | Become a Member
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AI Starter Kit for Teachers - Tech & Learning
Grades
K to 12This site includes advertising.
tag(s): artificial intelligence (300), assessment (144), Formative Assessment (47), multimedia (62), professional development (318), quizzes (91), STEM (370)
In the Classroom
Set up short stations where students explore how AI works (using teacher-approved tools) and discuss real-world examples such as chatbots, image generators, and recommendation systems. Use the Starter Kit's YouTube video as a quick introduction to AI concepts, followed by a class discussion or reflection activity. Have students use AI tools to generate story ideas, outlines, or vocabulary lists, then refine their work using critical thinking and teacher guidance.Add your comments below (available only to members) | Become a Member
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20 AI First Steps for Teachers - Ditch That Textbook
Grades
K to 12This site includes advertising.
tag(s): artificial intelligence (300), professional development (318)
In the Classroom
Take advantage of the information in this article to learn how to set up stations where students try out approved AI tools for brainstorming, image generation, or research support. Students can record what the tools can and cannot do. Have students use AI to generate story starters, design art prompts, or suggest project ideas, then create original work from those prompts. Have students evaluate an AI tool's usefulness, safety, and learning value, then present recommendations to the class.Add your comments below (available only to members) | Become a Member
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Digital Citizenship Curriculum - Common Sense Education
Grades
K to 12tag(s): critical thinking (179), cyberbullying (44), digital citizenship (108), digital literacy (36), media literacy (122)
In the Classroom
Use the site's discussion prompts or lesson scenarios about online behavior, privacy, or cyberbullying. Students can decide what the best choice is and explain why. Have students analyze online posts or articles using Common Sense's media literacy tools to determine what is trustworthy and what is not. Have students analyze online posts or articles using Common Sense's media literacy tools to decide what is reliable and what is not.Add your comments below (available only to members) | Become a Member
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Learning AI - Joyschooler
Grades
4 to 12tag(s): artificial intelligence (300), critical thinking (179), STEM (370)
In the Classroom
Before using AI, have students write down what they already know, what they are unsure about, and what a good question would be. After interacting with JoySchooler, they can reflect on how the AI prompts helped deepen their thinking rather than replace it. As a class, have students co-create a short set of norms for responsible AI use in school, then turn their ideas into a poster or shared document using Canva Docs, reviewed here and revisited throughout the year. In small groups, students can create a T-chart or concept map showing ways AI can support learning versus ways it should not replace thinking. Groups can share examples connected to their own schoolwork.Add your comments below (available only to members) | Become a Member
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CyberSafe AI: Dig Deeper - Minecraft Education
Grades
4 to 8tag(s): artificial intelligence (300), digital literacy (36), evaluating sources (45), internet safety (121), STEM (370)
In the Classroom
Have students identify real-life examples of AI (recommendation systems, facial recognition, chatbots) and classify them as helpful, risky, or both. This can be done as a chart or by using Padlet, reviewed here. Using Canva for Education, reviewed here, Google Slides, reviewed here, or paper, students can create a poster or a short public service announcement to teach peers how to use AI responsibly. Display these around the classroom or share with younger grades. Have students participate in a structured debate on prompts such as "Should AI be used to help with schoolwork?" or "When should humans override AI decisions?" Debate activities strengthen speaking, listening, and argumentation skills.Add your comments below (available only to members) | Become a Member
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Creative Coding with Python and AI - imagi Education
Grades
3 to 8tag(s): artificial intelligence (300), coding (109), STEM (370)
In the Classroom
Have students create a simple pixel image that represents a character, setting, or symbol from a class story. After coding the image, they can write a short paragraph explaining how their design connects to the text. Challenge students to code repeating patterns or symmetrical designs using loops. Students explain how loops reduce repeated code and identify the math patterns they used. Provide students with prewritten code containing errors. Students can use the AI Debugging Buddy to identify and fix mistakes, then reflect on how feedback helped improve their code.Add your comments below (available only to members) | Become a Member
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Fostering Readers in a Digital World - Kristine Seal
Grades
4 to 12tag(s): blogs (77), digital literacy (36), media literacy (122), teaching strategies (68)
In the Classroom
Have students read a short passage in both print and digital formats. Ask them to discuss how their focus, comprehension, and note-taking strategies changed across different formats. Create a class anchor chart of effective strategies for each text type. Have students design a simple guide or checklist for younger students that explains how to read and learn effectively from digital texts. Present students with multiple digital sources on the same topic. In small groups, have students evaluate credibility using criteria such as author, purpose, evidence, and date.Add your comments below (available only to members) | Become a Member
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A SIFT Lesson Plan: Dealing With Media Overwhelm - TCEA
Grades
4 to 8This site includes advertising.
tag(s): evaluating sources (45), media literacy (122)
In the Classroom
Provide students with a mix of printed or projected images (some genuine, some altered or exaggerated). Ask them to stop and think before deciding whether each seems trustworthy. Students justify their choices with simple evidence (details in the picture, clues about the source, etc.). Set up stations with short samples of kid-friendly online content (article headlines, social media posts, or brief paragraphs). At each station, have students investigate the source: Who created it? Why? Is it a trustworthy type of site? They record their findings in a simple "Source Detective" notebook in Google Slides, reviewed here. Have students design a classroom poster illustrating the SIFT steps with kid-friendly language and examples. These posters can be displayed to reinforce ongoing digital-literacy habits.Add your comments below (available only to members) | Become a Member
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Jigsaw - Google
Grades
6 to 12tag(s): cyberbullying (44), digital literacy (36), journalism (74), media literacy (122)
In the Classroom
Use this website to teach students how to identify credible sources, fact-check information, and spot manipulation techniques. Jigsaw's misinformation-related tools can be used to analyze real-world examples of news stories or social media posts. For a class activity, divide students into teams to use Jigsaw's resources to debunk a series of fake news stories. Simulate online harassment scenarios using Jigsaw's resources, in which students role-play as victims, bystanders, and responders to develop strategies for dealing with these situations. Raise awareness about how extremist content spreads and what safeguards students can adopt.Add your comments below (available only to members) | Become a Member
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Lumiere Research Inclusion Foundation - Lumiere Education
Grades
9 to 12In the Classroom
Have students choose a topic they are passionate about and develop a research question. Guide them through the basic research steps, such as gathering sources, taking notes, and drawing conclusions. Pair students with a teacher, older student, or community member to act as a "mentor" who provides feedback on their research. If possible, connect with virtual guest speakers or experts to discuss real-world applications of their field. Use the program's focus on access to research opportunities as a springboard for discussion. Have students explore why access to education matters and brainstorm ways schools and communities can support all learners in reaching advanced opportunities.Add your comments below (available only to members) | Become a Member
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AI Program for High School Students - Veritas AI
Grades
8 to 12tag(s): artificial intelligence (300), coding (109), seasonal (48), STEM (370), summer (50)
In the Classroom
Have students brainstorm where they encounter artificial intelligence in their daily lives (e.g., voice assistants, recommendations, games). Create a class anchor chart, then have students categorize examples (health, entertainment, transportation). Introduce students to beginner-friendly coding with Scratch, reviewed here. Have them create a simple program, such as a quiz or decision-making game, to simulate how AI follows rules and logic. Have students identify a real-world problem (in school, community, or environment) and design an AI solution. They can present through slides, posters, or short videos using Adobe Express for Education, reviewed here explaining the problem, how AI would help, and potential challenges.Add your comments below (available only to members) | Become a Member
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