348 computer-literacy results | sort by:
return to subject listingCracking the Code: Coding in the Classroom - TeachersFirst
Grades
K to 12tag(s): book lists (161), coding (91), professional development (402), STEM (269)
In the Classroom
Include the suggested books and activities with your current lessons on coding. If you are new to coding, begin by offering activities found at Hour of Code, reviewed here. Although Hour of Code is an annual event held each December, the activities are always available, including options for beginners through advanced coders. Encourage your more tech-savvy students to become instructors and provide tutorials for their peers. Ask them to use a screen recording tool like Free Screen Recorder Online, reviewed here, to create short instructional videos demonstrating different methods for creating code.You must be registered and logged in to add items to your favorites.
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STEM - STEAM - STREAM Resources - TeachersFirst
Grades
K to 12tag(s): engineering (123), STEM (269)
In the Classroom
We have included resources for all grades. Remember, our "In the Classroom" suggestions with each reviewed resource, give you ideas about using these tools in your classroom.Add your comments below (available only to members) | Become a Member
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Be MediaWise - Lessons to Teach Media Literacy - PBS Learning Media
Grades
6 to 12tag(s): critical thinking (111), media literacy (102), social media (54)
In the Classroom
Teach your middle and high school students how to critically evaluate information with each video's downloadable lesson plans, handouts, and slide decks. Lessons include evaluating actual posts on social media, video, and news sites. Create deeper understanding and extend learning by having your students create "social media" posts using tools such as Canva for Education, reviewed here, or Adobe Creative Cloud Express for Education, reviewed here, then, evaluate classmates' work.Add your comments below (available only to members) | Become a Member
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TEACHFLIX - Ditch That Textbook
Grades
K to 12tag(s): coding (91), computational thinking (41), computers (109), digital citizenship (87), engineering (123), problem solving (226), social and emotional learning (94), STEM (269), video (260), virtual field trips (83)
In the Classroom
Use this curated collection of videos to engage students in lessons in all subjects. Use EdPuzzle, reviewed here, to enhance the video content by adding comments, questions, and more within the video. Create interactive lessons with videos from this collection, formative assessments, and other interactive content using Pear Deck, reviewed here, to present material in a deeper, more robust manner. Upon completion of your lesson, extend learning by asking students to share their learning using a simple web page builder such as Straw.Page, reviewed here.Add your comments below (available only to members) | Become a Member
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Hour of Code - Code.org
Grades
K to 12tag(s): coding (91), computational thinking (41), computers (109), preK (261), problem solving (226), STEM (269), Teacher Utilities (156)
In the Classroom
Use information on this site to plan and prepare for Hour of Code events at school and within your classroom. Create excitement for your upcoming event by engaging students during the days leading up to your Hour of Code by asking them to share ideas about coding using a word cloud created with Answer Garden, reviewed here. For example, create a word cloud that asks students to provide a short response to the question, "What is Creativity?" Extend student learning after your Hour of Code by providing various coding resources to try during computer centers or as an at-home activity. Ask students to reflect upon their coding experience using Canva Comic Strip Templates, reviewed here, to share their feelings about participating in Hour of Code. Extend learning by creating infographics and asking students to create and share information about coding and computer science careers. Infogram, reviewed here, and Genially, reviewed here, provide easy-to-use infographic creators that include many templates to use as a starting point.Add your comments below (available only to members) | Become a Member
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Try an Hour of Code with Khan Academy - Khan Academy
Grades
3 to 12tag(s): coding (91), computers (109), critical thinking (111), logic (163), STEM (269)
In the Classroom
Although this site is a resource for Hour of Code, it is available at any time. Include the tutorials on classroom computers for students to use during computer center time or as an ongoing STEM activity. Encourage students to revisit lessons and try them again with their newly-found coding skills or ask them to try a different tutorial than the one used during Hour of Code. Ask students to become coding experts by sharing tips and ideas created using a screen recording tool such as Free Screen Recorder Online, reviewed here. Share the recordings on your class website for students to access from any location. Consider starting a monthly podcast designed by students to share coding tips and suggestions with the larger school community. Buzzsprout, reviewed here, offers up to two hours of free podcast uploads monthly. Hour of Code lessons are supported in many languages, including a transcript option for deaf students. Registration isn't required; however, it allows you to track progress and earn badges on the Khan Academy site.Add your comments below (available only to members) | Become a Member
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Password Folder - PasswordFolder.net
Grades
K to 12tag(s): digital citizenship (87), internet safety (112), Teacher Utilities (156)
In the Classroom
Add Password Folder to your Windows device for many different uses. For example, protect sensitive student files, private data, or financial information. In addition, use a password when sharing files with parents to ensure that only authorized viewers access personal information. Adding a password to folders also provides an extra layer of security if your device is hacked.Add your comments below (available only to members) | Become a Member
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My Social Media Life - Common Sense Education
Grades
6 to 9tag(s): digital citizenship (87), social and emotional learning (94), social media (54)
In the Classroom
Bookmark and save this lesson plan for use with lessons on media literacy, social media, or social-emotional learning. Engage students by creating visual mindmaps or flow charts using Coggle, reviewed here. For example, create a mind map with different social platforms and ask students to share the pros and cons of using each tool. Use a flow chart to share suggestions on how to address common issues that occur through the use of social media and relationships. As a final activity, ask students to create interesting video presentations using Typito, reviewed here. Typito's drag and drop interface includes free templates, drag and drop features, and the ability to personalize and share content easily.Add your comments below (available only to members) | Become a Member
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Resources related to Source Reliability/Checking Sources - TeachersFirst
Grades
K to 12tag(s): evaluating sources (27), media literacy (102), Research (84)
In the Classroom
We have included resources for all grades. Remember, our "In the Classroom" suggestions with each reviewed resource, give you ideas about using these tools in your classroom.Add your comments below (available only to members) | Become a Member
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OK2Ask: 3 Cool Tools for Images - TeachersFirst
Grades
2 to 12When using projects...more
When using projects for alternative assessment and feedback, you'll find that students can express themselves more creatively when given tools to share what they have learned. Come to this session to learn about three tools students can use to work with images for their projects. We'll discuss digital citizenship expectations and explore tools that allow students to responsibly repurpose digital resources. You might even find a tool that is useful for your own purposes when creating learning objects! As a result of this session, teachers will: 1. Understand the tenets of copyright and digital citizenship that apply to remixing and reusing images. 2. Explore three tools and how each can be used to alter and change images; and 3. Plan for the introduction of creative image tools in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): copyright (47), Creating Media (5), digital citizenship (87), images (261), professional development (402)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Georgia Virtual Learning Shared Resources - Georgia Virtual Learning
Grades
5 to 12tag(s): art history (86), body systems (41), business (48), chinese (44), drawing (60), environment (237), financial literacy (92), french (75), geology (64), japanese (48), latin (22), music theory (45), narrative (14), novels (31), nutrition (136), oceans (149), OER (43), photography (118), plagiarism (34), poetry (189), psychology (67), robotics (23), romeo & juliet (7), short stories (18), sociology (22), space (214), spanish (105), STEM (269), writers workshop (31)
In the Classroom
Bookmark and save this site as a supplemental resource for your current lessons, as a resource for students to learn about subjects not covered in their current courses, and to differentiate learning for students. For example, provide remediation to high school students by sharing the 9th or 10th-grade literature and composition courses as a review activity or enhance your British Literature unit by assigning a module that focuses specifically on 17th, 18th, or 19th-century British literature. Consider assigning different activities to groups of students to present to their peers. Ask them to use an infographic creator such as the Canva Infographic Creator, reviewed here, as a tool for sharing important information. As a final learning extension, create a digital class book using Ourboox, reviewed here, to share understanding of the content learned. Include text, images, maps, and more in the student-created books.Add your comments below (available only to members) | Become a Member
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Chromebook Simulator - Google
Grades
K to 12In the Classroom
This site is a must-have for all Chromebook classrooms! Include a link on your Chromebooks for students to access efficiently to find tutorials, print, and manage files. Also, be sure to share this link on your class website and in newsletters to parents as a tool for them to use at home. As you use Chromebooks, evaluate difficulties encountered by students in using their computers. Ask students to create video tutorials using Free Screen Recorder Online, reviewed here, for students to watch and use to become proficient in the different features available.Add your comments below (available only to members) | Become a Member
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Google Digital Literacy & Citizenship Curriculum - Google and iKeepSafe
Grades
5 to 9tag(s): character education (76), digital citizenship (87)
In the Classroom
Incorporate the videos and lessons into your current digital literacy curriculum as needed, or use them as a stand-alone curriculum to address digital literacy lessons in your classroom. Engage students as you begin lessons using an interactive whiteboard such as IdeaBoardz, reviewed here, to create a digital KWL class response instead of using the printable KWL handout included in the course. Enhance instruction when using the shared videos using playposit, reviewed here, to create an interactive learning environment that places comments, questions, surveys, and polls directly onto the video. Extend learning by asking students to become the instructor using a video conversation platform such as Threadit, reviewed here. For example, ask students to use the tutorial template to create lessons to share with younger students on different aspects of digital literacy. The template is customizable and includes a step-by-step outline for creating a video tutorial featuring one or more speakers.Add your comments below (available only to members) | Become a Member
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OK2Ask: Engage & Inspire: Basic Spreadsheets and Forms for Real-World Problem Solving - TeachersFirst
Grades
2 to 12Prepare your students...more
Prepare your students to use today's digital tools to solve tomorrow's problems. Join this session and learn to use forms and spreadsheets for basic data collection and analysis. You'll learn to use these tools to design authentic learning activities that provide support while facilitating deep learning. Return to the classroom prepared to help your students take on challenges and communicate their findings. As a result of this session, teachers will: 1. Learn the basic use of spreadsheets; 2. Explore authentic ways to include forms and/or spreadsheets in instruction; and 3. Plan for the use of forms and/or spreadsheets in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): charts and graphs (169), Microsoft (80), professional development (402), spreadsheets (22)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Teachers' Essential Guide to Cyberbullying Prevention - Erin Wilkey OH and Common Sense
Grades
K to 12tag(s): character education (76), cyberbullying (40), digital citizenship (87)
In the Classroom
Include information from this site when planning and preparing your digital citizenship lessons and curriculum. As you gather resources to include with your studies, use a curation tool like Milanote, reviewed here.Add your comments below (available only to members) | Become a Member
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Digital Citizenship Progression Chart - Mike Ribble
Grades
K to 12This site includes advertising.
tag(s): character education (76), digital citizenship (87)
In the Classroom
Scroll to the bottom of the page with the chart to download the updated copy of the progression chart to view and understand the general guidelines for teaching digital citizenship across all grade levels. Some themes include ideas for demonstration of learning and teaching ideas. Build upon this spreadsheet by adding additional activities and resources that fit into your curriculum. Use this document as a professional development activity to help all staff understand the progression of skills across grade levels, then break it down into smaller pieces by grade levels. Using the grade-level specific portions, work together with peers to find and share resources that teach and reinforce the appropriate concepts. Consider using an collaborative tool such as ClickUp, reviewed here, to organize your work with your peers. Use ClickUp to create a schedule, to-do lists, share documents, and more. Share your completed list of resources and grade-level progressions on a spreadsheet similar to the progression chart when finished.Add your comments below (available only to members) | Become a Member
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Digital Citizenship: Technological Literacy - PBS Learning Media
Grades
K to 12tag(s): digital citizenship (87), internet safety (112), journalism (72), social media (54)
In the Classroom
Take advantage of the many videos and resources found on this site to include with your digital citizenship lessons. Engage students in learning about digital citizenship using playposit, reviewed here, to add notes, questions, and student-teacher interactions to any video. Enhance the learning experience by including these videos and your other resources into a digital lesson using Curipod, reviewed here. Extend learning by asking students to share their learning using different technology tools. For example, have some students create a podcast using Buzzsprout, reviewed here, while others create and share video presentations made with Animoto, reviewed here.Add your comments below (available only to members) | Become a Member
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Deceptive Detective - Common Sense
Grades
2 to 12tag(s): bias (25), computers (109), evaluating sources (27), internet safety (112), journalism (72), media literacy (102), news (227), social media (54), STEM (269)
In the Classroom
Print this poster to display in your classroom or computer lab after discussing the information with your students. Use Padlet, reviewed here, to break down the questions found on the poster and share student findings. For example, begin by evaluating a website together as a class. Create a column on your Padlet for each question, then add students' responses in the appropriate column. As students become proficient at evaluating online resources, ask them to use Canva Infographic Maker, reviewed here, to create infographics sharing the validity of websites and online news resources based upon the questions found on the Deceptive Detective poster. Extend learning by asking students to become the instructor through the use of podcasts. Use Buzzsprout, reviewed here, to create bi-weekly or monthly student-created podcasts sharing tips for evaluating websites, how to recognize fake news sources or suggestions for useful resources for student use.Add your comments below (available only to members) | Become a Member
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OK2Ask: MakeCode: Bring Computational Thinking into Any Classroom - TeachersFirst
Grades
3 to 12Prepare your students...more
Prepare your students to use today's digital tools to help solve tomorrow's problems. Pattern recognition, abstraction, algorithmic thinking, and decomposition are core thinking skills that can be applied to any subject. Learn how to integrate these components into any content area using Microsoft MakeCode projects and Hacking STEM lessons--hands-on activities that engage students immediately. As a result of this session, teachers will: 1. Review the fundamentals of computational thinking and how they can be applied across K-12 disciplines; 2. Explore MakeCode and Hacking STEM, two resources that promote computational thinking; and 3. Plan for the use of computational thinking in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): coding (91), computational thinking (41), Microsoft (80), professional development (402)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Classroom Activities to Promote Computational Thinking - TeachersFirst
Grades
1 to 12Computational...more
Computational thinking prepares students to understand how to use today's digital tools to help solve tomorrow's problems. Most teachers are already teaching elements of computational thinking without knowing it. This workshop will help participants understand the fundamental tenets of computational thinking, most notably, how this concept combines critical thinking skills with the power of computing to make decisions or find solutions. Learn how to infuse computational thinking into your classroom activities across all core content areas. As a result of this session, teachers will: 1. Learn the fundamentals of computational thinking; 2. Explore activities and resources that promote computational thinking; and 3. Plan for the use of computational thinking in the classroom. This session is appropriate for teachers at all technology levels.
tag(s): computational thinking (41), professional development (402)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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