Previous   20-40 of 429    Next

429 computer-literacy results | sort by:

Share    return to subject listing
Less
More

20 AI First Steps for Teachers - Ditch That Textbook

Grades
K to 12
0 Favorites 0  Comments
 
The Ditch That Textbook article "20 AI 'First Steps' for Teachers" offers a practical, teacher-friendly introduction to artificial intelligence in education. It breaks down a...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The Ditch That Textbook article "20 AI 'First Steps' for Teachers" offers a practical, teacher-friendly introduction to artificial intelligence in education. It breaks down a curated list of foundational actions educators can take to get comfortable with AI, including learning what AI is, trying out classroom tools, and thinking critically about how AI fits into teaching and learning. The resource frames AI not just as a potential tool for instruction and lesson prep, but also as something educators should approach thoughtfully, including considering implications for academic integrity and student outcomes. This article is an excellent starting point for teachers who want to confidently explore AI's possibilities and challenges in their classrooms. If your district blocks YouTube, then the videos may not be viewable.
This site includes advertising.

tag(s): artificial intelligence (335), professional development (322)

In the Classroom

Take advantage of the information in this article to learn how to set up stations where students try out approved AI tools for brainstorming, image generation, or research support. Students can record what the tools can and cannot do. Have students use AI to generate story starters, design art prompts, or suggest project ideas, then create original work from those prompts. Have students evaluate an AI tool's usefulness, safety, and learning value, then present recommendations to the class.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Digital Citizenship Curriculum - Common Sense Education

Grades
K to 12
0 Favorites 0  Comments
   
The Common Sense Education Privacy and Safety topic page offers age-appropriate lessons, activities, and classroom resources that help students understand how to protect their personal...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The Common Sense Education Privacy and Safety topic page offers age-appropriate lessons, activities, and classroom resources that help students understand how to protect their personal information and stay safe online. It includes educator-tested lesson plans, videos, and interactive materials focused on real-world issues such as online privacy, data protection, cyberbullying, and responsible digital behavior. Use these resources to strengthen students' critical thinking and decision-making skills while teaching them how to navigate the digital world safely and responsibly as informed digital citizens.

tag(s): critical thinking (187), cyberbullying (44), digital citizenship (108), digital literacy (38), media literacy (130)

In the Classroom

Use the site's discussion prompts or lesson scenarios about online behavior, privacy, or cyberbullying. Students can decide what the best choice is and explain why. Have students analyze online posts or articles using Common Sense's media literacy tools to determine what is trustworthy and what is not. Have students analyze online posts or articles using Common Sense's media literacy tools to decide what is reliable and what is not.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Learning AI - Joyschooler

Grades
4 to 12
0 Favorites 0  Comments
 
JoySchooler's Learning with AI course is part of an AI-powered educational platform that uses Socratic questioning and guided conversations to deepen students' understanding of how...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

JoySchooler's Learning with AI course is part of an AI-powered educational platform that uses Socratic questioning and guided conversations to deepen students' understanding of how learning works and how to use artificial intelligence thoughtfully rather than just for quick answers. The course helps learners reflect on effortful thinking, build metacognitive awareness, and develop personal strategies for working with AI in ways that support real comprehension and critical thinking. It's grounded in the science of learning and encourages students to engage actively with ideas rather than passively receive information.

tag(s): artificial intelligence (335), critical thinking (187), STEM (374)

In the Classroom

Before using AI, have students write down what they already know, what they are unsure about, and what a good question would be. After interacting with JoySchooler, they can reflect on how the AI prompts helped deepen their thinking rather than replace it. As a class, have students co-create a short set of norms for responsible AI use in school, then turn their ideas into a poster or shared document using Canva Docs, reviewed here and revisited throughout the year. In small groups, students can create a T-chart or concept map showing ways AI can support learning versus ways it should not replace thinking. Groups can share examples connected to their own schoolwork.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

CyberSafe AI: Dig Deeper - Minecraft Education

Grades
4 to 8
0 Favorites 0  Comments
CyberSafe AI: Dig Deeper is a free, immersive lesson that uses Minecraft gameplay to help students think critically about artificial intelligence and digital citizenship. Through narrative-driven...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

CyberSafe AI: Dig Deeper is a free, immersive lesson that uses Minecraft gameplay to help students think critically about artificial intelligence and digital citizenship. Through narrative-driven challenges, students explore real-world issues such as AI responsibility, academic integrity, data privacy, and evaluating information sources, learning that AI tools require human judgment and oversight. The lesson includes classroom-ready resources, such as educator guides and family toolkits, making it easy to integrate AI literacy and safety conversations into your curriculum.

tag(s): artificial intelligence (335), digital literacy (38), evaluating sources (52), internet safety (121), STEM (374)

In the Classroom

Have students identify real-life examples of AI (recommendation systems, facial recognition, chatbots) and classify them as helpful, risky, or both. This can be done as a chart or by using Padlet, reviewed here. Using Canva for Education, reviewed here, Google Slides, reviewed here, or paper, students can create a poster or a short public service announcement to teach peers how to use AI responsibly. Display these around the classroom or share with younger grades. Have students participate in a structured debate on prompts such as "Should AI be used to help with schoolwork?" or "When should humans override AI decisions?" Debate activities strengthen speaking, listening, and argumentation skills.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Creative Coding with Python and AI - imagi Education

Grades
3 to 8
0 Favorites 0  Comments
  
The ImagiLabs Creative Coding with Python and AI Hour of Code activity is a free, teacher-led, beginner-friendly lesson that introduces students in grades 3-8 to Python programming...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The ImagiLabs Creative Coding with Python and AI Hour of Code activity is a free, teacher-led, beginner-friendly lesson that introduces students in grades 3-8 to Python programming through creative, hands-on projects such as colorful pixel art and animations. Students learn foundational coding concepts, including loops and variables, while an AI Debugging Buddy provides real-time guidance and encourages responsible AI use. The site provides classroom-ready resources for teachers, including lesson plans, slides, setup guides, and student login instructions, making it easy to run a one-hour coding session even with no prior coding experience.

tag(s): artificial intelligence (335), coding (109), STEM (374)

In the Classroom

Have students create a simple pixel image that represents a character, setting, or symbol from a class story. After coding the image, they can write a short paragraph explaining how their design connects to the text. Challenge students to code repeating patterns or symmetrical designs using loops. Students explain how loops reduce repeated code and identify the math patterns they used. Provide students with prewritten code containing errors. Students can use the AI Debugging Buddy to identify and fix mistakes, then reflect on how feedback helped improve their code.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Fostering Readers in a Digital World - Kristine Seal

Grades
4 to 12
0 Favorites 0  Comments
"Going Beyond Digital Literacy: Fostering Readers as Learners" on the TCEA TechNotes blog emphasizes that digital literacy is more than just using technology and reading screens. The...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

"Going Beyond Digital Literacy: Fostering Readers as Learners" on the TCEA TechNotes blog emphasizes that digital literacy is more than just using technology and reading screens. The article argues that teachers should help students become lifelong learners who can navigate, evaluate, and make sense of information in both print and digital formats. It highlights the idea of a bi-literate brain, meaning students need to build strong reading skills across media, and stresses that teachers should act as facilitators who support students in taking ownership of their learning. The post also offers practical instructional strategies, such as using the Gradual Release of Responsibility framework and integrating diverse text formats, to help students develop deep reading and critical thinking skills that transfer across platforms and subjects.

tag(s): blogs (82), digital literacy (38), media literacy (130), teaching strategies (77)

In the Classroom

Have students read a short passage in both print and digital formats. Ask them to discuss how their focus, comprehension, and note-taking strategies changed across different formats. Create a class anchor chart of effective strategies for each text type. Have students design a simple guide or checklist for younger students that explains how to read and learn effectively from digital texts. Present students with multiple digital sources on the same topic. In small groups, have students evaluate credibility using criteria such as author, purpose, evidence, and date.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

A SIFT Lesson Plan: Dealing With Media Overwhelm - TCEA

Grades
4 to 8
0 Favorites 0  Comments
   
This article introduces a ready-to-use lesson plan based on the SIFT Method. This four-step strategy helps students evaluate online media by stopping to consider what they are looking...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

This article introduces a ready-to-use lesson plan based on the SIFT Method. This four-step strategy helps students evaluate online media by stopping to consider what they are looking at, investigating the source, finding better coverage, and tracing claims back to their original context. It explains why this framework is essential in an age of overwhelming information and frequent misinformation. The article includes a 60-minute sample lesson for middle school students, featuring group activities, individual practice with articles, and reflective writing aligned with ELA standards. This resource provides teachers with a practical and structured way to build students' media literacy skills and support thoughtful online navigation. If your district blocks YouTube, then the video may not be viewable.
This site includes advertising.

tag(s): evaluating sources (52), media literacy (130)

In the Classroom

Provide students with a mix of printed or projected images (some genuine, some altered or exaggerated). Ask them to stop and think before deciding whether each seems trustworthy. Students justify their choices with simple evidence (details in the picture, clues about the source, etc.). Set up stations with short samples of kid-friendly online content (article headlines, social media posts, or brief paragraphs). At each station, have students investigate the source: Who created it? Why? Is it a trustworthy type of site? They record their findings in a simple "Source Detective" notebook in Google Slides, reviewed here. Have students design a classroom poster illustrating the SIFT steps with kid-friendly language and examples. These posters can be displayed to reinforce ongoing digital-literacy habits.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Jigsaw - Google

Grades
6 to 12
0 Favorites 0  Comments
The Jigsaw website provides a range of tools, research, and initiatives focused on addressing global challenges such as misinformation, online harassment, and threats to open societies....more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The Jigsaw website provides a range of tools, research, and initiatives focused on addressing global challenges such as misinformation, online harassment, and threats to open societies. As part of Google, Jigsaw develops resources that educators can use to strengthen digital literacy and critical thinking, helping students evaluate online information, recognize bias, and engage responsibly in digital spaces. The site also highlights real-world projects and case studies that connect technology to civic engagement and global issues, making it a strong fit for social studies, media literacy, and computer science classrooms. By incorporating Jigsaw's resources, teachers can support students in becoming thoughtful, informed digital citizens.

tag(s): cyberbullying (44), digital literacy (38), journalism (74), media literacy (130)

In the Classroom

Use this website to teach students how to identify credible sources, fact-check information, and spot manipulation techniques. Jigsaw's misinformation-related tools can be used to analyze real-world examples of news stories or social media posts. For a class activity, divide students into teams to use Jigsaw's resources to debunk a series of fake news stories. Simulate online harassment scenarios using Jigsaw's resources, in which students role-play as victims, bystanders, and responders to develop strategies for dealing with these situations. Raise awareness about how extremist content spreads and what safeguards students can adopt.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

GenCyber Summer Camp - University of Colorado Denver

Grades
6 to 12
0 Favorites 0  Comments
 
The University of Colorado Denver GenCyber program is a free cybersecurity education initiative that introduces students to the fundamentals of digital safety, ethical hacking, and...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The University of Colorado Denver GenCyber program is a free cybersecurity education initiative that introduces students to the fundamentals of digital safety, ethical hacking, and computer security through engaging, hands-on experiences. Offered as a summer camp, the program provides interactive lessons, virtual labs, and real-world activities that explore topics such as cyber threats, networking, digital forensics, and online ethics. Students gain exposure to cybersecurity careers and develop critical thinking and problem-solving skills, with no prior experience required. Supported by the National Security Agency and National Science Foundation, the program aims to build awareness of cybersecurity pathways and inspire the next generation of technology professionals.

tag(s): computers (114), seasonal (47), summer (49)

In the Classroom

Give students real-life digital situations (e.g., suspicious emails, password sharing, unsafe downloads). In small groups, have students decide what to do and explain their reasoning to build awareness of safe online behaviors. Teach students about password security, then have them design strong passwords using best practices. Have students analyze what a digital footprint is and reflect on their own online presence. They can create a "digital footprint map" or an action plan to maintain a positive and safe online identity.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

CS50: Introduction to Computer Science - Harvard University

Grades
7 to 12
0 Favorites 0  Comments
The Harvard University CS50: Introduction to Computer Science course (available through Harvard Online) is a free, self-paced, entry-level program designed for both beginners and students...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The Harvard University CS50: Introduction to Computer Science course (available through Harvard Online) is a free, self-paced, entry-level program designed for both beginners and students with prior experience. Taught by David J. Malan, the course introduces the fundamentals of computer science and programming, focusing on problem-solving, computational thinking, and real-world applications. Students explore key topics such as algorithms, data structures, abstraction, software engineering, and web development while gaining experience with multiple programming languages, including C, Python, SQL, and JavaScript. The course emphasizes hands-on learning through problem sets and a final project, helping learners build a strong foundation in coding and in thinking like a computer scientist.

tag(s): coding (109), computational thinking (45), computers (114), problem solving (279), seasonal (47), summer (49)

In the Classroom

Have students create a step-by-step algorithm for a simple real-world task, such as making a sandwich or organizing a backpack. Then, have classmates "test" the algorithm exactly as written to highlight the importance of precision and sequencing, just like in programming. Use selected beginner-friendly problem sets or videos from CS50 and have students try small coding tasks. Afterward, students can write a short reflection explaining how they solved the problem and what challenges they faced, reinforcing computational thinking. Have students design a basic project, such as a simple website, quiz game, or interactive story, using concepts learned from the course.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Coding For Kids & Teens - Create & Learn

Grades
2 to 9
0 Favorites 0  Comments
 
Want to learn how to code without leaving your house? Coding For Kids & Teens offers free coding classes for students interested in learning Scratch, Python, and Roblox. The four ...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Want to learn how to code without leaving your house? Coding For Kids & Teens offers free coding classes for students interested in learning Scratch, Python, and Roblox. The four classes offered are: Free Intro to Scratch Coding, Free Intro to Python Coding, and Beginner Roblox Game Coding. Classes are offered at various times and dates. An account must be created in order to register.

tag(s): coding (109), summer (49)

In the Classroom

Students can continue learning how to code using Scratch, reviewed here or Minecraft Education Hour of Code, reviewed here. Students can create a video using Text2VoiceOver, reviewed here teaching others how to code.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Krea.AI - Krea

Grades
6 to 12
0 Favorites 0  Comments
 
Krea.ai is a web-based AI creative platform that allows you to generate, edit, and enhance visual content such as images, videos, and 3D assets using artificial intelligence tools....more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Krea.ai is a web-based AI creative platform that allows you to generate, edit, and enhance visual content such as images, videos, and 3D assets using artificial intelligence tools. It includes features for text-to-image and text-to-video creation, real-time editing, high-resolution image upscaling, and customizable AI models that are easy to use. There is a free option with basic tools that includes free daily credits.

tag(s): artificial intelligence (335), editing (95), images (271)

In the Classroom

Have students generate images to represent a scene, setting, or theme from a story they are reading. Use AI-generated visuals as writing prompts. Students can select an image and write a narrative, poem, or descriptive paragraph inspired by what they see, focusing on sensory details and word choice. In social studies, students can create visuals representing a historical event, civilization, or cultural practice, then explain how their image reflects researched facts and historical context.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

WikiTTS - WellSource Ltd

Grades
4 to 12
0 Favorites 0  Comments
 
WikiTTS is a free, web-based tool that allows users to listen to Wikipedia articles read aloud by expressive AI voices. It offers access to over 100,000 articles, making it useful ...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

WikiTTS is a free, web-based tool that allows users to listen to Wikipedia articles read aloud by expressive AI voices. It offers access to over 100,000 articles, making it useful for students who benefit from auditory learning or who have visual or reading difficulties. The content is licensed under CC BY-SA 4.0, meaning it's free for educational use with proper attribution. Teachers can use WikiTTS for in-class listening exercises, flipped classroom assignments, or as a support tool for English language learners.

tag(s): artificial intelligence (335), text to speech (23), wikis (15)

In the Classroom

Assign students a Wikipedia article on a relevant topic (such as a historical figure or scientific concept) and have them listen to it through WikiTTS. Afterward, have them write a summary in their own words. Divide the class into groups, each listening to a different article related to the unit of study (e.g., ecosystems, civil rights leaders). Have students present their findings to the class, comparing perspectives and building research synthesis skills. Have English Language Learners or struggling readers follow along in the written text while listening to the article. Then have students practice reading a short excerpt aloud themselves to improve pronunciation, fluency, and confidence.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

AI Quests - Google Research

Grades
5 to 9
0 Favorites 0  Comments
Google's AI Quests is an interactive learning platform designed to introduce students to artificial intelligence concepts through hands-on challenges and bite-sized quests. The site...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Google's AI Quests is an interactive learning platform designed to introduce students to artificial intelligence concepts through hands-on challenges and bite-sized quests. The site guides learners through real-world problems such as building chatbots, implementing image recognition and translation tools, and using AI techniques in a safe, structured environment. Educators can use AI Quests to supplement curriculum in computer science, digital literacy, or cross-disciplinary projects. The quests are scaffolded to support different levels of technical background, and include guidance, real datasets, and feedback to help students experiment, iterate, and reflect on AI's capabilities and limitations.

tag(s): artificial intelligence (335), data (206), game based learning (313), Research (89)

In the Classroom

Begin with a simple quest, such as "Train an AI to recognize objects." Let students explore how labeling works and how machines learn from data. In small groups, have students identify a school-related problem (like organizing lost-and-found items or recommending books in the library). They then brainstorm how AI might help solve it and sketch a basic solution inspired by the quests. Challenge students to design their own "AI Quest" for peers, complete with a challenge, a dataset, a task, and an expected output. Ask students to share their ideas using Adobe Creative Cloud Express, reviewed here to create flyers, presentations, social media posts, and more.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Digital Literacy & Well-Being Curriculum - Common Sense Education

Grades
K to 12
0 Favorites 0  Comments
  
Find over 140 lessons on relevant topics, including AI, cyberbullying, and screen time, for all grade levels at this comprehensive site (selecting high school takes users to a different...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Find over 140 lessons on relevant topics, including AI, cyberbullying, and screen time, for all grade levels at this comprehensive site (selecting high school takes users to a different site with lessons appropriate for high school students). Use filters to sort lessons by the recommended sequence, grade level, or topic to find options for lessons. Sign in to your free account to view and download all resource materials and activities, including handouts, slides, and a complete lesson plan. Some lessons include multiple parts, each taking approximately 20 minutes to complete.

tag(s): artificial intelligence (335), cyberbullying (44), digital citizenship (108), media literacy (130), mental health (60), Teacher Utilities (222)

In the Classroom

Add this resource to your collection of digital literacy activities that engage learners. After completing lessons, have younger students use Animate from Audio, reviewed here to create short, animated videos sharing their understanding of the content. For older students, consider creating podcasts with Adobe Podcast, reviewed here to share digital literacy and safety information with their peers. As an extension activity, have students use Trading Card Creator reviewed here to create trading cards that share information about the topics found on this site, such as healthy habits, information and media literacy, and privacy and safety.
 This resource requires PDF reader software like Adobe Acrobat.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Design Thinking: A Framework to Foster Creativity in the Classroom - Education Futures Academy

Grades
4 to 12
0 Favorites 0  Comments
  
The Design Thinking guide, a PDF from the Education Futures Academy, is a comprehensive, free resource that provides nine adaptable lessons to guide students through the stages of design...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The Design Thinking guide, a PDF from the Education Futures Academy, is a comprehensive, free resource that provides nine adaptable lessons to guide students through the stages of design thinking, including empathize, define, ideate, prototype, test, and evaluate. Created by experts and aligned with the Australian Curriculum, this flexible framework promotes creativity, critical thinking, collaboration, and problem-solving across diverse subjects and year levels. It provides clear instructions, extra materials, and flexible timing to help teachers bring human-centered innovation into the classroom.

tag(s): collaboration (131), critical thinking (187), design (76), problem solving (279), thinking skills (130)

In the Classroom

Have students interview classmates, teachers, or community members about a real problem (e.g., recycling in school, playground safety). Use sticky notes or a digital tool like Padlet, reviewed here for students to post as many ideas as possible in the ideation stage. Ask students to quickly build a low-cost prototype with simple materials (cardboard, tape, string). They can present it to peers, then have the peers give feedback on how well it solves the identified problem.
 This resource requires PDF reader software like Adobe Acrobat.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Roadmap for Using Computational Thinking in Schools - Computational Thinking Education Project

Grades
K to 8
0 Favorites 0  Comments
Roadmap for Using Computational Thinking in Schools is a comprehensive PDF guide that helps educators understand and implement computational thinking across grade levels. The...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Roadmap for Using Computational Thinking in Schools is a comprehensive PDF guide that helps educators understand and implement computational thinking across grade levels. The roadmap explores why computational thinking is an essential skill for students, clearly defines its key concepts, and provides practical strategies for integrating it into classroom instruction. It also supports teachers in designing their own computational thinking activities and offers guidance on embedding these practices across subjects and throughout the school curriculum for long-term, meaningful implementation.

tag(s): computational thinking (45)

In the Classroom

Students can apply the ideas of computational thinking while playing coding games on Scratch, reviewed here. Students can create word clouds using Word Clouds, reviewed here to define computational thinking. Students can create a comic strip using Cartoon Comic Maker, reviewed here to teach younger students what computational thinking is.
 This resource requires PDF reader software like Adobe Acrobat.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Computational Thinking and Modeling - National Science Teaching Association

Grades
6 to 12
0 Favorites 0  Comments
National Science Teaching Association's Computational Thinking and Modeling features a playlist of resources. This playlist contains instructional materials and assessments, paired...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

National Science Teaching Association's Computational Thinking and Modeling features a playlist of resources. This playlist contains instructional materials and assessments, paired with professional learning resources, to support implementation. The featured playlist uses StarLogo Nova, a program that allows students to program agents and their interactions using code blocks. The playlist consists of four resources: an orientation task, a lesson, an article, and a blog.

tag(s): blogs (82), computational thinking (45), playlists (8)

In the Classroom

Students can use the playlist that is featured on the site. Students can use Google Keep, reviewed here to write down notes as they are coding the blocks. Students can post their reactions and experiences on a virtual bulletin board such as Stormboard, reviewed here.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Connect: Computational Thinking - 21 Things 4 Educators

Grades
K to 8
0 Favorites 0  Comments
  
The Connect section of the Computational Thinking module on 21 Things 4 Educators provides curated resources and tools to help educators incorporate computational thinking into...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The Connect section of the Computational Thinking module on 21 Things 4 Educators provides curated resources and tools to help educators incorporate computational thinking into teaching and learning. It includes activities and examples across grade levels that demonstrate key CT concepts, such as pattern recognition, sequencing, and problem-solving, using tools like MiTechKids task cards and ScratchJr. The page also offers links to classroom-ready lessons and ideas for both unplugged and technology-enhanced learning, helping teachers connect best practices with real instructional applications. Some of the links have YouTube videos, which will not be viewable if your district blocks YouTube.
This site includes advertising.

tag(s): coding (109), computational thinking (45)

In the Classroom

Students can participate in the various games and activities featured on the site. Students can create a Wakelet, reviewed here of featured resources that they would recommend to others to play. Students can use Lino, reviewed here to post their favorite game played.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Free Computational Thinking Lesson Plans and Resources - AFT's Share My Lesson

Grades
K to 12
0 Favorites 0  Comments
  
Share My Lesson provides free computational thinking lesson plans and resources for grades K through 12. The collection features activities such as Chasing the Cursor with Scratch,...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Share My Lesson provides free computational thinking lesson plans and resources for grades K through 12. The collection features activities such as Chasing the Cursor with Scratch, AI for Kids: A Chatbox Exploration, ScratchJr: Hour of Code, and many others. A free account is required to access and download the lesson materials.

tag(s): coding (109), computational thinking (45)

In the Classroom

Students can take part in Chasing the Cursor with Scratch by using Scratch, reviewed here. They can design their own game using Scratch as well. Students can post their favorite ScratchJr game on Stickies.io, reviewed here.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Previous   20-40 of 429    Next