524 engineering-technology results | sort by:
Girls' Globe - Girls' Globe
Grades
9 to 12tag(s): mental health (65), poetry (195), media literacy (140), climate change (115), politics (119), sexuality (16), racism (85), STEM (387), womenchangemaker (95), women (198), podcasts (190)
In the Classroom
Note that this site includes articles on sex and relationships; vet all information for appropriateness before sharing it with students. Share stories with students when studying current events to help students understand the personal context of the events through individual stories. For example, if students are learning about the war in Ukraine, search for articles about women changemakers in Ukraine. Because this site is admittedly feminist-focused, choose an article to investigate perspectives and points of view in the media. Use thinking routines that develop perspective and global understanding from Project Zero's Thinking Routines Toolbox, reviewed here, to help students explore different perspectives on a topic.You must be registered and logged in to add items to your favorites.
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DiscoverE Engineering Activities - DiscoverE
Grades
K to 12tag(s): critical thinking (194), problem solving (284), engineering (136), STEM (387)
In the Classroom
Students can use Seesaw, reviewed here to take notes as they are doing the activity. Have students use Timeline Infographic Templates by Venngage, reviewed here to create step by step instructions. Students can use Microsoft PowerPoint Online, reviewed here to share their final product.Add your comments below (available only to members) | Become a Member
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STEM Lesson Plans for K-12 Teachers - Oak Ridge Institute for Science and Education
Grades
K to 12tag(s): creativity (95), problem solving (284), STEM (387), preK (355), engineering (136), artificial intelligence (369)
In the Classroom
As students are learning about "Is Oobleck a solid or a liquid?", students can use Google Forms, reviewed here to make their prediction. Students can use ScreenPal, reviewed here to record their ping-pong ball in the Floating Ping Pong Ball activity. After students complete their Ozobot Meets 3-D Printing (Art Challenge) lesson, have a gallery walk.Add your comments below (available only to members) | Become a Member
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FIRST Free STEM Activities - FIRST
Grades
K to 12tag(s): critical thinking (194), creativity (95), problem solving (284), engineering (136), STEM (387), preK (355), collaboration (146), coding (111), social and emotional learning (235)
In the Classroom
Guide students through the activities on the site. Have students use Canva for Education, reviewed here to create blueprints for their designs. Ask students to keep an individual engineering journal with labeled drawings, test results, and reflections about what they would change.Add your comments below (available only to members) | Become a Member
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Aerodynamics of Baseball - NASA Glen Research Center
Grades
6 to 12tag(s): simulations (48), forces (54), newton (25), baseball (36)
In the Classroom
Students can use Google Keep, reviewed here to take notes as they are playing their games. Have students create their own game using Genially, reviewed here. Assign students to use Scratch, reviewed here to code their own baseball game as an extension activity.Add your comments below (available only to members) | Become a Member
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LabXchange - The President and Fellows of Harvard College
Grades
6 to 12tag(s): multimedia (69), Research (94), simulations (48), OER (54)
In the Classroom
For a biology or chemistry lesson, you can use the interactive lab simulations to let students safely test hypotheses and manipulate variables before conducting physical experiments, supporting active engagement and foundational understanding. Students can then record their observations and design digital diagrams of cellular processes using MindMup, reviewed here, which replaces traditional paper maps with collaborative, media-rich visual organizers that modify the standard lab report task. To extend learning and promote critical thinking, students can record audio reflections summarizing their experimental findings and conclusions using Vocaroo, reviewed here, redefining traditional assessments by turning standard written summaries into shareable digital audio logs.Add your comments below (available only to members) | Become a Member
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Summer Olympic Games Science - Home Science Tools
Grades
5 to 10tag(s): sports (107), STEM (387), gravity (55), olympics (65)
In the Classroom
Have students complete the reaction-time investigation in pairs, record at least three trials, and compare their average response times to see whether repeated practice improves them. Have small groups alter one variable in the reaction-time experiment, such as age, practice, or completing another task while catching, then graph their results with Infographic Presentation Templates, reviewed here and write a claim supported by evidence. Ask students to research an Olympic sport that involves rotation and create a labeled explanation with Google Drawings, reviewed here, showing the rotational axis, body position, and how angular momentum affects movement.Add your comments below (available only to members) | Become a Member
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BON in a Box - GEO BON
Grades
9 to 12tag(s): data (215), citizen science (45), habitats (113), conservation (110), ecosystems (117), biodiversity (45)
In the Classroom
Have students design a schoolyard biodiversity investigation by identifying a research question, target organisms, sampling locations, collection methods, and possible sources of bias, then sketch their proposed sampling map on paper before comparing it with the platform's monitoring concepts. Have students search the projects portal for biodiversity-monitoring efforts in different regions, then plot selected locations and summarize the species, ecosystems, and sampling methods in Google My Maps, reviewed here. Ask pairs to select two monitoring projects and compare their geographic scale, biological groups, data-collection methods, and conservation goals using the Interactive 2 Circle Venn Diagram by Read Write Think, reviewed here.Add your comments below (available only to members) | Become a Member
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DaVinci Resolve - Blackmagic Design Pty. Ltd.
Grades
9 to 12This site includes advertising.
tag(s): media literacy (140), editing (97), digital storytelling (177), creating media (19)
In the Classroom
Students can create videos using Blackmagic and explore the site's various free features. Have students work in pairs to storyboard a public-service announcement or book trailer on Padlet, reviewed here, then use the storyboard as a production guide while assembling and revising the final video in DaVinci Resolve. Ask students to document the editing process with ScreenPal, reviewed here, which is great for showing project progress, and create a short reflection explaining one editing, sound, or color choice they changed after peer feedback.Add your comments below (available only to members) | Become a Member
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Which Face is Real - Jevin West and Carl Bergstrom
Grades
4 to 12tag(s): media literacy (140), digital literacy (42), images (274), artificial intelligence (369)
In the Classroom
Because this activity is so simple, it is perfect for quick media and digital literacy lessons anytime. Share images on your whiteboard and have students choose the real image. Make your polling more engaging by using Mentimeter, reviewed here to gather responses. This site does not define the features of AI-generated images on the activity page, which opens up many opportunities to encourage class discussions about how students make their choices. As you and your students engage with this site, consider making a list or poster of features to look for when viewing images online. Use Genially, reviewed here or Canva for Education, reviewed here to create posters to share in your classroom.Add your comments below (available only to members) | Become a Member
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Google Gemini - Google
Grades
K to 12tag(s): search strategies (19), chat (41), artificial intelligence (369), Google (23)
In the Classroom
Use Gemini to support your personal and professional needs while saving time. View the archived session of OK2Ask: Google Gems Basics: Personalized, Interactive, and Safe AI Learning Experiences, reviewed here, to learn more about Gems or OK2Ask: AI Templates That Work: Quick & Easy Prompting Solutions, reviewed here, to understand how to create effective prompts to achieve the best results when using AI generation tools.Add your comments below (available only to members) | Become a Member
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Filmora - Wondershare Technology
Grades
6 to 12This site includes advertising.
tag(s): digital storytelling (177), multimedia (69), creating media (19), artificial intelligence (369)
In the Classroom
Have students create videos using Filmora and explore the site's free features. Students can use Stormboard, reviewed here to share tricks and tips on how to use Filmora. Invite groups to create opposing video arguments about a debatable topic, screen the videos for the class, and use Mentimeter, reviewed here, to collect audience responses before students evaluate the strength of each argument.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
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NPTEL - NPTEL
Grades
11 to 12tag(s): enrichment (21), STEM (387), advanced placement (25)
In the Classroom
Invite teachers to use NPTEL courses for their own content-area professional learning, selecting lectures that strengthen background knowledge before teaching an advanced unit and recording practical connections they can adapt for their students. Have students use an engineering or technology course as a starting point for inquiry, identify a real-world problem related to the topic, research possible solutions, and present a claim supported by course concepts and outside evidence. Ask students to complete a teacher-selected video or module independently, then use Google Forms, reviewed here, for a short retrieval practice activity that checks vocabulary, concepts, applications, and misconceptions.Add your comments below (available only to members) | Become a Member
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Create Interactive Designs with Canva Code - Canva
Grades
K to 12tag(s): artificial intelligence (369), coding (111), interactive stories (23), game making (58)
In the Classroom
Use Canva Code to create personalized learning activities for your classroom after creating your free account on Canva for Education, reviewed here. Canva for Education accounts offer educators access to many pro features available in Canva. Quickly create and share gamified review activities, countdown timers, escape rooms, and much more by simply entering a prompt that describes what you are building. Learn more about how to use Canva Code at AI-Powered Interactive Activity Creation with Canva Code.Add your comments below (available only to members) | Become a Member
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ArcGIS StoryMaps - Esri
Grades
K to 12tag(s): digital storytelling (177), presentations (51), multimedia (69)
In the Classroom
Have students explore a teacher-selected public StoryMap about a place, event, ecosystem, or historical topic. As they move through the map, they can record three new facts, one important image or map detail, and one question they still have. They can share their findings in a class discussion or exit ticket. Have students explore a public StoryMap about a historical location, changing community, environmental issue, or migration route. They compare the past and present by creating a Venn diagram with 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here, or a short written response using details from the StoryMap. Assign small groups different sections of one public StoryMap or different StoryMaps about the same topic. Each group can become an expert on its section, then teach classmates using a brief summary, a map detail, and one discussion question.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Maker Ed - The Maker Education Initiative
Grades
K to 12tag(s): rubrics (40), stories and storytelling (82), poetry (195), STEM (387), makerspace (41)
In the Classroom
Students can use Stormboard, reviewed here to post affirmations after engaging in the Math Affirmations: I Am a Mathematician activity. When creating stories from Learning in the Making: Storytelling, students can record their stories using ScreenPal, reviewed here. Students can use Google Drawings, reviewed here to create magnetic poetry after learning about poetry in the lesson titled Learning in the Making: Visual Poetry.Add your comments below (available only to members) | Become a Member
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Chrome Music Lab - Google Labs
Grades
K to 12tag(s): coding (111), musical instruments (63), summer (54)
In the Classroom
Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.Add your comments below (available only to members) | Become a Member
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Science Fridays - Science Fridays
Grades
K to 12tag(s): ethics (21), climate (100), energy (135), brain (59), STEM (387), makerspace (41), artificial intelligence (369), space (249), insects (64), animals (281), volcanoes (60)
In the Classroom
When learning about ants in How Do Ants Crown A Queen? students can use Turbo Timeline Generator, reviewed here to share the steps that ants take to crown a queen. In Train Your Brain To Manage Stress, students can create an infographic using Infographics Presentation Templates, reviewed here to share ways to manage stress. When learning about using a chatboat in AI For Kids: A Chatbox Exploration, students can use Timeline Infographic Templates by Venngage, reviewed here to compare and contrast chatbot output from the different chatpots used.Add your comments below (available only to members) | Become a Member
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Krikey AI - Krikey Inc.
Grades
3 to 12tag(s): social and emotional learning (235), artificial intelligence (369), animation (72), digital storytelling (177), text to speech (25), presentations (51)
In the Classroom
Incorporate SEL and communication activities by asking students to create animated public service announcements about empathy, bullying prevention, digital citizenship, or teamwork. Use the platform for multimedia project-based learning by allowing students to create animated book trailers, persuasive commercials, or classroom presentations that integrate writing, speaking, creativity, and digital media production. Use Krikey AI for world language practice by having students create short animated conversations in another language using text-to-speech and character dialogue tools.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
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Power BI - Microsoft
Grades
6 to 12tag(s): artificial intelligence (369), data (215), spreadsheets (23), Project Based Learning (32), charts and graphs (183)
In the Classroom
Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
Add your comments below (available only to members) | Become a Member
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