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Cyberbullying & Online Harms - Common Sense Education
Grades
K to 12tag(s): cyberbullying (44), digital citizenship (110), empathy (70), internet safety (121)
In the Classroom
Have students watch a Common Sense video and write or share one takeaway about preventing online harm. Have students explore how cyberbullying affects victims, bystanders, and those causing harm, building understanding of emotional impact. Students can analyze short cyberbullying situations and discuss how to respond safely and respectfully.You must be registered and logged in to add items to your favorites.
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Hello, Puzzlers! - A.J. Jacobs
Grades
4 to 12tag(s): logic (170), podcasts (170), puzzles (172), thinking skills (131)
In the Classroom
Begin class with a short puzzle from an episode. Have students listen, think independently, then share strategies with a partner. After listening to a puzzle, have students explain how they solved it or why they got stuck. After several episodes, have students design their own wordplay, logic, or lateral-thinking puzzles using Flippity, reviewed here or Scratch, reviewed here. They can write clues, answers, and explanations, then swap with classmates to solve each other's puzzles.Add your comments below (available only to members) | Become a Member
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1-Min Riddles: Puzzles & Brain Teasers - TheSoul Publishing
Grades
3 to 8tag(s): critical thinking (186), logic (170), podcasts (170), puzzles (172), thinking skills (131)
In the Classroom
Play one short riddle at the start of class. Have students write down their answers, then share their reasoning with a partner or the class to build listening and logical thinking skills. Students can write their own riddles or brain teasers, including the answer and a short explanation. Compile them into a class riddle book using Write Reader, reviewed here. Play several riddles in a row and have students work in small groups to solve them. Groups can discuss possible solutions and must agree on an answer before sharing with the class.Add your comments below (available only to members) | Become a Member
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Skillsville - Twin Cities PBS
Grades
K to 3tag(s): collaboration (132), communities (40), game based learning (316), problem solving (279), social and emotional learning (203)
In the Classroom
After exploring Skillsville, have students list the places they noticed (e.g., fire station, market, post office) and discuss why each one is important in a real community. Have students choose a Skillsville character and act out the job in short skits to demonstrate how that character helps others. Students can categorize the goods and services found in Skillsville and compare them with those in their own town, explaining why each is needed.Add your comments below (available only to members) | Become a Member
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Free Explainer Video Maker - Canva
Grades
K to 12tag(s): animation (68), collaboration (132), digital storytelling (173), presentations (43), Project Based Learning (29)
In the Classroom
Have students create short videos explaining a concept they've learned (such as a math strategy, a scientific process, or a historical event). Ask students to choose a vocabulary word or key concept and create a short animated explanation. Use Canva's Explainer Video Maker to design a short video to raise awareness about a social issue, community topic, or school initiative.Add your comments below (available only to members) | Become a Member
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descript - Descript
Grades
6 to 12tag(s): artificial intelligence (336), digital storytelling (173), presentations (43)
In the Classroom
In small groups, students can produce a news-style video report on a social studies or science topic, using collaboration features to assign roles such as writer, speaker, and editor. Ask students to revise their writing by recording themselves reading it aloud, then using the transcript feature to identify errors, improve sentence fluency, and strengthen word choice. Descript is a useful tool for creating instructional or how-to videos that explain concepts students have learned, such as grammar skills or reading strategies, helping reinforce understanding while teaching others.Add your comments below (available only to members) | Become a Member
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Chanukah Resources - Jewish Interactive
Grades
K to 5tag(s): ebooks (49), game based learning (316), hanukkah (22), religions (119)
In the Classroom
Have students explore the site's Chanukah games to learn about symbols such as the menorah, dreidel, and sufganiyot, then share one new fact they have discovered. After reading one of the eBooks, students can create a short comic strip using ToonyTool, reviewed here or a journal page explaining an important Chanukah tradition and why it is celebrated. Using a digital tool like Google Drawings, reviewed here, have students design and label a menorah or dreidel, then present how each element connects to the holiday's history and themes of perseverance and light.Add your comments below (available only to members) | Become a Member
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VEED - VEED
Grades
4 to 12tag(s): artificial intelligence (336), digital storytelling (173), editing (95)
In the Classroom
Students can create short video summaries of a story or informational text, adding captions and visuals to highlight key ideas and practice summarizing skills. Students can design a digital storytelling project where they narrate an original story or personal narrative, using video clips, images, and voiceovers to bring their writing to life. Students can record and reflect on their learning by creating video journals that explain what they learned, the challenges they faced, and their goals for improvement.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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MiriCanvas - MIRI D.I.H.
Grades
4 to 12tag(s): artificial intelligence (336), posters (46), presentations (43), social media (63), worksheets (70)
In the Classroom
Students can design a presentation to explain a concept, theme, or research topic, using templates and images to support their understanding and communication skills. Use MiriCanvas to create digital book covers or character profiles that include visuals and descriptive text to demonstrate comprehension of a novel or story. Students can create visually engaging posters or infographics to summarize a story, topic, or unit, helping them organize key ideas and present information clearly.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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Pixel Thoughts - Pixel Thoughts
Grades
K to 12tag(s): emotions (73), social and emotional learning (203), thinking skills (131)
In the Classroom
Use Pixel Thoughts as a brain break activity or display on your whiteboard during transitions to create a calming effect in the classroom. Share this site with students to use as needed when stressed or overwhelmed. Include additional stress-reducing resources on classroom computers, such as The Best Teacher Playlist: 20 Songs to De-Stress, reviewed here.Add your comments below (available only to members) | Become a Member
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Pitch - Pitch Software
Grades
4 to 12tag(s): artificial intelligence (336), digital storytelling (173), presentations (43), slides (39)
In the Classroom
Have students design a presentation that follows a story's setting, combining maps, images, and descriptions of key locations. They can explain how each setting influences the plot or characters, connecting geography to literature. Ask students to identify a theme in a text and create a presentation using images, brief text, and possibly embedded videos to explain how the theme develops throughout the story, and then create a slide deck analyzing a character from a class novel. Each slide can focus on traits, motivations, key events, and text evidence, helping reinforce characterization skills.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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How to Teach Kids about Kwanzaa - CharlottesvilleFamily
Grades
2 to 5tag(s): african american (131), crafts (111), holidays (283), kwanzaa (23)
In the Classroom
Show pictures of symbols such as the kinara, unity cup, and colorful, woven mats. Have students predict their purpose and meaning, then confirm using the article to build curiosity and background knowledge. After learning about the seven principles, students choose one and create a mini collage (paper or digital using Photo Collage, reviewed here) that shows how the value can be practiced in school or at home. Inspired by the article's emphasis on celebration and togetherness, assign students to research a traditional food eaten during Kwanzaa. Then have them write a short informational paragraph explaining its significance and design a recipe card with symbols and colors representing the holiday.Add your comments below (available only to members) | Become a Member
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Sparky - Google Arts & Culture
Grades
3 to 8tag(s): artificial intelligence (336), creativity (91), inventors and inventions (89), STEM (377)
In the Classroom
Use Sparky to engage students when studying the history of innovation, simple machines, or persuasive writing. Use this tool to enhance a science unit on forces and motion by having students prototype a new vehicle for a specific environment. After Sparky generates the visual prototype, students can extend the activity by importing their invention's image into Canva for Education, reviewed here to design a professional marketing poster or a technical manual explaining how the invention works. Extend learning by including the entire class in a peer-review process, and have students post their final designs to a Padlet Gallery Walk, reviewed here where they can comment on the feasibility of each other's wacky inventions.Add your comments below (available only to members) | Become a Member
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Adobe Podcast Enhance - Adobe
Grades
4 to 12tag(s): artificial intelligence (336), podcasts (170)
In the Classroom
Have students record short podcasts such as book talks, opinion pieces, or history reports, then use the Enhance tool to clean up their audio for a more professional sound. Students can interview classmates, teachers, or community members and enhance the recordings to create polished audio stories or news segments. Students can turn their original stories or poems into audio performances with improved sound quality for sharing with the class.Add your comments below (available only to members) | Become a Member
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Duke Reporters' Lab - Sanford School of Public Policy
Grades
5 to 12tag(s): evaluating sources (53), media literacy (130)
In the Classroom
Use the site's research insights to teach how fact-checkers verify information, images, and quotes. Have students compare multiple news sources covering the same event and evaluate credibility, bias, and evidence. Have students create their own "fact-checking" reports on school, community, or current events, writing short articles that explain what they found and how they verified it using Napkin AI, reviewed here to include infographics, timelines, and additional supporting images.Add your comments below (available only to members) | Become a Member
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15 Fun and Inspiring Perseverance Activities - Mental Health Center Kids
Grades
K to 8This site includes advertising.
tag(s): charactered (87), classroom management (143), social and emotional learning (203)
In the Classroom
Students can use Timeline Infographic Templates by Venngage, reviewed here to track how often to water a plant. Students can use Free Online Screen Recorder, reviewed here to record themselves learning a new instrument. Students can read various picture books about teaching perseverance.Add your comments below (available only to members) | Become a Member
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K-12 Toolkit for Teachers - Harvard Library
Grades
K to 12tag(s): native americans (128), OER (53), primary sources (137), Teacher Utilities (223)
In the Classroom
Have students connect nations, homelands, treaties, removals, and present-day communities in a geographic narrative using StoryMap JS, reviewed here. Students can organize events and evidence with Padlet's age-friendly Timeline board, reviewed here, or create evidence-based profiles of leaders, artists, writers, activists, and important concepts with Trading Card Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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Cinco de Mayo | 5 Tips to Share Cultural Appreciation with your Students - Deep Space Sparkle
Grades
3 to 8This site includes advertising.
tag(s): cinco de mayo (28), crafts (111), cultures (290), holidays (283), mexico (69)
In the Classroom
Students can create presentations to share about Cinco de Mayo using Google Slides, reviewed here. Students can virtually interview people who celebrate Cinco de Mayo to learn more about their culture and the holiday. Finally, students can use the Interactive 2 Circle Venn Diagram by Read Write Think, reviewed here to compare and contrast Cinco de Mayo to another holiday.Add your comments below (available only to members) | Become a Member
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Cinco de Mayo for Kids: Its History + Activities and Crafts - KidsKonnect
Grades
2 to 8tag(s): cinco de mayo (28), crafts (111), cultures (290), game based learning (316), holidays (283), mexico (69)
In the Classroom
Have students imagine they are reporters in 1862 and create a newspaper headline and short article about the Battle of Puebla. Using Google My Map, reviewed here, have students label the location of the Battle of Puebla and add symbols or drawings to represent key events. Provide students with statements about Cinco de Mayo and have them sort them into fact or myth categories.Add your comments below (available only to members) | Become a Member
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Vitalentum - Vitalentum
Grades
6 to 12tag(s): artificial intelligence (336), data (210), digital storytelling (173), feedback (16)
In the Classroom
Have students use the AI image generator on the site to create a picture (e.g., a fantasy scene or historical setting), then write a descriptive paragraph, story, or poem inspired by it. Students choose a debate topic and ask the chatbot for arguments on both sides. They can use these as a starting point to build their own positions and practice persuasive speaking or writing. In world language classes, assign students to enter short English paragraphs and have the chatbot translate them into Spanish, French, or other languages. They then compare the results with their own translations and discuss differences.Edge Features:
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be shared by URL
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