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TTS Reader Player - WellSource Ltd.
Grades
3 to 12tag(s): Accessibility (12), text to speech (23)
In the Classroom
Upload a short story, article, or poem into TTSReader and play it aloud for the class. Have students follow along with the text to build fluency and listening comprehension. Provide students with complex texts (like historical documents or scientific articles) and let them use TTSReader independently. They can pause, replay, and annotate, making it easier to engage with challenging content. Have students paste their own essays or reports into TTSReader. Hearing their writing read back helps them catch errors, improve sentence flow, and strengthen revisions.You must be registered and logged in to add items to your favorites.
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Financial Literacy - Next Gen Personal Finance
Grades
K to 12tag(s): careers (196), financial literacy (92)
In the Classroom
Let students play the Payback interactive game, where they make decisions about college life, such as course loads, jobs, and social life, to understand how these choices affect student debt and graduation. Assign students a career and income using the Budgeting unit. Then, have them create a monthly budget using NGPF's online calculators and templates. Compare spending priorities and create a class discussion around needs vs. wants. Use NGPF's Question of the Day or Would You Rather...? slides to spark classroom discussion. For example: "Would you rather have a high-paying job you hate or a low-paying job you love?" Have students explain and defend their choices using economic reasoning. Use Kialo Edu, reviewed here to create digital discussions that encourage student participation.Add your comments below (available only to members) | Become a Member
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Harvest for Healthy Kids Farm to Preschool Curriculum - Mt Hood Community College Head Start
Grades
K to 2In the Classroom
Print the included activity cards to use as a learning center. Create additional cards using Canva for Education, reviewed here or the trading card creator at Big Huge Labs, Canva for Education, reviewed here. Include locally grown fruits and vegetables in your area, and incorporate these activities into lessons on community and careers. Ask students to draw pictures of their favorite fruits and vegetables and make a class book using Write Reader, reviewed here. Write Reader offers many tools for use with young students, including the ability to add students' writing and also an educator's text field to transcribe it into "proper" spelling.Add your comments below (available only to members) | Become a Member
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10+ Free EduProtocol Templates Plus Ideas for Using Them in the Classroom - Ditch That Textbook
Grades
K to 12This site includes advertising.
tag(s): critical thinking (180), professional development (319), thinking skills (117), visual thinking (13)
In the Classroom
Save this site to use as an introduction to EduProtocols or as a resource for templates and advice on using EduProtocols. Include eduprotocols as part of choice boards or playlists to engage students in hands-on, active learning activities. Use these ideas as a model to create EduProtocol slide templates for your classroom using Google Slides, reviewed here or Canva for Education, reviewed here. Learn more about EduProtocols by reading the book, EduProtocol Field Guide by Marlene Hebern and John Corippo.Add your comments below (available only to members) | Become a Member
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Free EduProtocol Slide Deck Templates - EdTech Emma
Grades
K to 12tag(s): critical thinking (180), teaching strategies (68), thinking skills (117), visual thinking (13)
In the Classroom
Learn more about eduprotocols by reading the book, EduProtocols by Marlena Hebern and Joe Corippo. Use these templates as part of your classroom routines that promote active learning and higher-order thinking skills. Use the templates as a guide to creating other templates for eduprotocols using Google Slides, reviewed here. Adapt the slides to fit your content and student grade level. For example, use the 8 Parts of Speech Stories by breaking the content into two or three parts, such as nouns and verbs for younger students, or use the Gallery Walk slides in a math class to create a display of different approaches to a math problem.Add your comments below (available only to members) | Become a Member
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50 Fun Hands-On Activities and Games To Teach Multiplication - We Are Teachers
Grades
3 to 5tag(s): game based learning (304), multiplication (132)
In the Classroom
Students can engage in the hands-on activities featured on the site. Students can record themselves teaching multiplication problems using Free Online Screen Recorder, reviewed here. Students can create their own multiplication games for others.Add your comments below (available only to members) | Become a Member
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Design Thinking Process for Kids - Seesaw
Grades
3 to 8tag(s): collaboration (116), design (76), problem solving (273), STEM (371)
In the Classroom
Show the video to the class and pause after each stage (empathize, define, ideate, prototype, test). Ask students to share examples from their own lives that connect to each step. Have students list small challenges they notice in their classroom or school (such as messy desks, long lunch lines, or broken supplies) to build empathy and set up a real-world context for applying design thinking. Ask students to use Seesaw, reviewed here to document their process, add pictures of prototypes, and reflect on what worked and what they would change.Add your comments below (available only to members) | Become a Member
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Free Design Thinking Worksheets - Makers Empire
Grades
3 to 8tag(s): collaboration (116), design (76), problem solving (273), STEM (371)
In the Classroom
Begin by giving students the worksheet and guiding them through each stage of the design thinking cycle with a simple, shared example (e.g., redesigning the classroom pencil sharpener). Have students use the "Ideate" section of the worksheet to brainstorm as many solutions as possible for a fun prompt like "How could we make recess better?" After testing, students share what worked, what didn't, and what they would improve. Use the worksheet to document insights and model the importance of iteration.Add your comments below (available only to members) | Become a Member
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Design Thinking - Tatonka
Grades
2 to 4tag(s): collaboration (116), design (76), problem solving (273), STEM (371)
In the Classroom
Present students with a plain cardboard box and ask them to brainstorm as many creative uses as possible. Use this quick activity to show that everyday items can spark innovation. Have students work in teams to design a simple tool or toy for younger children (such as kindergarten or first grade). They can make digital sketches on ABCya, reviewed here. Begin with a class discussion about small problems in the school or local community. Record all student ideas on chart paper to encourage curiosity and connect design thinking to real-life issues.Add your comments below (available only to members) | Become a Member
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What is Design Thinking? Activities for Kids - Twinkl Parents
Grades
K to 8tag(s): design (76), empathy (67), problem solving (273), STEM (371), student-centered (9), thinking skills (117)
In the Classroom
Provide simple materials like cardboard, straws, and tape, and have students design and build their own marble mazes. Present students with a short scenario (e.g., a playground problem or classroom issue) and ask them to brainstorm possible solutions before learning the design thinking process. For older students, challenge them to sketch a virtual reality game or mobile app that helps others learn or solve a real-world problem.Add your comments below (available only to members) | Become a Member
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Instructional Strategies Playlist - lead4ward
Grades
K to 12tag(s): collaboration (116), playlists (8), teaching strategies (68)
In the Classroom
Add these playlists and strategies to your current teaching strategies to encourage students to extend thinking and practice cooperation and collaboration skills. Begin by choosing a current classroom activity that you want to move from passive to active learning, and select an activity on the playlist that supports your learning objectives. Take the time to model the activity and consider classroom management needs such as time allocation and physical space.Add your comments below (available only to members) | Become a Member
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16 Habits of Mind: Remaining Open to Continuous Learning - WonderGrove Kids
Grades
3 to 6This site includes advertising.
tag(s): thinking routines (36), thinking skills (117)
In the Classroom
Start class by sharing a common mistake (teacher or student-generated). Have students discuss what they can learn from it and how it helps them grow. Have students write about a time they struggled but learned something new. Encourage them to include what they would do differently next time and how staying open helped them improve. After watching the video, have students write one question they are curious about on a sticky note and add it to a class board or use a class Padlet, reviewed here.Add your comments below (available only to members) | Become a Member
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Wheel of Names - Random Wheel Spin
Grades
K to 12This site includes advertising.
tag(s): classroom management (136), Teacher Utilities (216)
In the Classroom
Students can use the Wheel of Names when selecting the order of students to play in a game. Students can use it when picking their favorite GoNoodle, reviewed here video. Add vocabulary words to the wheel with hidden definitions or example sentences for students to reveal and use in a sentence. Add character names or chapters to the wheel with hidden questions that test comprehension or theme analysis. Store short science, math, or history questions behind entries and have teams compete to answer correctly for points.Add your comments below (available only to members) | Become a Member
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The EduProtocols Podcast - Rebel Teacher Alliance
Grades
K to 12tag(s): critical thinking (180), teaching strategies (68), thinking skills (117), visual thinking (13)
In the Classroom
Take advantage of the podcasts on the site to learn more about EduProtocols and how to implement them in your classroom. The length is perfect for listening on your way to work or during a morning walk. Share podcasts with your peers to learn together, then share ideas on how to implement EduProtocols successfully in your classroom.Add your comments below (available only to members) | Become a Member
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EduProtocol Tutorial Videos - Jacob Carr
Grades
K to 12tag(s): critical thinking (180), thinking skills (117), visual thinking (13)
In the Classroom
Use these videos to learn about and reinforce your understanding of these three commonly used eduprotocols. Work with your peers to implement eduprotocols into your classrooms by selecting a protocol to use each month, then meet to reflect and share ideas and experiences. Create slides for eduprotocols using Google Slides, reviewed here or Canva for Education, reviewed here. Additionally, Pear Deck, reviewed here offers several ready-to-go, interactive slide decks for eduprotocol routines.Add your comments below (available only to members) | Become a Member
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Explain Everything - Promethean
Grades
K to 12tag(s): collaboration (116), Whiteboard (12)
In the Classroom
Have students create visual vocabulary cards on a single whiteboard slide, using drawings, annotations, and voice recordings to explain the meaning and usage of new words. After reading a story or novel, students can recreate a key scene on a single slide using images, sketches, labels, and narration to demonstrate comprehension and analysis. Have students record a short reflection or hypothesis after an experiment or lesson. They can annotate a diagram or photo while explaining their thinking, then share the recording. Use the limited real-time collaboration feature to have a pair of students work together on one slide to brainstorm ideas for a project, story, or debate topic, within a 15-minute time limit.Add your comments below (available only to members) | Become a Member
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Design Thinking: A Framework to Foster Creativity in the Classroom - Education Futures Academy
Grades
4 to 12tag(s): collaboration (116), critical thinking (180), design (76), problem solving (273), thinking skills (117)
In the Classroom
Have students interview classmates, teachers, or community members about a real problem (e.g., recycling in school, playground safety). Use sticky notes or a digital tool like Padlet, reviewed here for students to post as many ideas as possible in the ideation stage. Ask students to quickly build a low-cost prototype with simple materials (cardboard, tape, string). They can present it to peers, then have the peers give feedback on how well it solves the identified problem.Add your comments below (available only to members) | Become a Member
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Free Seating Charts for Classrooms - Storyboard That
Grades
K to 12tag(s): behavior (49), classroom management (136)
In the Classroom
Create clear and colorful seating charts to assign spots, making it easier for students to know where to sit and for teachers to take attendance quickly. Provide substitutes with a labeled seating chart that includes student names and key notes, making classroom management smoother when you are absent. Design charts that assign students to small groups for projects or rotations.Add your comments below (available only to members) | Become a Member
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Learning Environment - PBS LearningMedia
Grades
K to 12tag(s): behavior (49), classroom management (136), professional development (319), social and emotional learning (196)
In the Classroom
Use short videos or case studies from the collection to have students act out classroom routines (like entering the room or transitioning between tasks). Create posters based on strategies highlighted in the lessons (e.g., steps for group work or attention signals). Students can help design them to increase ownership of classroom procedures. Have students reflect weekly on how classroom strategies (positive reinforcement, transitions, group norms) affect their learning. They can use Canva Docs, reviewed here to write their journals online.Add your comments below (available only to members) | Become a Member
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Math at Home- Grade 1 - The Math Learning Center
Grades
1 to 2tag(s): counting (66), geometric shapes (151), number lines (30), number sense (73), numbers (119), problem solving (273), subtraction (118)
In the Classroom
Students can participate in the activities posted on Math At Home. Students can use Seesaw reviewed here to show what they know (explain their thinking) with an activity from a set. Students can use the dominoes, dice, and number lines from Toy Theatre's Teacher Tools Virtual Manipulatives reviewed here.Add your comments below (available only to members) | Become a Member
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