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The Moon Illusion: Why Does the Moon Look So Big Sometimes? - NASA

Grades
6 to 12
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Have you ever wondered why the moon looks big sometimes and small other times? NASA's The Moon Illusion: Why Does the Moon Look So Big Sometimes? answers that question for ...more
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Have you ever wondered why the moon looks big sometimes and small other times? NASA's The Moon Illusion: Why Does the Moon Look So Big Sometimes? answers that question for you. The article is broken down into three subsections: How to Prove the Moon Illusion, The Moon DOES look more yellow near the horizon, and Why do we see the Moon illusion?.

tag(s): moon (86), solar system (122)

In the Classroom

After reading the article, students can use Google Keep, reviewed here to track the size of the moon. Before beginning the lesson (or reading the article), students can answer the question "Does the moon look big sometimes?" and post their responses on Padlet, reviewed here. Finally, students can create a presentation with facts about the size of the moon using Google Slides, reviewed here.

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Room Escape Resources - Room Escape Resources

Grades
4 to 12
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Discover resources to create a digital escape room. Resources include encryption tools, fake generators, simulators, digital imaging and mapping tools, puzzle creators, timers, tutorials,...more
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Discover resources to create a digital escape room. Resources include encryption tools, fake generators, simulators, digital imaging and mapping tools, puzzle creators, timers, tutorials, and premade escape rooms. Some encryption tools featured include a QR code creator, Morse code, an Alphabet Generator, and an Anagrams Generator. Examples for fake generators are Receipt Maker, Eye Chart Maker, Facebook Post, Newspaper Clippings, and more.

tag(s): digital escapes (29), mysteries (27)

In the Classroom

Teachers can create their own digital escape rooms using the tools offered by the site. Students can rate the tools used in the digital escape room using Dotstorming, reviewed here. Finally, students can create their own digital escape rooms for their fellow students to solve using at least one resource per featured section.

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Christmas Escape Room - Genially

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K to 7
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Using this template, you can create an engaging and interactive Christmas escape room with animations, questions, and videos. This escape room includes multiple-choice, drag-and-drop,...more
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Using this template, you can create an engaging and interactive Christmas escape room with animations, questions, and videos. This escape room includes multiple-choice, drag-and-drop, and true/false questions to guide students to victory during their missions and decorate the Christmas tree. After editing the template, publish and share with students using the provided links.
This site includes advertising.

tag(s): christmas (37), digital escapes (29), gamification (93), hanukkah (22), holidays (274), kwanzaa (23)

In the Classroom

Edit and personalize the questions in this escape room to create an engaging activity for students to complete during holiday parties. Include other December holidays, such as Kwanzaa and Hannukah, to create a multicultural holiday escape room. Visit TeachersFirst Special Topics Pages Kwanzaa, reviewed here, Christmas Resources, reviewed here, and Hannukah Resources, reviewed here to find resources to include with a multicultural holiday escape room.

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Horror Escape Room - Genially

Grades
4 to 12
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This horror escape room and its included template will give you a spine-chilling experience. Play the game as shared to gather inventory: a key, musical notes, a briefcase, and a ...more
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This horror escape room and its included template will give you a spine-chilling experience. Play the game as shared to gather inventory: a key, musical notes, a briefcase, and a magnifying glass. As you enter the different rooms, use the items in your inventory to move further through the room. The topics for the questions include characters from horror movies, superstitions, and mythical creatures. Use the provided template to change questions as needed to fit the age of your students. Share this escape room using the share link, which includes a URL link, embed code, and links to share on social media.

tag(s): digital escapes (29), gamification (93), halloween (46), holidays (274)

In the Classroom

Share this escape room with students as designed, or modify the template to match the interests and ages of your students. For example, change the questions for younger students to include Disney villains, scary Halloween costumes, or Halloween candy. For older students, use questions from age-appropriate movies and books or take students on a virtual journey to "scary" places such as Transylvania. Find ideas to include in your escape room at The Halloween Collection reviewed here. Include this escape room as an activity for students to participate in during your Halloween or Fall parties.

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Musical Escape Room - Genially

Grades
4 to 12
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Design a musical escape room using this template from Genially, reviewed here. The escape room features four rooms to visit and answer questions;...more
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Design a musical escape room using this template from Genially, reviewed here. The escape room features four rooms to visit and answer questions; each room presents questions in a different format, such as multiple choice and true/false. Follow the link to use the template, then add questions and images to personalize the escape room. Share with students using the provided URL on your whiteboard, or share the link with students to participate on their devices.

tag(s): digital escapes (29), gamification (93), jazz (17), music theory (47), musical instruments (60), musical notation (34), rhythm (22)

In the Classroom

Share this template with your school's music teacher to use in many different ways, such as exploring music genres, musicians, and instruments. Incorporate a music sound room into math lessons by asking students to solve problems using musical notation (e.g., a quarter note is '''?, a half note is '''?) or as a social studies activity to match songs to different periods, like the Roaring Twenties or the Civil Rights movement. As an extension activity, share Blob Opera, reviewed here with students to enjoy experimenting with pitch through interactions with traditional, classic songs.

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Charm Words - Charm Words

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K to 12
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Charm Words is a daily affirmations podcast for children of diverse backgrounds that inspires and brings self-worth at the start and end of the day. Help your students deal with ...more
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Charm Words is a daily affirmations podcast for children of diverse backgrounds that inspires and brings self-worth at the start and end of the day. Help your students deal with feelings of emotional distress while learning new self-care abilities. Episodes include I Have Endless Strength, I Can Say 'No' to Protect Myself, I Have Good Qualities, I Am Important, and more. On average, podcasts are two to five minutes in length. Access the episodes via iHeart Radio, TuneIn, Spotify, and Apple Podcasts.

tag(s): charactered (77), podcasts (155), social and emotional learning (155)

In the Classroom

Students can use Miro, reviewed here to post how their feelings/emotions have changed after listening to a podcast. Students can use WordClouds, reviewed here to create word clouds regarding feeling/emotion words. Finally, students can use Seesaw, reviewed here as a journal for daily reflection.

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Online Escape Room Templates - Genially

Grades
3 to 12
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Genially's Escape Room Game Templates provide educators with interactive and customizable digital escape room experiences. These templates allow teachers to create engaging, gamified...more
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Genially's Escape Room Game Templates provide educators with interactive and customizable digital escape room experiences. These templates allow teachers to create engaging, gamified learning activities where students solve puzzles, answer questions, and unlock clues to progress. The platform supports multimedia elements such as images, animations, and clickable objects, making lessons more immersive. Teachers can use these escape rooms for review sessions, team-building exercises, or subject-specific challenges across various grade levels.

tag(s): digital escapes (29), game based learning (296), gamification (93), puzzles (159)

In the Classroom

Create an escape room where students solve riddles and match definitions to unlock clues. Use synonyms, antonyms, or context clues to reinforce vocabulary skills in a fun, interactive way. Design an escape room where students "travel" through different historical events, solving primary source analysis puzzles, decoding ciphers, and answering questions to unlock the next time period. Students must solve multi-step word problems or algebraic equations to advance through a mystery-themed escape room. Each correct answer reveals a key to "unlock" the final solution. Simulate a science experiment gone wrong! Students analyze data, interpret graphs, and solve scientific riddles to find the missing formula or save the lab before time runs out. After reading a novel or short story, students could navigate an escape room based on key events, themes, and character motivations. They solve puzzles related to symbolism, figurative language, or plot twists to escape.

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How to Make a Digital Escape Room for the Classroom - Nearpod

Grades
3 to 12
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The Nearpod blog post "How to Make a Digital Escape Room for the Classroom" provides educators with a step-by-step guide to creating engaging and interactive digital escape rooms. Learn...more
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The Nearpod blog post "How to Make a Digital Escape Room for the Classroom" provides educators with a step-by-step guide to creating engaging and interactive digital escape rooms. Learn how these activities can enhance critical thinking, collaboration, and problem-solving skills while making learning more immersive. The guide walks teachers through backward design planning, setting learning objectives, crafting clues and puzzles, and using digital tools like Google Forms, reviewed here and Nearpod, reviewed here to create an interactive experience. By following these strategies, teachers can design customized digital escape rooms that align with their curriculum and keep students actively engaged.

tag(s): collaboration (110), digital escapes (29), game based learning (296), problem solving (268), puzzles (159)

In the Classroom

Start the lesson with a quick digital escape puzzle related to the topic. For example, students solve an equation in a math class to reveal a clue, or in an ELA class, they decode a sentence to find a hidden theme. After experiencing a digital escape room, have students design their own using Nearpod or Google Forms, reviewed here and Nearpod, reviewed here. They can create puzzles based on a novel they read, a historical event, or a math concept, reinforcing learning through creation. Combine multiple subjects into one escape room experience. For example, students solve a math puzzle to get a clue, analyze a poem for another, and answer a science question to unlock the final key--blending critical thinking across subjects. Design a digital escape room focused on real-world skills (ex., financial literacy, digital citizenship, or environmental science). Students must apply knowledge to solve practical challenges and unlock the final "escape."

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Maths Escape Room - Twinkl Educational Publishing

Grades
2 to 8
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Twinkl offers a variety of math escape room resources designed to enhance student engagement through interactive problem-solving activities. These resources present students with themed...more
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Twinkl offers a variety of math escape room resources designed to enhance student engagement through interactive problem-solving activities. These resources present students with themed challenges where they must solve a series of math puzzles to "escape" or complete a mission. The activities cover various mathematical concepts and are available for different age groups, making them adaptable to diverse classroom settings. Teachers can utilize these escape room games to promote collaboration, critical thinking, and application of mathematical skills in an enjoyable and immersive environment.

tag(s): angles (51), collaboration (110), counting (66), critical thinking (168), digital escapes (29), equations (132), fractions (179), game based learning (296), negative numbers (13), numbers (120), order of operations (32), problem solving (268), puzzles (159), pythagorean theorem (20), ratios (52)

In the Classroom

Start the class with a mini escape puzzle where students solve a quick math problem to "unlock" the day's lesson. Divide the class into small teams and use a Twinkl math escape room challenge. Teams work through math puzzles, decoding clues to "escape" first. After completing a Twinkl escape room, have students design a math-based escape puzzles for their classmates, reinforcing math concepts through creative problem-solving. Connect escape room puzzles to real-world math applications, such as budgeting for a trip, measuring distances, or calculating time zones, to show students the practical use of math skills.

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Rebus Generator - festisite

Grades
2 to 8
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The Festisite Rebus Generator is an online tool that enables educators to transform text into engaging rebus puzzles, where words or phrases are represented through images and letters....more
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The Festisite Rebus Generator is an online tool that enables educators to transform text into engaging rebus puzzles, where words or phrases are represented through images and letters. This interactive resource supports multiple languages, including English, German, Danish, and Dutch, allowing diverse classroom applications. Teachers can input text, and the generator instantly creates a rebus puzzle, which can be customized further by using emoji characters or adding hints. Print the generated puzzles or share digitally, making them versatile for various educational activities, including digital escape rooms. Incorporating rebus puzzles into lessons can enhance students' problem-solving skills, reinforce vocabulary, and add fun to language learning.

tag(s): digital escapes (29), game based learning (296), puzzles (159)

In the Classroom

Have students create rebus puzzles for their weekly vocabulary words or spelling lists using the generator. They swap puzzles with classmates to solve, reinforcing word meanings in a fun way. Students write a short story or paragraph and replace keywords with rebus puzzles. Classmates decode the rebus to reconstruct the whole story. Use rebus puzzles as hidden clues in a classroom escape room or scavenger hunt. Students must solve them to unlock the next challenge, incorporating problem-solving and critical thinking.

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The Purring Test - TED

Grades
3 to 12
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Looking for a quick, engaging brain break? TED's "The Purring Test" offers just that and more. Perfect for adding a playful twist to your classroom, TED's first game, The Purring ...more
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Looking for a quick, engaging brain break? TED's "The Purring Test" offers just that and more. Perfect for adding a playful twist to your classroom, TED's first game, The Purring Test, began with a curious question: "What would it be like to play Pictionary with an AI?" Intended to help understand different types of minds when challenged with quirky associations and unexpected twists, the outcome is usually hilarious and fun. This interactive game invites players to compete against friends and family with new puzzles daily, making it a playful addition to your classroom or a fun way to spark curiosity about AI and communication.

tag(s): artificial intelligence (266), gifted (63), puzzles (159)

In the Classroom

Use this game as a brain break during those long lessons or indoor recess. Turn the daily puzzles into a friendly competition or debate and pair students to play a Pictionary-inspired game, mimicking how AI might interpret their drawings. After playing, lead a discussion on how AI "thinks" compared to humans.

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Little Inventors - Little Inventors

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K to 8
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Little Inventors is a free website that offers STEM activities for students. Little Inventors allows children to develop and showcase their creativity and problem-solving skills and...more
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Little Inventors is a free website that offers STEM activities for students. Little Inventors allows children to develop and showcase their creativity and problem-solving skills and build their confidence, curiosity, and resilience to become caring citizens of our planet. Challenges include Climate Champion, Ocean Challenge, World of Pollution, Pioneers Inventor log, and Food Waste. Inside the challenges, you will receive challenge cards, visuals, planning pages, curriculum fit, and PowerPoint explaining Little Inventors; note that challenges have deadlines.

tag(s): inventors and inventions (87), STEM (353)

In the Classroom

Have your students participate in the challenges or the open challenge. Students can run an after-school Little Inventors club, which gives teachers/adults information on how to organize the club. Finally, students can share their Little Inventors activities/ideas at a schoolwide showcase.

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MultiSim Live Circuit Simulator - National Instruments

Grades
6 to 12
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Multisim is an interactive online platform designed for circuit simulation and electronic design. It provides teachers a practical tool for teaching electrical engineering and electronics...more
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Multisim is an interactive online platform designed for circuit simulation and electronic design. It provides teachers a practical tool for teaching electrical engineering and electronics concepts through hands-on simulations. The website allows students to design, simulate, and test circuits in a virtual environment, making it ideal for classroom use in STEM education. Multisim offers several free features, including a free software trial, educational resources like tutorials and guides, pre-built circuit simulation examples, and access to recorded webinars and instructional videos. Additionally, the platform includes pre-built templates, components, and analysis tools to help students understand circuit behavior, enabling teachers to create engaging lab activities, project-based learning, and real-world problem-solving tasks. If your district blocks YouTube, then the videos may not be viewable.
This site includes advertising.

tag(s): circuits (19), electricity (60), engineering (136), simulations (45), STEM (353)

In the Classroom

Organize a challenge where students must design a circuit that meets specific criteria, such as creating a basic amplifier or a light-activated switch. Have students research a real-world electronic device and identify its key circuits. Assign students to explore different electronic components available in Multisim, such as capacitors, inductors, and diodes. After designing and simulating a circuit in Multisim, students can collect data on its performance and represent their findings on graphs and charts on a resource such as Canva Infographic Creator reviewed here.

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Everything is Alive Podcast - Ian Chillag

Grades
6 to 12
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Gather around to listen to this interesting podcast/interview show in which all subjects are inanimate objects. Each episode is factually based, and each item tells its life story....more
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Gather around to listen to this interesting podcast/interview show in which all subjects are inanimate objects. Each episode is factually based, and each item tells its life story. The host recommends starting with the first episode, Louis, Can of Cola, and listening to the remaining episodes in order. You can listen to the podcast online or use one of the popular podcast services.
This site includes advertising.

tag(s): interviews (17), listening (98), perspective (26), podcasts (155), point of view (8), stories and storytelling (72)

In the Classroom

This podcast engages listeners with its interesting stories and provides a unique way to explore points of view through storytelling. After listening to several episodes, ask students to engage in story-writing activities based on telling the story from a different perspective. Find example lessons at Read Write Think, reviewed here, then search for point of view. Modify the lessons shared at Read Write Think to match the interests and abilities of your students as needed. Enhance lessons by asking students to share their writing in multimedia presentations such as videos created with Adobe Express Video Maker, reviewed here or with blog posts shared on edublogs, reviewed here.

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The Tumble Podcast - Lindsay Patterson and Marshall Escamilla

Grades
K to 8
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Tumble is a science podcast for kids; however, it is entertaining and informative for the entire family. Topics include timely events like a solar eclipse and thought-provoking questions...more
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Tumble is a science podcast for kids; however, it is entertaining and informative for the entire family. Topics include timely events like a solar eclipse and thought-provoking questions like whether dinosaurs burped. Each podcast episode includes a blog with a transcript and supplemental information such as videos, images, and links to additional resources. Most podcast episodes run between twenty and thirty minutes and are available on several podcast-hosting resources, including Apple, Google, and Amazon Music.

tag(s): animals (270), bacteria (19), birds (47), dinosaurs (47), insects (62), listening (98), molecules (41), oceans (139), planets (124), plants (140), podcasts (155), stars (79), sun (84)

In the Classroom

Bookmark and save this site to find informative podcasts. Podcasts can be an engaging way to promote interest in science topics as part of a listening center rotation or to enhance your current lessons. Enhance learning by downloading the transcript and creating a set of questions using an AI resource such as MagicSchool, reviewed here. Visit MagicSchool, select the Text Dependent Questions generator, add the requested information, and upload the PDF transcript to generate a set of comprehension questions based on the information in the podcast. Extend learning by asking students to create an infographic using free templates found in Adobe Infographic Creator, reviewed here or Canva Education Templates, reviewed here.

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Twin Pics - Chris Sev

Grades
4 to 12
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Use your AI prompting skills to find how closely you can match an image. Every thirty minutes, a new image appears, and users have up to one hundred characters to ...more
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Use your AI prompting skills to find how closely you can match an image. Every thirty minutes, a new image appears, and users have up to one hundred characters to match the image as closely as possible, using up to one hundred characters in the prompt. After generating the image, Twin Pics provides a percentage indicating the similarity between the original and the generated image. Scroll down the page to view the current leaderboard of user-generated images.

tag(s): artificial intelligence (266), descriptive writing (43), images (263), writing prompts (57)

In the Classroom

Understanding how to write effective prompts using generative AI is an important skill, and Twin Pics is an engaging way to learn how to create a short prompt to create images. Use this site as a five-minute time filler to engage students in descriptive writing activities. If students don't have individual access to the site, ask them to write a 100-character prompt, then select a random prompt to view together as a class. Use this site as a model for demonstrating how to write a prompt to create an image, then use Image Creator by Designer, reviewed here to extend learning by creating images and asking students to try to replicate your design. Use images for creative writing projects or include them with multimedia projects.

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Nova Education - PBS

Grades
6 to 12
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Nova Education provides STEM activities and lessons based on the popular PBS series Nova. Information on the site includes articles, videos, and links to external websites. Scroll down...more
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Nova Education provides STEM activities and lessons based on the popular PBS series Nova. Information on the site includes articles, videos, and links to external websites. Scroll down to find filters to sort the content by media types, categories, and newer or older additions. The media types category allows users to find lesson plans, collections, teacher guides, and more. Each lesson plan includes detailed instructions, student handouts, and correlation to Next Generation Science Standards.

tag(s): archeology (26), engineering (136), environment (251), forensics (12), paleontology (28), space (242)

In the Classroom

Enjoy the interactives, videos, and text on an interactive whiteboard or projector. Use selected activities as a center (station). Share the included articles and videos with students to supplement your STEM curriculum. If articles are too difficult for students, use a text leveler tool like the one available at Brisk, reviewed here to match student reading abilities.
 This resource requires PDF reader software like Adobe Acrobat.

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Brain Breaks for Students - TeachersFirst

Grades
K to 12
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Regular brain breaks are a simple but powerful way to boost student focus, engagement, and retention in the classroom. These short periods of physical activity or mental rest re-energize...more
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Regular brain breaks are a simple but powerful way to boost student focus, engagement, and retention in the classroom. These short periods of physical activity or mental rest re-energize young minds when they start feeling tired or restless. Brain breaks improve how students think by increasing blood flow and brain connections. They also provide a much-needed reset when students feel overwhelmed or have checked out of the lesson. This collection highlights brain-break ideas, exercises, and activities that easily fit into lessons. Discover ways to get students moving, laughing, reflecting, and re-centering their attention. Using these resources will create a more active and focused learning environment in your classroom.

In the Classroom

Find new tools to try in your classroom for brain breaks. Each review includes classroom use ideas. Read the details of each tool and find the ones that will work for you and your students.

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Summer Specials - TeachersFirst

Grades
K to 12
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Summer break does not have to mean a pause in learning, growing, and discovering -- and the good news is that some of the most enriching and transformative summer experiences ...more
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Summer break does not have to mean a pause in learning, growing, and discovering -- and the good news is that some of the most enriching and transformative summer experiences available to students come with absolutely no price tag attached. This collection brings together a wide and carefully curated variety of free summer resources, programs, classes, camps, and opportunities designed to keep students engaged, inspired, and moving forward during the months away from school -- from free online courses, coding bootcamps, and STEM programs to library reading challenges, museum workshops, national park adventures, and community service opportunities that open doors and broaden horizons for students of all ages and backgrounds. This collection makes it easy for families and educators to find meaningful, accessible, and completely free opportunities that match every interest, age group, and learning style. Because every student deserves a summer full of possibilities -- regardless of zip code or budget.

tag(s): seasonal (47), summer (49)

In the Classroom

Find new programs, places, tools, activities, and more to share with your students for use during the summer break! Each review includes classroom use ideas. Read the details of each event or resource and find the ones that will be useful to your students.

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Mathematics Lessons - TedEd

Grades
K to 12
1 Favorites 0  Comments
  
This mathematics page includes math activities for students of all ages and abilities based on problem-solving activities and riddles integrated into many different topics. Each lesson...more
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This mathematics page includes math activities for students of all ages and abilities based on problem-solving activities and riddles integrated into many different topics. Each lesson typically consists of a video that explains the concept or problem-solving strategy, as well as interactive quizzes and other resources to help reinforce the learning. Many tasks also come with additional resources such as lesson plans, discussion questions, and further reading. Use the filters to narrow down options by grade level, type of content, video length, and subtitles options. In addition, each activity includes categories such as Science and Technology or The Arts; use these links to find related activities. Registration isn't required; however, it allows you to save your favorite activities and customize lessons.

tag(s): critical thinking (168), engineering (136), financial literacy (93), numbers (120), probability (129), problem solving (268), riddles (15), STEM (353)

In the Classroom

Use the activities on this site to introduce problem-solving to students through various topics and problem-solving tools. Begin by narrowing down the content to your chosen grade level to find appropriate activities. Next, consider differentiating activities by student interests and ability levels. Finally, use the option to customize lessons to create questions for different groups of students or add additional questions while still using the original video. Ask older students to use these activities as a model, then create their animated math riddles using Powtoon, reviewed here.

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