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Google Data Studio - Google
Grades
3 to 12tag(s): artificial intelligence (335), charts and graphs (182), data (206), spreadsheets (22)
In the Classroom
Create collaborative social studies or science inquiry projects in which groups gather research data and design dashboards to explain topics such as weather patterns, population growth, or environmental changes. Teachers can build classroom management or assessment dashboards that display formative assessment trends, attendance, participation, or benchmark growth to guide small-group instruction and enrichment activities. Use Google Data Studio during math lessons to help students interpret real-world data. Students can compare statistics, analyze class averages, or track progress on fluency and goal-setting activities through visual reports.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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Alayna AI - Alayna
Grades
K to 12tag(s): artificial intelligence (335), differentiation (102), feedback (16), Teacher Utilities (222)
In the Classroom
Create multiple versions of a passage or assignment at different reading levels. Assign to small groups, then bring students together to compare understanding and discuss how the content changes across levels. Input a sample student paragraph and generate feedback. As a class, analyze the suggestions and revise the writing together. Then have students apply the same process to their own work. Quickly generate exit tickets or short quizzes aligned to the day's objective. Use them for formative assessment or turn them into a quick team-based review game to reinforce learning.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
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Flip Education - Flip Education
Grades
K to 12tag(s): artificial intelligence (335), commoncore (62), Teacher Utilities (222)
In the Classroom
Use the free features available from Flip Education to supplement your current planning resources and provide fresh ideas for classroom instruction, or as a resource when planning for a substitute. Extend the learning activities available by using an AI tool such as Magic School, reviewed here, to differentiate instruction, create rubrics for assessing student projects, or generate original texts to accompany the materials.Add your comments below (available only to members) | Become a Member
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MeiGen - MeiGen
Grades
6 to 12tag(s): artificial intelligence (335), creativity (89), graphic design (51), images (271)
In the Classroom
Use MeiGen in your lessons on creating AI images effectively, and include images in presentations and reports. For example, find and save images of passports with built-in 3D dioramas, and share the prompts with students to use when creating images for reports on countries, or select images with four frames with different poses for students to use as a back-to-school activity to share their interests when getting to know new classmates. Have students create multimedia presentations that include images using Canva for Education.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Premium version (not free) includes additional features or storage
Products can be shared by URL
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Overleaf - Overleaf
Grades
K to 12tag(s): collaboration (131), editing (95), presentations (41)
In the Classroom
Use Overleaf to support a range of K-12 classroom tasks where clear formatting, structure, and collaboration matter. Create and share assignment or note templates that students can open and edit as their own copies, helping standardize formatting and save setup time. Students can work individually or with one partner to draft reports, lab write-ups, or math-heavy documents, using the live preview to check their work as they go. Because everything runs in a browser, it works well alongside tools like Google Docs for drafting ideas first, then moving polished content into Overleaf for final formatting, or Google Sheets to track project links and submissions for simple organization.Edge Features:
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Multiple users can collaborate on the same project
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VEED - VEED
Grades
4 to 12tag(s): artificial intelligence (335), digital storytelling (171), editing (95)
In the Classroom
Students can create short video summaries of a story or informational text, adding captions and visuals to highlight key ideas and practice summarizing skills. Students can design a digital storytelling project where they narrate an original story or personal narrative, using video clips, images, and voiceovers to bring their writing to life. Students can record and reflect on their learning by creating video journals that explain what they learned, the challenges they faced, and their goals for improvement.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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Tinkering Projects - Exploratorium
Grades
3 to 12tag(s): animation (66), creativity (89), images (271), inquiry (38), makerspace (41), STEM (374)
In the Classroom
When participating in the Bring a Book to Life lesson, students can use Scratch, reviewed here to code their animations. Students can use Stop Motion with Google Slides, reviewed here during the Making Faces lesson. Students can post their pictures from the Light Painting lesson on a virtual bulletin board such as Lino, reviewed here.Add your comments below (available only to members) | Become a Member
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descript - Descript
Grades
6 to 12tag(s): artificial intelligence (335), digital storytelling (171), presentations (41)
In the Classroom
In small groups, students can produce a news-style video report on a social studies or science topic, using collaboration features to assign roles such as writer, speaker, and editor. Ask students to revise their writing by recording themselves reading it aloud, then using the transcript feature to identify errors, improve sentence fluency, and strengthen word choice. Descript is a useful tool for creating instructional or how-to videos that explain concepts students have learned, such as grammar skills or reading strategies, helping reinforce understanding while teaching others.Add your comments below (available only to members) | Become a Member
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Free Explainer Video Maker - Canva
Grades
K to 12tag(s): animation (66), collaboration (131), digital storytelling (171), presentations (41), Project Based Learning (29)
In the Classroom
Have students create short videos explaining a concept they've learned (such as a math strategy, a scientific process, or a historical event). Ask students to choose a vocabulary word or key concept and create a short animated explanation. Use Canva's Explainer Video Maker to design a short video to raise awareness about a social issue, community topic, or school initiative.Add your comments below (available only to members) | Become a Member
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Mystery Activities for Kids - Twinkl Parents
Grades
K to 6tag(s): critical thinking (187), logic (170), mysteries (28), problem solving (279), puzzles (172), thinking skills (130)
In the Classroom
Create a whodunit scenario where students analyze clues, alibis, and evidence to solve a mystery. Students can work in small teams, record evidence, and present their conclusions using reasoning and supporting details. Have students solve or create their own secret codes and ciphers. Have students write their own short mystery stories or design a mystery game for classmates. They can develop clues, characters, and solutions, reinforcing writing skills, planning, and creative thinking.Add your comments below (available only to members) | Become a Member
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Digital Jigsaw Puzzles - Smithsonian Libraries and Archives
Grades
3 to 12tag(s): artists (102), enrichment (15), puzzles (172)
In the Classroom
After completing a puzzle, students use the See-Think-Wonder strategy to record observations, inferences, and questions about the image, helping build critical thinking and visual literacy skills. Have students analyze the completed puzzle image as a primary source by identifying details, context clues, and possible perspectives. Then have them write a short paragraph explaining what the image reveals about a specific time period or topic. Have students write a narrative, diary entry, or short story inspired by the completed puzzle image.Add your comments below (available only to members) | Become a Member
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STEM Activities for Families - NASA
Grades
K to 9tag(s): makerspace (41), nasa (37), solar system (126), space (250), STEM (374)
In the Classroom
In the Explore Mars with Scratch, students will use Scratch, reviewed here to create a drivable rover. Students can use Seesaw, reviewed here as a journal to take the different phases of the moon in the lesson Look at the Moon! Students can use the Interactive 2 Circle Venn Diagram by ReadWriteThink, reviewed here to compare and contrast precipitation in different areas after completing the lesson Precipitation Towers: Modeling Weather Data.Add your comments below (available only to members) | Become a Member
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EduGems - Eric Curts
Grades
K to 12tag(s): artificial intelligence (335), Teacher Utilities (222)
In the Classroom
Use a Gem to quickly create a fun lesson hook, such as a mystery scenario, creative prompt, or thought-provoking question, to spark student interest at the start of a lesson. Generate differentiated writing prompts for students based on ability levels or interests to help all learners engage with the content. Generate a menu of activity options for a unit and let students choose how they demonstrate their understanding, increasing ownership and engagement. Learn more about how to create and use Gems by viewing the archive of OK2Ask: Google Gems Basics: Personalized, interactive, and safe AI learning experiences, available here.Add your comments below (available only to members) | Become a Member
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STEM (Science Technology Engineering Math) - TeachersFirst
Grades
K to 12tag(s): book lists (163), engineering (141), STEM (374)
In the Classroom
Group students by STEM interest and have each student in the group choose a book to present to the rest of the group. Once they have presented to their group, have them rotate around the room, presenting the book they chose to each group.Add your comments below (available only to members) | Become a Member
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Puzzle Cutter - Figma
Grades
4 to 12tag(s): game based learning (313), presentations (41), puzzles (172)
In the Classroom
Have students create a puzzle based on an important scene or a story summary. Classmates can solve the puzzle, then explain how the image connects to key themes, characters, or events. Have students create an image representing a vocabulary word or concept, then turn it into a puzzle. Peers can solve the puzzle and infer the word's meaning based on visual clues before checking the definition. In small groups, have students each design one section of a larger image (such as a map, diagram, or story sequence). After combining and cutting it into a puzzle, the groups can exchange with another team to solve and interpret the completed work.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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CokoGames - Cokogames Educational Games ONline
Grades
K to 6This site includes advertising.
tag(s): capitals (15), circuits (19), electricity (63), energy (140), enrichment (15), geometric shapes (153), integers (26), logic (170), map skills (67), multiplication (134), numbers (121), spanish (112), tangrams (10), time (95)
In the Classroom
Students can rotate through a skill-station setup, where each station features a different type of game (math, typing, logic), allowing them to practice targeted skills in a fun, game-based format. Students can work in pairs to play a selected game and collaborate by discussing strategies, predicting outcomes, and helping each other solve challenges. Set up a class challenge where students set goals for improvement in a specific skill area (such as typing speed or math accuracy) and celebrate growth rather than just high scores.Add your comments below (available only to members) | Become a Member
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Sesame Street: Janelle Monae - Power of Yet - Sesame Street
Grades
K to 5This site includes advertising.
tag(s): emotions (73), social and emotional learning (202), thinking skills (130)
In the Classroom
Students can design a comic strip with Free Comic Maker by Adobe, reviewed here illustrating a character who overcomes a challenge by using perseverance and the power of yet, connecting to ELA storytelling skills. Students can engage in a goal-setting activity by choosing one academic or personal goal, breaking it into steps, and tracking their progress over time while using yet language to reflect on growth. Students can write a short personal reflection or journal entry describing a time they struggled with something and how they could apply the yet mindset to improve or keep trying.Add your comments below (available only to members) | Become a Member
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Reading Treks: A Long Walk to Water - TeachersFirst
Grades
5 to 8This Reading Trek includes interactive maps-available as both a Google My Maps link and a downloadable Google Earth (KMZ) file- that trace the characters' journeys and key locations from the story. There is also a downloadable teacher guide (PDF) to support classroom instruction and discussion.
tag(s): africa (162), Reading Treks (56), water (105)
In the Classroom
Bring the story to life by having students trace Salva and Nya's journeys using the interactive Google My Maps or Google Earth file to help them visualize the vast distances traveled and Sudan's geography. As they explore each location, students can pause to research the historical and cultural context -- connecting the novel's dual timelines to the actual Sudanese Civil War and ongoing water access issues. The teacher guide's discussion questions and activities pair well with this map exploration, whether used for whole-class discussion, literature circles, or independent research projects on themes of resilience, survival, and access to clean water.Add your comments below (available only to members) | Become a Member
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Canva GIF Maker - Canva
Grades
3 to 12tag(s): animation (66), creativity (89)
In the Classroom
Students can create GIFs regarding historical events and post them to Padlet reviewed here. Have students create a GIF to show a character's emotions. Use GIFs for creative writing projects.Add your comments below (available only to members) | Become a Member
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NotebookLM Prompt Generator - Kee Man
Grades
K to 12tag(s): artificial intelligence (335), infographics (73), presentations (41), slides (38)
In the Classroom
Use this resource to improve the materials you create with NotebookLM. For student use, share this generator to help students understand the importance of prompt engineering when using AI tools to generate content that matches their desired output. Have students take a screenshot of the completed page, then add that image to a document that includes the generated image or slide deck, and analyze the output. Have students compare and contrast their completed images or slide decks to deepen their understanding of how NotebookLM uses prompts to create different appearances in their work. Because each student's prompt choices will differ, the resulting outputs will vary even when starting from the same source material. This comparison highlights how small changes in phrasing, detail, or intent can significantly shape what AI generates, making prompt engineering feel concrete and consequential rather than abstract.Add your comments below (available only to members) | Become a Member
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