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Nolej - Nolej

Grades
2 to 12
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Nolej is an AI-powered instructional design tool that helps teachers quickly turn existing content, such as videos, PDFs, text, or web links, into interactive learning experiences....more
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Nolej is an AI-powered instructional design tool that helps teachers quickly turn existing content, such as videos, PDFs, text, or web links, into interactive learning experiences. Using automation, the platform generates quizzes, flashcards, games, interactive videos, and even chatbots, allowing educators to create complete lesson modules in minutes instead of hours. Teachers can customize difficulty levels and learning goals, then export activities to LMS platforms or share them in multiple formats.

tag(s): artificial intelligence (316), differentiation (99), flash cards (46), quizzes (89), Teacher Utilities (218)

In the Classroom

Upload a short video (such as a science or social studies clip) into Nolej and let it generate embedded questions. Have students watch and respond in real time, keeping them actively involved instead of passively viewing. Generate multiple versions of activities at different difficulty levels. Assign the tasks based on student readiness so all learners can access the content while being appropriately challenged. Turn Nolej-generated quizzes into a class competition or team challenge. Students can replay activities, track progress, and reinforce key concepts before an assessment in a fun, low-prep way.

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Monsha AI - Monsha, Inc.

Grades
K to 12
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Monsha is an AI-powered teaching assistant designed to help educators streamline lesson planning, curriculum design, and classroom resource creation. The platform allows teachers to...more
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Monsha is an AI-powered teaching assistant designed to help educators streamline lesson planning, curriculum design, and classroom resource creation. The platform allows teachers to generate standards-aligned lesson plans, worksheets, assessments, presentations, and differentiated materials in minutes, all of which are customizable by grade level, subject, and student needs. Built with privacy protections and alignment to major educational standards, Monsha supports teachers in reducing prep time while improving instructional quality, making it a practical tool for K-12 and higher education classrooms looking to integrate AI into everyday planning and instruction.

tag(s): artificial intelligence (316), differentiation (99), presentations (33), Teacher Utilities (218)

In the Classroom

Use Monsha to quickly create a high-interest lesson hook, such as a scenario, short story, or essential question, tied to your current reading unit. Have students respond with a quick write or turn-and-talk to activate prior knowledge and spark curiosity. After using Monsha to model strong comprehension or test-style questions, have students create their own questions on paper using the same format. Generate exit tickets or short review questions aligned to the day's objective. Use them for quick formative assessment, or turn them into a team-based review game to reinforce key skills in a fun, low-prep way.

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Teachmate - Teachmate

Grades
K to 12
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Teachmate is an AI-powered platform for teachers that helps them save time by generating lesson plans, creating presentations, worksheets, and reports. Additionally, Teachmate can create...more
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Teachmate is an AI-powered platform for teachers that helps them save time by generating lesson plans, creating presentations, worksheets, and reports. Additionally, Teachmate can create quizzes and assessment materials, generate student reports, and provide feedback. A free account must be created to access Teachmate's features. Included in the free version are access to select tools, chat, a slideshow generator, and free CPD support.
This site includes advertising.

tag(s): artificial intelligence (316), assessment (143)

In the Classroom

In the classroom, students can complete assessments that have been made through Teachmate using Google Forms, reviewed here or Gimkit, reviewed here. Students can use the information that is shared to create presentations using Google Slides, reviewed here.

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What If History - Anshumaan Vishnu

Grades
6 to 12
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What If History uses AI to develop timelines to explore alternatives to historical events, technology innovations, or future scenarios? View example scenarios, such as "What if 9/11...more
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What If History uses AI to develop timelines to explore alternatives to historical events, technology innovations, or future scenarios? View example scenarios, such as "What if 9/11 never happened" or "What if smartphones existed in the 1980s," to learn about the site's features. Each generation includes a timeline with distinctive headings such as immediate impact, 10 years later, and global impacts. Generate any scenario by entering a question in the message box and selecting from three output choices - serious, funny, or mixed. Along with a timeline, what if History included the option to generate a scene script that offers a quick look at what this event looks like from different perspectives? Users can share timelines by copying the text or using links to social media platforms.

tag(s): artificial intelligence (316), timelines (60)

In the Classroom

What if History is an excellent resource to promote critical thinking about the consequences of events, either in the past or in the future. Encourage students to think about what life would be like if the sun disappeared or if Edison hadn't invented the lightbulb. Ask students to use comic creation tools like Free Comic Maker by Adobe, reviewed here to create a visual representation of their look at alternatives to history. Use a discussion tool such as Kialo Edu, reviewed here to promote conversations about the pros and cons of the impact of historical events or technology and how life might be different if those events hadn't occurred.

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Pause, Plan, Proceed - Solution Design Group

Grades
K to 12
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"Pause, Plan, Proceed" is a blog post that explains how to pause, plan, and proceed. Each of the three elements is explained in greater detail. When "pausing", we can have ...more
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"Pause, Plan, Proceed" is a blog post that explains how to pause, plan, and proceed. Each of the three elements is explained in greater detail. When "pausing", we can have time to process our emotions, internalize what is said, and produce a more thoughtful response. "Planning" entails Know Your Wake, Now or Later, Embrace Empathy, Be Consistent, Ask for Input, and Be Ready to Share. "Proceed" allows you to execute your plan with focus and mindfulness.

tag(s): classroom management (136), emotions (71), social and emotional learning (197)

In the Classroom

Teachers can begin to explore how to pause, plan, and proceed in the classroom. They can create a reflective journal. They can also use Google Keep, reviewed here to help with planning.

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Self Control's Stop-Think-Act Workbook - Psychological Mobile

Grades
3 to 8
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Self Control's Stop-Think-Act Workbook is a PDF containing scenarios for students. Scenarios include Cooperating with Others, Ignoring Rules, Following Rules, Daydreaming, Not Fidgeting,...more
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Self Control's Stop-Think-Act Workbook is a PDF containing scenarios for students. Scenarios include Cooperating with Others, Ignoring Rules, Following Rules, Daydreaming, Not Fidgeting, Calming Down, and many more. Each scenario consists of: Instructing Yourself, Crediting Yourself, Complimenting Yourself, and Applications. There is also a pre- and post-test in the PDF workbook.

tag(s): classroom management (136), emotions (71), social and emotional learning (197)

In the Classroom

Students can use Kami reviewed here to annotate directly on the workbook. Students can create resources of their own scenarios in Book Creator, reviewed here. Students can create a digital escape room using Online Escape Room Templates, reviewed here to teach/reinforce self control.
 This resource requires PDF reader software like Adobe Acrobat.

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Wikidot - Wikidot Inc.

Grades
K to 12
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Wikidot is a site for hosting and building wiki-based websites. Free plans include unlimited pages, unlimited revisions, custom CSS themes, backups, and unlimited members for public...more
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Wikidot is a site for hosting and building wiki-based websites. Free plans include unlimited pages, unlimited revisions, custom CSS themes, backups, and unlimited members for public wikis. It supports up to 5 private users and provides 300 MB of storage. The free plan also lets you host up to 5 wikis. Begin by registering for a free account, then click the link to create a new account. In the sidebar, there's typically an "Add a New Page" box, type the name of the page you want, and press the "New Page" button. You'll see a message saying the page doesn't exist yet; click "create page" and the editor will open. Enter your content and press Save. You can also create a new page by typing its name directly into the browser's address bar after your wiki's URL, then pressing Enter. Use the site's built-in themes or choose from additional themes available on Wikidot. Share your wiki using your custom URL.
This site includes advertising.

tag(s): collaboration (116), social networking (56), wikis (15)

In the Classroom

If you have not tried a wiki yet, visit the TeachersFirst Wiki Walk-Through for a detailed, step-by-step explanation and starter help, including dozens of ideas for ways to use a wiki in your classroom. Create wikis for any number of classroom purposes, for example, publish a wiki with study guides that students build together before exams, or to document project-based learning portfolios.

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Miraheze Wiki Hosting - WikiTide Foundation

Grades
K to 12
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Miraheze is an ad-free wiki hosting service that allows users several customization options, including custom domains. Begin by creating an account; users must be thirteen or older....more
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Miraheze is an ad-free wiki hosting service that allows users several customization options, including custom domains. Begin by creating an account; users must be thirteen or older. Before starting a wiki, users must request approval by submitting the desired subdomain, a description of the wiki's purpose and content, and the wiki's language. After approval, create and edit your wiki using the visual editor, which includes options to edit text, add tables, use templates, and customize the wiki's look.

tag(s): collaboration (116), social media (61), wikis (15)

In the Classroom

If you have not tried a wiki yet, visit the TeachersFirst Wiki Walk-Through for a detailed, step-by-step explanation and starter help, including dozens of ideas for ways to use a wiki in your classroom. Before implementing this site in your classroom, take some time to teach students how to edit and add information. Create and use a wiki to collaborate and compile information on any classroom research projects. For example, have your class work together to add resources and web links when researching the causes of the Civil War, plants and animals found in different habitats, or to share math problem-solving ideas and links. Use your wiki for small-group projects and ask students to share a synopsis of group meetings, along with a compilation of websites and videos used in their research.

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Ready-to-Use Classroom Resources - BrainPOP

Grades
K to 8
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The Classroom Resources section on BrainPOP provides a variety of free, ready-to-use printables and classroom tools designed to help teachers save time and support learning. The collection...more
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The Classroom Resources section on BrainPOP provides a variety of free, ready-to-use printables and classroom tools designed to help teachers save time and support learning. The collection includes weekly planners, motivational posters, bulletin board flags, internet research checklists, certificates, bookmarks, and digital citizenship activities that help build routines and engage students.

tag(s): digital citizenship (108), posters (44), Teacher Utilities (218), thinking skills (117)

In the Classroom

Give students BrainPOP bookmarks and have them add new vocabulary words from a lesson or unit. They can draw a symbol, write a definition, use the term in a sentence, and then share it with a partner. Use the printable posters and flags to build a rotating What We Learned This Week board. Students can use the certificates to recognize a classmate for academic or social achievements, such as teamwork, creative thinking, or perseverance.

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Knowt - Knowt

Grades
5 to 12
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Knowt is a free study and learning platform that helps students and teachers create, organize, and review learning materials. Users can create unlimited flashcards, notes, study guides,...more
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Knowt is a free study and learning platform that helps students and teachers create, organize, and review learning materials. Users can create unlimited flashcards, notes, study guides, and practice assessments, or choose from millions of shared resources created by other users. Knowt offers multiple study modes, including flashcards, learn mode, matching games, practice tests, spaced repetition, and interactive review activities designed to improve retention and understanding. The platform also includes AI-powered tools that can generate flashcards, summaries, notes, quizzes, and study guides from text, PDFs, presentations, videos, and other learning materials. Teachers can use Knowt to create classroom review activities, formative assessments, and differentiated study resources while tracking student participation and progress. Resources can be shared through links or assigned to students for independent practice. A robust free plan is available and includes access to core study tools, unlimited flashcards and notes, and many AI-powered learning features, while premium plans offer expanded AI capabilities, additional study options, and enhanced learning tools.

tag(s): artificial intelligence (316), assessment (143), DAT device agnostic tool (129), quizzes (89)

In the Classroom

Share Knowt with students as a resource for practicing for upcoming quizzes and tests. Consider this option as an alternative to flashcards or other review methods. As students become familiar with Knowt, use this tool as a starting point on lessons sharing how to find and understand important information within any piece of writing. Create a quiz together and share it on your interactive whiteboard. Ask students to analyze the questions that Knowt creates and discuss why they are included in the quiz. Once students understand how to create an effective quiz, ask them to create their own quizzes for personal study or to share with peers. Gimkit, reviewed here, offers a free quiz-creation tool for use in a variety of educational settings.

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Games and Challenges - Genially

Grades
3 to 12
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Genially's escape room templates are designed to be adaptable for a wide range of grade levels. The platform offers a variety of themes and levels of complexity, allowing educators...more
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Genially's escape room templates are designed to be adaptable for a wide range of grade levels. The platform offers a variety of themes and levels of complexity, allowing educators to tailor the content to their students' ages and learning objectives. For example, simpler games like Candyland or Children's Game templates are well-suited for younger students, while more intricate scenarios, such as the Artificial Intelligence Escape Room or Time Machine Escape, are ideal for older students seeking a challenge. Educators can customize these templates to align with their curriculum, making them versatile tools for engaging students across different educational stages.

tag(s): collaboration (116), digital escapes (30), game based learning (308), Teacher Utilities (218)

In the Classroom

Customize a Genially escape room (like Education Escape Room or Mystery Breakout) with questions and puzzles that review key concepts from your current unit--perfect as a fun pre-test or review session. Divide students into small groups and assign each group a different puzzle or task within the escape game. This activity encourages teamwork, communication, and shared problem-solving as they work toward a common goal. Challenge students to create their digital escape rooms using Genially's templates. They must design puzzles, write clues, and embed subject content, transforming them from game players into game designers. Use a breakout template to reinforce vocabulary. Each "lock" can be opened only by correctly defining or using academic terms in context, making it ideal for ELA, science, or history.

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StoryJumper - Peter Weck and John Yen

Grades
K to 8
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Students can create, illustrate, narrate, and publish their own storybooks, making this an excellent resource for supporting writing and creativity in the classroom. Students can design...more
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Students can create, illustrate, narrate, and publish their own storybooks, making this an excellent resource for supporting writing and creativity in the classroom. Students can design books using templates or from scratch, add images and characters, and even collaborate with others or share their work with a wider audience. A major benefit for teachers is that the platform is free to use online, allowing students to create and share digital books and read stories from a global library at no cost. While optional paid features include printing hardcover or paperback books or downloading digital versions, the core storytelling and publishing tools remain completely free, making it a valuable resource for integrating writing, technology, and creativity into classroom instruction.
This site includes advertising.

tag(s): digital storytelling (166), stories and storytelling (76)

In the Classroom

Have students write and publish a personal narrative or memoir, adding illustrations and narration. Have students create informational books in science or social studies (for example, life cycles, ecosystems, or historical events). Work together to create a class book where each student contributes one page or chapter.

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Discover Summer - National Summer Learning Academy

Grades
K to 12
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The National Summer Learning Association's Discover Summer website is a helpful hub connecting families and educators to summer learning opportunities and resources. It allows you to...more
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The National Summer Learning Association's Discover Summer website is a helpful hub connecting families and educators to summer learning opportunities and resources. It allows you to search a large database of local and virtual programs by age, interest, and location, making it easy to find camps, enrichment activities, and academic experiences for students. In addition to the program directory, the site offers free resources, including activity ideas, planning guides, and access to select online learning platforms that support reading, STEM, and creative exploration. While many of the listed summer programs vary in cost, the site itself and its curated digital resources provide valuable no-cost tools teachers can share with families to help prevent summer learning loss.

tag(s): coding (109), STEM (369), summer (50)

In the Classroom

Have students explore the website to find a summer program that interests them. Have students design their own "dream" summer camp based on ideas from the site. They can include a schedule, activities, and subjects covered, integrating writing, creativity, and planning skills. Students can choose two programs from the site and compare them using a graphic organizer using the 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here. They can analyze cost, subjects, activities, and target age groups, building critical thinking skills.

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Brain Raider Notebooks - Brain Raider, LLC

Grades
6 to 12
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Brain Raider is a digital notebook designed to create and share interactive student activities. With Brain Raider, you can easily create (and grade) text entry, multiple choice, drag...more
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Brain Raider is a digital notebook designed to create and share interactive student activities. With Brain Raider, you can easily create (and grade) text entry, multiple choice, drag and drop, and drawing inputs. Teachers can monitor student work in real time to track progress and intervene as needed. Add other teachers as editors or viewers to work on the same shared notebook. After creating an account, follow the steps to create a notebook by entering a name, then add sections and a new page. Drag the header onto your new page and double-click to access elements from the menu bar, such as text, drawing, drag and drop, and more. Share completed notebooks from the settings and sharing tab, and click the small icon on the right side of the name of your notebook. Students can access a notebook via the QR code or URL. Free accounts include unlimited notebooks, students, and sections, as well as full grade-book access and the quick grading tool. Other free features offer limited image generation and the ability to input all content types supported by Brain Raider.

tag(s): blended learning (28), flipped learning (9), note taking (35), personalized learning (12), Teacher Utilities (218)

In the Classroom

Visit the Brain Raiders YouTube channel to find helpful videos that explain how to get started with notebooks and tutorials for the different features, including creating drag-and-drop activities. Create and share notebooks that include materials for any teaching unit, to be used as a practice tool and a study guide upon completion of the unit. This resource can also be a helpful tool to supplement classroom learning for multiple language learners or students with IEPs. Consider sharing this tool with parents or older students to use as an at-home support to classroom instruction.

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Free Digital Choice Board Maker - Genially

Grades
K to 12
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Organizing and sharing choice boards can be time-consuming. These templates from Genially are real time-savers! To copy any of the templates, scroll through the page to learn about...more
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Organizing and sharing choice boards can be time-consuming. These templates from Genially are real time-savers! To copy any of the templates, scroll through the page to learn about using Genially to create interactive choice boards until you reach the section called editable choice board templates. Select one of the offered templates, then choose the option to use the template. Some templates are only available for premium accounts; however, once you are in your Genially workspace, you can choose the templates link and search for choice boards to find many available options. After selecting an option, personalize the choice board by changing images, adding links, and making any necessary edits before publishing and sharing with students.

tag(s): differentiation (99), multimedia (63), presentations (33), student-centered (9)

In the Classroom

Genially, reviewed here offers many other templates for creating playlists and interactive activities to differentiate instruction and offer student choice in learning. Learn more about creating and using choice boards and other tools to tailor instruction by completing the TeachersFirst: Differentiated Instruction Learning Module, reviewed here. This on-demand archive of OK2Ask: Teach Made EZ with Genially, reviewed here provides tips on getting started using Genially to gamify lessons and create engaging interactive content.

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Family Fun with Arts & Culture - Google Arts & Culture

Grades
K to 12
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Google Arts & Culture features Family Fun with Arts & Culture, where families can explore art, science, history, and pop culture through interactive games and virtual experiences. In...more
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Google Arts & Culture features Family Fun with Arts & Culture, where families can explore art, science, history, and pop culture through interactive games and virtual experiences. In the Choose Your Adventure, families can explore Books and Movies, Music and Dance, History, Art, Animals, Science and Space, and more. Inside each adventure, there are 360-degree tours, videos, and interactive articles. At the bottom of the site, download the free activity book, which contains coloring pages, mazes, and connect-the-dots.

tag(s): animals (276), artists (100), authors (114), dance (42), experiments (66), famous people (40), novels (34), presidents (151), space (248), summer (50)

In the Classroom

Students can explore Google Arts & Culture and post their favorite activity on Padlet, reviewed here. Students can use Kiddle, reviewed here to deepen their understanding and knowledge of the information that they learn in an activity or tour from Google Arts & Culture. Students can share their learning through a comic using Witty Comics, reviewed here.

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Teaching How-to: Chapter 4.1: Metacognition - Poorvu Center for Teaching and Learning

Grades
K to 12
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The Teaching How-To: Chapter 4.1 -Metacognition resource from Yale's Poorvu Center for Teaching and Learning offers practical guidance on engaging students deeply in the learning...more
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The Teaching How-To: Chapter 4.1 -Metacognition resource from Yale's Poorvu Center for Teaching and Learning offers practical guidance on engaging students deeply in the learning process. It highlights research-informed strategies such as encouraging metacognition, incorporating a variety of active learning activities, structuring effective peer-to-peer collaboration, and using experiential learning opportunities to connect course content with real-world contexts. The chapter emphasizes methods that promote critical thinking, motivation, and meaningful participation, helping teachers move beyond traditional lecture formats to create dynamic and student-centered learning environments.

tag(s): collaboration (116), critical thinking (180), thinking skills (117)

In the Classroom

Students can use Seesaw, reviewed here for weekly journal entries. Students can use Google Forms, reviewed here for Mid-Semester Check-Ins. Students can use Lino, reviewed here to share challenges faced during an assignment.

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Metacognition - The Harriet W. Sheridan Center for Teaching and Learning

Grades
K to 12
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Brown University's Metacognition resource from the Harriet W. Sheridan Center for Teaching and Learning explains how educators can help students become more metacognitive by actively...more
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Brown University's Metacognition resource from the Harriet W. Sheridan Center for Teaching and Learning explains how educators can help students become more metacognitive by actively thinking about and regulating their own learning processes. The article defines metacognition as a reflective skill essential for creativity, critical thinking, and deeper understanding, and it provides a variety of practical classroom strategies to support this work.

tag(s): thinking skills (117)

In the Classroom

Students can use Stormboard, reviewed here when completing the Minute Reflections or Question of the Day Exercise. Students can use Google Sheets as a template for their Learning or Reading Log. Finally, students can use Plickers, reviewed here while conducting a Visible Classroom Opinion Poll.

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FieldScope - BSCS Science Learning

Grades
4 to 12
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FieldScope is a free, interactive, map-based platform that allows students and teachers to participate in real-world citizen science projects by collecting, visualizing, and analyzing...more
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FieldScope is a free, interactive, map-based platform that allows students and teachers to participate in real-world citizen science projects by collecting, visualizing, and analyzing data. Developed by BSCS Science Learning, the site enables you to upload observations from different locations and explore patterns over time using maps, graphs, and other data tools. Students can investigate environmental and community issues, such as water quality, biodiversity, and climate impacts, while learning to interpret data and communicate findings. With built-in projects and classroom lesson resources, FieldScope supports inquiry-based learning and helps students see how data can be used to understand and address real-world challenges.

tag(s): biodiversity (39), charts and graphs (180), citizen science (41), climate (95), data (204), habitats (103), map skills (68), water (105), weather (175)

In the Classroom

Take students outside to collect real-world data such as weather conditions, plant types, or signs of pollution. Students can upload their observations into FieldScope and see their data appear on a shared map. Have students choose a topic such as water quality, biodiversity, or local habitats and use FieldScope to collect and analyze data. Students can use the platform's tools to create graphs or charts from collected data. They can interpret the data and explain what it shows, integrating math and science skills.

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Introducing Citizen Science Podcast - Una Eurpoa

Grades
6 to 12
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The Una Europa "Introducing Citizen Science" podcast page features an episode from a university-led podcast series exploring how citizen science functions as both a research method...more
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The Una Europa "Introducing Citizen Science" podcast page features an episode from a university-led podcast series exploring how citizen science functions as both a research method and a collaborative practice. The episode introduces key concepts, including how scientists and everyday citizens collaborate to design studies, collect and analyze data, and address real-world issues. It also highlights the history of citizen science, including long-standing practices such as bird tracking, and shares insights from researchers at European universities on the impact of public participation in science. Overall, the resource provides a clear, real-world perspective on how collaborative research can benefit both science and communities.

tag(s): birds (47), citizen science (41), data (204), podcasts (166)

In the Classroom

Play a short segment of the podcast and provide students with guiding questions. Students can identify the main idea, key vocabulary, and examples of citizen science mentioned in the episode. After listening, have students create a concept map using Mind Map Generator, reviewed here showing how citizen science works (scientists, citizens, data collection, real-world impact). Have students participate in a class debate or discussion about the benefits and challenges of citizen science.

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