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AI Fluency: Framework and Foundations - Anthropic
Grades
K to 12tag(s): artificial intelligence (255), professional development (295), STEM (342)
In the Classroom
Take advantage of this free course to become familiar with AI and how to use it effectively. In addition to providing a background understanding of AI, this course includes information on effective prompting techniques, a crucial skill for anyone who is using AI tools and resources. For additional prompt suggestions for educational use, visit the GenAI Chatbot Prompt Library for Educators, reviewed here to find specific prompt suggestions for many classroom needs, including lesson planning, communication, and assessments. If you work with older students, choose videos from the course to share with students as needed to help them understand how to use AI effectively and safely.You must be registered and logged in to add items to your favorites.
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Byte - Code Breaker
Grades
K to 12tag(s): artificial intelligence (255), digital citizenship (103), digital literacy (29)
In the Classroom
Have students experiment with writing different prompts to see how Byte responds. Challenge them to refine their prompts to get clearer or more detailed answers, helping them practice precision in communication. Have students co-write a short story with Byte. They type the first few lines of a story and ask Byte to continue. Then have them edit and revise Byte's continuation to learn about structure, dialogue, and editing. Lead a class discussion on the role of AI in education and society. Have students ask Byte questions about fairness, privacy, or how AI is trained, then use those answers as a springboard for debate or written reflection.Add your comments below (available only to members) | Become a Member
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Manitoba- Framework for Learning - Manitoba Education and Early Childhood Learning
Grades
K to 12tag(s): collaboration (105), critical thinking (166), french (69)
In the Classroom
Have students work in small groups to solve a local or global issue (e.g., food waste, community wellness) using Manitoba's six Global Competencies (Critical Thinking, Creativity, Citizenship, etc.). They can present solutions through videos made with Powtoon, reviewed here. Inspired by the "Stories of Practice" section, have students document and reflect on their own learning journey over several weeks using photos, writing, or voice recordings in Book Creator, reviewed here. Have students create bilingual comics using Make an Animation, reviewed here in both English and French.Add your comments below (available only to members) | Become a Member
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MindMap - 3axislabs
Grades
4 to 12This site includes advertising.
tag(s): artificial intelligence (255), charts and graphs (193), graphic organizers (55), mind map (31), organizational skills (84)
In the Classroom
Students can use the tool to break down research topics into subtopics, helping them plan their inquiry process and visualize connections between ideas. Use mind maps to brainstorm characters, settings, plot points, and themes before writing narratives or stories.Add your comments below (available only to members) | Become a Member
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Storyboard Templates - Canva
Grades
3 to 12tag(s): collaboration (105), digital storytelling (158), reading comprehension (144), writing (306)
In the Classroom
After reading a short story or chapter, have students use a storyboard template to illustrate key events in sequence, helping them understand the story and identify plot elements. Have students choose a character and use a storyboard to demonstrate how they change over time, including their thoughts, emotions, decisions, and turning points, with visuals and brief captions. Have students storyboard a science process (like the water cycle or photosynthesis) to visually break down complex steps using icons, labels, and text boxes.Add your comments below (available only to members) | Become a Member
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Mystery Breakout - Genially
Grades
4 to 10tag(s): collaboration (105), critical thinking (166), digital escapes (29), game based learning (286), gamification (95), problem solving (263), puzzles (158), Teacher Utilities (199)
In the Classroom
Plan a whole class period where students rotate through different breakout challenges related to various subjects--math, ELA, science, and social studies--solving clues to "escape" each topic station. After the breakout, facilitate a class discussion or journal prompt in which students reflect on the strategies they used, the challenges they faced, and how they worked as a team. Have students design their own breakout rooms using Genially, incorporating subject content, puzzles, and story elements.Add your comments below (available only to members) | Become a Member
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Hey Siri...what is AI? Introducing Students to Artificial Intelligence - TeachersFirst
Grades
K to 12tag(s): artificial intelligence (255), professional development (295), STEM (342)
In the Classroom
Take advantage of the many ideas presented in this helpful article to learn how to utilize AI to enhance productivity, discover engaging ways to integrate real-world examples and technology into lessons, and incorporate AI into lessons on digital citizenship. Organize the ideas and examples found in this article using Milanote, reviewed here to save and share ideas for incorporating AI into everyday activities.Add your comments below (available only to members) | Become a Member
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Branching Scenario 3 - Genially
Grades
6 to 12tag(s): critical thinking (166), game based learning (286), gamification (95), problem solving (263)
In the Classroom
Begin a unit by presenting a branching scenario that introduces a real-world dilemma related to your subject (e.g., a historical decision, scientific ethical issue, or peer conflict). Let students vote on choices and discuss outcomes as a class. In small groups, have students map out possible decision paths and consequences before playing a branching scenario, predicting outcomes, and practicing critical thinking. Assign students to design their own branching scenarios using Genially, applying their knowledge to simulate historical events, scientific experiments, or literature-based moral choices.Add your comments below (available only to members) | Become a Member
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Escape from Pixel Castle - Genially
Grades
4 to 8tag(s): collaboration (105), critical thinking (166), digital escapes (29), game based learning (286), puzzles (158)
In the Classroom
Customize the escape room puzzles to review key concepts (e.g., fractions, grammar, ecosystems), then let students work in small groups to foster collaboration and critical thinking. Before starting the full escape room, give students mini "quests" (short riddles, vocabulary clues, or number puzzles) to build excitement and prep background knowledge. Have students create their own escape room using Genially or another tool, tied to a unit they just studied (e.g., Ancient Egypt, figurative language).Add your comments below (available only to members) | Become a Member
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Branching Scenario - Genially
Grades
4 to 12tag(s): digital storytelling (158), graphic organizers (55), Teacher Utilities (199)
In the Classroom
Let students explore key character choices from a novel or short story. Each decision in the branching scenario leads to different consequences, helping students analyze character motivation and plot development. Develop a branching timeline and assign students to explore alternate historical outcomes (e.g., "What if the colonies didn't declare independence?"). For SEL or health education, create branching stories about peer interactions, bullying, or decision-making under peer pressure. Students can see the impact of different choices in a safe, guided format.Add your comments below (available only to members) | Become a Member
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OK2Ask: Tech Tool Smackdown: Digital Storytelling Edition - TeachersFirst
Grades
2 to 12Get ready for a fast-paced exploration of powerful digital storytelling tools! This smackdown-style session will introduce you to a diverse collection of platforms for video creation, podcast production, comic strip design, interactive storytelling, and multimedia narratives. Through rapid-fire demonstrations and guided exploration, you'll discover both beginner-friendly and advanced tools designed to help students share their stories in creative ways. We'll show you how to make the most of TeachersFirst--where you'll find trusted reviews of tech tools and instructional resources, ready-to-use teaching ideas, and more. Leave with a curated toolkit of storytelling platforms, practical strategies for implementation, and the confidence to evaluate new tools as they emerge. As a result of this session, teachers will: 1. Explore and compare digital storytelling platforms. 2. Navigate TeachersFirst resources effectively. 3. Design authentic storytelling experiences. This session is appropriate for teachers at all technology levels.
tag(s): assessment (135), digital storytelling (158), OK2Askarchive (83), professional development (295)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Open Peeps - Pablo Stanley
Grades
4 to 12tag(s): images (262)
In the Classroom
Students can use Figjam, reviewed here to recreate new images. Students can use the images to create comics using Witty Comics, reviewed here. Finally, students can create a story with various images using Imagine Forest, reviewed here.Add your comments below (available only to members) | Become a Member
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Collins Dictionary - HarperCollins
Grades
3 to 12This site includes advertising.
tag(s): dictionaries (49), thesaurus (22)
In the Classroom
Provide students with a list of vocabulary words from a current text and encourage them to look up definitions, audio pronunciation, and example sentences. Have students choose one strong verb or adjective from a piece of writing or a reading selection. Using the thesaurus feature, they find 2-3 synonyms and rewrite one or two sentences to improve clarity or creativity. Have students explore the translation tool by selecting one vocabulary word and learning how it appears in another language they are familiar with or curious about. Students can create a mini word card that includes the English definition, the translated word, the pronunciation, and a drawing that represents the meaning.Add your comments below (available only to members) | Become a Member
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Public Domain Vectors
Grades
5 to 12tag(s): images (262), photography (133)
In the Classroom
Students can use the images from the site to create a comic strip using Comic Strip Templates by Canva, reviewed here. Students can use the images to create digital stories while using Storyboard That, reviewed here. Finally, students can use the images to create presentations while using Aha Slides, reviewed here.Add your comments below (available only to members) | Become a Member
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Free to Use and Reuse - Library of Congress
Grades
5 to 12tag(s): images (262), movies (52), photography (133), presidents (149), seasons (56), womens suffrage (64)
In the Classroom
Students can use the Presidential Portrait images to create a book about each president while using Book Creator, reviewed here. Students can use the images from Women's History to create a timeline of notable accomplishments while using the Timeline Tool by ReadWriteThink, reviewed here. Finally, students can learn about the Statue of Liberty and write a fun fact that they learned on Stormboard, reviewed here.Add your comments below (available only to members) | Become a Member
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Pixnio - Lembink Badae and Mohit Pathak
Grades
1 to 12This site includes advertising.
tag(s): images (262), photography (133)
In the Classroom
Students can use search for images while creating a presentation using Presentations AI, reviewed here. Students can use the images to create a digital story while using Imagine Forest, reviewed here. Finally, students can insert the images into a comic strip while using Witty Comics, reviewed here.Add your comments below (available only to members) | Become a Member
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The Noun Project - Sofya Polyakov, Edward Boatman, and Scott Thomas
Grades
5 to 12This site includes advertising.
tag(s): images (262), photography (133)
In the Classroom
Students can use the Noun Project for searching for images for various projects while using Google Slides, reviewed here. Students can use Canva Docs, reviewed here to create stories while importing images from the Noun Project. Have students use the images to add to the creation of infographics that they are creating while using Infographics Presentation Templates, reviewed here.Add your comments below (available only to members) | Become a Member
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Complete the Sentence - Genially
Grades
2 to 8tag(s): game based learning (286), vocabulary (249)
In the Classroom
Use the template as a fun daily bell-ringer. Present incomplete sentences where students choose the correct word or punctuation to complete each one--great for practicing parts of speech and sentence structure. Customize the game with unit vocabulary words. Have students select the best word to complete each sentence to reinforce meaning and context clues. Integrate cross-curricular content (e.g., science facts, historical events, math concepts). Have students complete sentences like "The water cycle includes ____" or "The American Revolution began because ____," helping reinforce learning across subjects.Add your comments below (available only to members) | Become a Member
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Animal Race - Genially
Grades
5 to 12tag(s): game based learning (286), gamification (95), Teacher Utilities (199)
In the Classroom
In ELA, assign students animals as characters and have them create short stories based on their progress in the game. Each move on the board can introduce a new plot twist, setting, or problem. Mix content from multiple subjects -- math, reading, science, and social studies -- into the game. Integrate science content by creating questions about animal habitats, adaptations, and classifications. As students race, they learn interesting facts about real animals tied to their game characters.Add your comments below (available only to members) | Become a Member
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Branching Diagram - Genially
Grades
5 to 12tag(s): graphic organizers (55), Teacher Utilities (199)
In the Classroom
Have students use the branching diagram to create an interactive narrative in which each decision leads to a different plot path. In science, use the template to explore taxonomy. Students classify animals or plants based on their features, moving through the branches to learn categories such as vertebrate/invertebrate or flowering/non-flowering. Design a math activity where students follow a path based on the choices they make to solve multi-step word problems. Each branch leads to a different solution method or a common mistake to correct.Add your comments below (available only to members) | Become a Member
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