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The Inflation Calculator - Morgan Friedman

Grades
5 to 12
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Compare the adjusted amount of money from its value in any year, from 1800-2022, using The Inflation Calculator. Enter the dollar amount, the initial year, and the final year for ...more
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Compare the adjusted amount of money from its value in any year, from 1800-2022, using The Inflation Calculator. Enter the dollar amount, the initial year, and the final year for comparison to view the adjusted amount. For example, enter $100 in the year 1900 and compare to the 2017 value to find that the same item would cost $2988.86 in 2017!
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tag(s): 1900s (73), 20th century (62), calculators (37), financial literacy (89)

In the Classroom

Although this calculator seems relatively simple, use it for many purposes in your classroom. When reading stories set in different times throughout the 1900's use the calculator to compare costs in the story to 21st-century costs. Use the calculator for student writing projects set in the past to add authenticity to information included. Take student learning a step further and ask them to create an infographic comparing prices, technology, populations, workforce, or other important indicators of two different eras. Canva Infographic Maker, reviewed here, will modify student learning and is a very easy to use tool for creating infographics using their many available templates. Challenge math or economics students to enhance learning and create an inflation calculator based on different sets of statistics using Microsoft Excel or Google Forms. Work together with a history teacher to include those statistics on a history timeline with a tool like Time Graphics Timeline Maker, reviewed here.

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Elementari - Nicole Kang and David Li

Grades
3 to 12
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Create interactive digital stories with Elementari. Features include drag-and-drop text, illustrations, shapes, and integrating coding. Start by setting up your classroom to integrate...more
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Create interactive digital stories with Elementari. Features include drag-and-drop text, illustrations, shapes, and integrating coding. Start by setting up your classroom to integrate storytelling with coding. Click Lessons from the top right menu to find interactive literacy lessons that combine coding with your curriculum. On the left is a column for choosing your grade level and topic. Each lesson includes an Introduction, Objectives, Coding Concepts Covered, Student Directions, and a Project Example. There are plenty of lessons to choose from to help your students become familiar with Elementari's features. Once students know how to use Elementari, let them create their own stories. After creating your account, select the option to write your story. Follow the prompts to add Elementari's free images, backgrounds, audio, and more. When finished, preview your story, then publish. After publishing, share using social media links or the provided embed code. You can also create 1 class with 35 students. Students do not need email to use Elementari. Students with existing accounts can also connect to your classroom. Students can choose an avatar from the ones provided and cannot upload any pictures. Teachers must approve stories before they can be published. In the Help Center, be sure to search for Curriculum Guide!

tag(s): coding (90), creative writing (122), digital storytelling (152), writing (323)

In the Classroom

You may want to start by clicking Help on the upper right menu. There you will find directions for Creating and Coding, Interactive Lessons, Classroom Dashboard, and others. Create stories together as a class as you move through a unit or topic. Enhance student learning by adding ideas your students suggest. Use in a flipped or blended classroom to deliver course information. Assign several student groups a different topic and extend their learning by having each group create their own version as they learn more about the topic. Challenge gifted students to modify the "standard" class text with the additional material they discover by going deeper and learning about related topics. In lower grades, create teacher-made digital stories for students to use as a learning tool.

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Santa's Village and Tracker - Google

Grades
K to 6
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Google's annual Santa's Village features a Santa Tracker for Christmas Eve along with an many educational and entertaining games full of surprises. Find featured holiday games and educational...more
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Google's annual Santa's Village features a Santa Tracker for Christmas Eve along with an many educational and entertaining games full of surprises. Find featured holiday games and educational resources like coding games and a visit to the North Pole. Start checking this site on December 1 to find the latest goodies offered!

tag(s): christmas (36), cross cultural understanding (167), cultures (145), holidays (178), maps (207), seasonal (17)

In the Classroom

Share a link to the Santa's Village on your class website and classroom computers. Allow students to explore and try options offered each day. Replace paper and pencil and have students share information from the daily activities on a blog using edublogs, reviewed here. Include images and videos of activities with blog posts. Use the site to introduce a unit on Holidays Around the World and for a final project enhance learning and have students use Google My Maps, reviewed here, to create a virtual field trip around the world featuring some of Santa's stops.

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Twitter Chat: Coding 101 - TeachersFirst

Grades
K to 12
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This archived Twitter chat is from November 2018 and will open in Wakelet. The title of this chat is: Coding 101. Through this chat, participants will: 1. Explore the fundamentals ...more
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This archived Twitter chat is from November 2018 and will open in Wakelet. The title of this chat is: Coding 101. Through this chat, participants will: 1. Explore the fundamentals of coding and creation, 2. Discuss ways to use technology to inspire our students to problem solve and think critically and 3. Share tech tools to help teachers introduce coding. Find great tools and resources to help create lessons that incorporate coding skills.

tag(s): coding (90), computers (109), twitterchatarchive (175)

In the Classroom

Find tools and resources to create lessons that incorporate coding. Share this chat with your colleagues looking for sites and information related to coding. Explore the various tools that are shared.

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Twitter Chat: Personalize That Learning! - TeachersFirst

Grades
K to 12
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This archived Twitter chat is from November 2018 and will open in Wakelet. The title of this chat is: Personalize That Learning! Through this chat, participants will: 1. Define personalized...more
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This archived Twitter chat is from November 2018 and will open in Wakelet. The title of this chat is: Personalize That Learning! Through this chat, participants will: 1. Define personalized learning and its characteristics 2. Share tech tools that aid in creating a personalized learning environment and 3. Share resources to help with lesson planning which incorporates personalized learning. Find great tools and resources to help create lessons that incorporate personalized learning strategies.

tag(s): differentiation (89), twitterchatarchive (175)

In the Classroom

Find tools and resources to create lessons that incorporate personalized learning. Share this chat with your colleagues looking for sites and information related to personalized learning. Explore the various tools that are shared.

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For the Teachers - For the Teachers

Grades
K to 12
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For the Teachers contains an incredible number of lesson ideas, differentiation tips, instructional strategies, and much more for all teachers. Search for specific content using the...more
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For the Teachers contains an incredible number of lesson ideas, differentiation tips, instructional strategies, and much more for all teachers. Search for specific content using the keyword search or scroll down the home page to find some of the site's most popular content. There is a great deal of useful content on the site to explore, of note is the Reading Skills for Big Kids and Differentiation links. The Reading Skills for Big Kids includes skill-based lesson plans for use with the many included leveled articles. The Differentiation portion of the site provides specific ideas and tools to differentiate content, assessment, and lesson activities and materials.
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tag(s): characterization (18), charts and graphs (171), constitution (89), differentiation (89), graphic organizers (50), inferencing (7), mean (19), measurement (124), median (16), mode (13), multiplication (121), patterns (62), place value (34), plot (11), reading comprehension (147), rubrics (35), sequencing (17)

In the Classroom

Be sure to bookmark this site to save as a favorite to find lesson ideas and activities throughout the school year. When planning for a substitute, look through the site to find useful ideas for lessons and planning organizers. There is so much material here to use, consider exploring the site with peers using techniques similar to a book study. Divide the site into sections to discuss at different times of your study. Organize your favorite materials from this site and your other resources using Padlet, reviewed here. Share your Padlet with peers to collaborate and create a useful time for organizing and sharing your favorite teaching materials. Supplement information included on report cards by using a site like Seesaw, reviewed here, to create portfolios for your students to demonstrate progress in reading, math, and other content areas. Include student-created projects based on activities found on For the Teachers.
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ytCropper - 10 Best Design

Grades
K to 12
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Do you want to share just a portion of a YouTube video? ytCropper is your solution, no registration required. Enter the URL of the video and select Crop! to begin. ...more
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Do you want to share just a portion of a YouTube video? ytCropper is your solution, no registration required. Enter the URL of the video and select Crop! to begin. Use the handles on the timeline bar to adjust your video stop and start times then select Crop! again. When finished, ytCropper provides a direct link to your shortened video along with an embed code for use in websites or blogs.

tag(s): conversions (36), movies (53), video (262)

In the Classroom

Use ytCropper to highlight specific information from YouTube videos for student use. After creating a shortened clip, encourage students to predict what comes next or use the segment before showing the entire video. Flip your classroom and ask students to use ytCropper to share important information from videos or highlight portions that need further clarification. Using shorter video segments offers many opportunities to use video clips within other online tools. For example, have students enhance their learning by uploading an image related to their science research and add annotations. Use Google Drawings, reviewed here, to include shortened video clips, images, and text to describe the stages of plant growth, introduce a political figure, or provide background for a novel. Google Drawings allows you to annotate an image with links to videos, text, websites, and more. Not familiar with Google Drawings? Watch an archived OK2Ask session to learn how to use: OK2Ask Google Drawings, here. Google Drawings presents a variety of levels for technology use depending on teacher requirements for the project, or even student ability; it allows for adding narration, videos, text and links to help explain what certain parts of the topic are about. Ask students to include shorter clips within multimedia projects created using a tool like Adobe Creative Cloud Express for Education, reviewed here, to redefine classroom technology use and their learning and understanding.

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STEAM Art Lessons - Tricia Fuglestad

Grades
K to 8
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Do you need inspiration for art and technology-rich STEAM lessons? Take a look at the many ideas on this site created by art teacher Tricia Fuglestad. Lesson topics include ideas ...more
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Do you need inspiration for art and technology-rich STEAM lessons? Take a look at the many ideas on this site created by art teacher Tricia Fuglestad. Lesson topics include ideas based on famous works of art like Edvard Munch's The Scream and Gilbert Stuart's George Washington portrait. Each lesson consists of a link to the blog post describing the lesson; many of these also include a video overview of the activity. Several ideas are also offered for Dr. Seuss's Cat in the Hat. Editor's Note: Some links in the lessons go to a paid site to purchase lesson materials such as PowerPoints. The free lesson ideas and suggestions on this site are sufficient for creating and teaching these ideas without buying anything additional.
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tag(s): black history (130), coding (90), creativity (90), digital storytelling (152), dr seuss (6), drawing (60), environment (246), graphic design (49), great depression (30), literacy (116), nutrition (137), photography (118), poetry (191), problem solving (225), qr codes (16), read across america (3), STEM (279), stories and storytelling (50), symmetry (27)

In the Classroom

If you feel that you are strong in the arts but not technology (or the other way around), find a teaching partner that complements your strength and work together to teach lessons from this site. Use ideas from here in your classroom makerspace. Use Wakelet, reviewed here, to add notes and questions as you prepare to teach lessons from this blog. Wakelet offers the ability to collaborate and share with others through the addition of written and audio notes to any web page. Use lesson activities found on this site as a replacement for traditional research projects, book reports, or written reports. Have students use a blogging tool like edublog, reviewed here, to share images and videos of their work from start to finish and to reflect upon learning. Have older students extend learning through the use of Symbaloo Learning Paths, reviewed here. Ask them to research and find additional information on the topic of your lesson and create a learning path for other students to complete. For younger students, create a Symbaloo Learning Path for students to complete as a center activity to complement your STEAM learning activities.

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The Halloween Collection - PBS Learning Media

Grades
K to 12
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Explore the concept of fear through this Halloween Collection based on PBS T.V. shows. The collection includes videos and lessons for students in PreK through high school. Each item...more
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Explore the concept of fear through this Halloween Collection based on PBS T.V. shows. The collection includes videos and lessons for students in PreK through high school. Each item included on this site provides links to standards, and many include lesson support materials. Use links to share directly to Google Classroom or social media accounts.

tag(s): emotions (48), halloween (32), macbeth (9), preK (263), salem (5), shakespeare (95), sound (73), spiders (10)

In the Classroom

Instead of viewing videos on this site as a class, enhance student understanding by using EdPuzzle, reviewed here, to create a complete lesson within the video. Students could then view videos in class as partners, or at a learning center on their own. In blended learning classes, students could watch the videos on their own at home if you post them on your website. EdPuzzle offers features for inserting questions into videos and provides quick feedback on student understanding. To wrap up your unit, substitue a paper and pen project by having younger students work together to create a class book using WriteReader, reviewed here, to share different types of scary situations and suggestions on how to address them. For older students, have them redefine their learning by using a multimedia tool like Book Creator, reviewed here, to analyze supernatural or historic events like the Salem Witch Trial included in this site.

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Twitter Chat: Engage, Enhance, Extend: Creating Authentic Lessons - TeachersFirst

Grades
K to 12
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This archived Twitter chat is from October 2018 and will open in Wakelet. The title of this chat is - Engage, Enhance, Extend: Creating Authentic Lessons. Through this chat, ...more
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This archived Twitter chat is from October 2018 and will open in Wakelet. The title of this chat is - Engage, Enhance, Extend: Creating Authentic Lessons. Through this chat, participants will: 1. Explore the main components of the Triple E Framework, 2.Discuss ways to integrate technology into lessons successfully, and 3. Share resources to leverage authentic engagement in the classroom. Find great tools and resources to integrate technology into your lessons while keeping the focus on learning goals through the understanding of the Triple E Framework.

tag(s): twitterchatarchive (175)

In the Classroom

Find tools and resources to create authentic lessons that focus on the learning goal and integration of appropriate technology. Share this chat with your colleagues looking for sites and information related to the Triple E Framework and technology integration. Explore the various tools that are shared.

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Ruff Ruffman - Humble Media Genius - PBS Kids

Grades
1 to 6
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Ruff Ruffman is a comical canine who sets out to teach kids (ages 6-11) about being a responsible digital citizen. Short animated video clips answer questions about posting photos,...more
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Ruff Ruffman is a comical canine who sets out to teach kids (ages 6-11) about being a responsible digital citizen. Short animated video clips answer questions about posting photos, texting, and searching, reminding kids to ask an adult for help with the more difficult undertakings like finding a kid-friendly search engine. This program also has discussion questions for parents and teachers and interactive quizzes. Creating an account isn't required to use any material on the site. To create an account, you will need a username and a random password will be assigned, which can you can change later.

tag(s): digital citizenship (89), internet safety (113)

In the Classroom

Introduce Ruff Ruffman with a projector or interactive whiteboard, showing students all of the different questions Ruff will answer. Then either view the video shorts and quizzes as a class, or allow students to view the video shorts and take the interactive quizzes at a computer center. As a substitute for paper and pencil, have students use a video response tool like Flock, reviewed here to reflect on their learning and share tips for their peers. To extend student learning, require students to view their peer's reflections and make thoughtful comments. Share the link to your Flock topic on your class website and newsletter.

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Stay Safe Online - Stay Safe Online - NCSA

Grades
6 to 12
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Stay Safe Online offers resources to help keep yourself, others, and your computer safe online. Visit the Resources page to find short reads and resources for topics such as Online...more
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Stay Safe Online offers resources to help keep yourself, others, and your computer safe online. Visit the Resources page to find short reads and resources for topics such as Online Safety and Privacy Basics, Theft, Fraud and Cybercrime, and Career and Education.Ypu may need to use the search box for the following - The tips and advice include Safety Tips for Mobile Devices (in many languages), doing a Digitial Spring Cleaning (with a checklist), What LGBTQ Communities Should Know About Online Safety, and many other practical tips about taxes, shopping online, Cyber Trip Adviser, etc. Before doing a task online, double check with Stay Safe Online and fight off the dark side of the web by using good cyber habits!

tag(s): digital citizenship (89), internet safety (113)

In the Classroom

Introduce this site or the accompanying pages of Stop.Think.Connect to show students how to navigate the resources. Then, allow pairs or small groups to choose from the tips and advice for further study and exploration. As a substitute for handwritten notes, have students document their learning and understanding by taking notes online with Webnode, reviewed here.. Show your students how to create a multimedia digital story for students' siblings, parents, and peers, by embedding media; this will modify their work into a true digital story. Try using one of these tools (click on the tool name to access the review): PicLits, Adobe Creative Cloud Express for Education, and Clipchamp.

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Twitter Chat: Make That MakerSpace! - TeachersFirst

Grades
K to 12
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This archived Twitter chat is from October 2018 and will open in Wakelet. The title of this chat is - Make That MakerSpace! Through this chat, participants will: 1. Define ...more
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This archived Twitter chat is from October 2018 and will open in Wakelet. The title of this chat is - Make That MakerSpace! Through this chat, participants will: 1. Define and discuss the basic components of a makerspace 2. Discuss technology integration into makerspaces and 3. Explore digital options to use in your makerspace area. Find great tools and resources to create or expand a makerspace in your classroom or school.

tag(s): collaboration (94), makerspace (43), STEM (279), twitterchatarchive (175)

In the Classroom

Find tools and resources to create or expand a makerspace! Share this chat with your colleagues looking for sites and information related to makerspaces. Explore the various tools that are shared.

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Elementary School Cyber Education Initiative (ESCEI) - Air Force Association

Grades
K to 12
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The ESCEI is part of the Air Force Associations CyberPatriot program. On this page find and download a kit with everything you need for teaching your K-6 students about digital ...more
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The ESCEI is part of the Air Force Associations CyberPatriot program. On this page find and download a kit with everything you need for teaching your K-6 students about digital safety! Fill out the registration form and submit. You will quickly receive a link for downloading the kit which needs to be un-zipped and takes about five minutes. You'll find cover letters to parents, guardians, and educators, three interactive learning modules about online safety and cybersecurity principles, slides for classroom instruction, and a complete instructors guide (with descriptions for each module, vocabulary, games to print, and more). Students will learn basic computing skills to how to deal with complex issues like phishing and malware. Be sure to see the supplemental activities and videos. Though the lessons are labeled up to sixth grade, they are adaptable for eighth grade and ninth grade.

From this landing page also find the home page with all the information about CyberPatriot and check out the competitions that are for middle school, high school, and beyond. CyberPatriot brings you these real-world competitions in conjunction with the Cisco Networking Challenge. There is online training for competitors. Videos on this site reside on YouTube. If your district blocks YouTube, the videos may not be viewable.

tag(s): computers (109), cyberbullying (40), digital citizenship (89), internet safety (113), STEM (279)

In the Classroom

Include materials from this site with any lessons or units for on online safety. For basic technology integration have younger students use a video response tool like Gravity, reviewed here to reflect on their learning and share tips for their peers. Older students could use Gravity, too, or to take technology integration to the next level have students take notes about what they are learning about cyber safety using a tool like Notepad, reviewed here. Next, have small groups of students share and compare their notes. Students can then use their notes as a storyboard to organize a presentation for their peers sharing safety tips. With their storyboards students or student groups can create online books sharing cybersafety tips using Book Creator, reviewed here. Book Creator includes tools for making digital books that include images, text, and audio recordings. As a modification to the above, instead of using Book Creator, challenge students to create a multimedia presentation with a tool like Genially, reviewed here, or Powtoon, reviewed here. Include links to learning modules on a bookmarking tool like Symbaloo, reviewed here, on classroom computers for students to easily access materials.

High school students and your tech-savvy middle school students may be interested in the competitions where they will focus on network security. The competition would be very good for the student who thinks they would like a career in IT or computer science.
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Twitter Chat: Tech Tools for Collaboration - TeachersFirst

Grades
K to 12
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This archived Twitter chat is from September 2018 and will open in Wakelet. The title of this chat is - Tech Tools for Collaboration. Through this chat, participants will: 1. ...more
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This archived Twitter chat is from September 2018 and will open in Wakelet. The title of this chat is - Tech Tools for Collaboration. Through this chat, participants will: 1. Discuss the importance of building collaboration skills in the classroom, 2. Discuss ways to integrate tech tools to foster student collaboration, and 3. Share tech tools that engage students in collaborative learning experiences. Find great tools and resources to foster student collaboration using technology.

tag(s): collaboration (94), twitterchatarchive (175)

In the Classroom

Find tech tools to foster student collaboration! Share this chat with your colleagues looking for sites and information related to collaboration. Explore the various tools that are shared.

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Twitter Chat: Tech Tools for Parent Communication - TeachersFirst

Grades
K to 12
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This archived Twitter chat is from September 2018 and will open in Wakelet. The title of this chat is - Tech Tools for Parent Communication. Through this chat participants will: ...more
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This archived Twitter chat is from September 2018 and will open in Wakelet. The title of this chat is - Tech Tools for Parent Communication. Through this chat participants will: 1. Define and explore basic principles of effective communication, 2. Share ways to share classroom experiences with parents, and 3. Share tech tools to facilitate school/home communication. Find great tools and resources to improve parent/teacher communication.

tag(s): communication (138), parents (59), twitterchatarchive (175)

In the Classroom

Improve your parent/teacher communication! Share this chat with your colleagues looking for sites and information related to digital communication with parents. Explore the various tools that are shared.

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oodlu - Wayne Holmes and Douglas Lapsley

Grades
2 to 12
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Create learning games for use on any device using oodlu. Sign up for a free account to begin creating question sets. Take advantage of many different question formats including sequencing,...more
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Create learning games for use on any device using oodlu. Sign up for a free account to begin creating question sets. Take advantage of many different question formats including sequencing, multiple choice, and fill in the blank. Optional features provide the ability to add different forms of feedback to guide students when making incorrect choices. When finished, share the code with students to access the learning games. Students sign in using their username, password, and the code provided. As students complete activities, they earn award badges. Use the teacher dashboard to review and monitor student achievements. Free accounts include an unlimited number of students and questions.

tag(s): DAT device agnostic tool (147), flash cards (42), game based learning (181), gamification (79)

In the Classroom

Use oodlu to differentiate learning in your classroom. Assign questions sets to different groups of learners according to their specific needs. Be sure to show students how to log in and access questions (if your class is remote learning, show students the log in, etc. by using a video conference room such as Zoom, reviewed here, and then include a link to the site on your class webpage for students to play at home. At the end of your unit, enhance learning and augment technology use by asking students to plan a multimedia presentation using a tool like Milanote, reviewed here, where you can turn your notes into a storyboard for this project! Extend learning and modify technology use by having students use the Storyboard to create a multimedia presentation with a tool like Sway, reviewed here, to share their learning. Have students include text, images, videos, and a link to oodlu learning games in the Sway.

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Deck.Toys - Boon Jin Goh

Grades
K to 12
1 Favorites 0  Comments
 
Deck.Toys is an interactive lesson creation site that works with your existing content. Use the site's drag and drop features to build lessons using your PowerPoint and Google Slides....more
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Deck.Toys is an interactive lesson creation site that works with your existing content. Use the site's drag and drop features to build lessons using your PowerPoint and Google Slides. Add differentiation features within self-exploration paths. Other options include teacher-sync, turn this feature on, and all students are synced to your current slide. Deck.Toys also includes student progress reporting in real-time and a comprehensive lesson report. Included with the free option are two classrooms, up to three private decks, unlimited public decks, and the ability to assign up to two classroom decks at a time. Be sure to watch the tutorials and take advantage of the site's FAQ section to get started.

tag(s): assessment (148), bookmarks (47), classroom management (122), Teacher Utilities (159)

In the Classroom

Use Deck.Toys to create gamified learning activities for all students. Deck.Toys is perfect for creating mini-lessons for students to explore during center time or as a flipped classroom activity. Use to remediate and enrich lessons for struggling learners or as an enrichment activity for gifted learners.

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Notejoy - Sachin Rekhi and Ada Chen Rekhi

Grades
K to 12
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Notejoy is a collaborative note-taking and sharing resource for teams. Create a note for a group and receive real-time updates. Features include checklists, upload of images and documents,...more
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Notejoy is a collaborative note-taking and sharing resource for teams. Create a note for a group and receive real-time updates. Features include checklists, upload of images and documents, and discussions. Quickly see who's viewed your notes and use emojis to respond or participate in threaded chats. Notejoy integrates with several major platforms including Google Drive and Microsoft Office. After signing up for Notejoy, follow the prompts to add your team name and emails of team members. Use your dashboard to create, share, and view notes. Free plans offer up to 5 members per library, up to 3 team libraries, and individual uploads up to 10 MB with a total storage of up to 100 MB.

tag(s): collaboration (94), communication (138), note taking (36), organizational skills (89)

In the Classroom

Use Notejoy to work collaboratively with your peers. Share discussions on lesson planning, field trip preparation, and professional development sessions. Take advantage of the checklists to assign and track completion of projects. Extend classroom technology use by sharing Notejoy with older students to use when working on group projects to help plan and complete tasks on time. ENL/ESL and resource teachers can use this with teachers of students who are mainstreamed.

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The Most Dangerous Writing Prompt App - Manuel Ebert

Grades
4 to 12
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Can you type for three minutes without stopping for more than five seconds? How about five minutes or longer - up to an hour? This website tests your writing persistence. ...more
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Can you type for three minutes without stopping for more than five seconds? How about five minutes or longer - up to an hour? This website tests your writing persistence. Choose how long you want to write or how many words then start writing. If you hesitate for five seconds, all of your work disappears. However, if you make it to the set amount of time, you can download what you typed.

tag(s): creative writing (122), journals (16), writing (323)

In the Classroom

The creator of this app states that it "is designed to shut down your inner editor and get you into a state of flow." Share the app with students to use as a non-threatening way to practice putting their thoughts down without worrying about grammar, spelling, or being graded. Use the app as part of brainstorming sessions before beginning writing projects. Instead of using paper and pencil for journal writing, use this site as students become more comfortable with non-stop typing for a set amount of time (or number of words).

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