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Understanding Executive Functioning Skills: Your Students' Brain Command Center - TeachersFirst

Grades
K to 12
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Understanding Executive Functioning Skills: Your Students' Brain Command Center explains how executive functioning affects students' ability to manage learning tasks. The article describes...more
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Understanding Executive Functioning Skills: Your Students' Brain Command Center explains how executive functioning affects students' ability to manage learning tasks. The article describes ten skills, including task initiation, planning, organization, working memory, information processing, self-monitoring, sustained attention, processing speed, impulse control, and cognitive flexibility. A classroom example shows how a seemingly simple digital assignment can require students to use several of these skills at once. It also describes connections between executive functioning and academic achievement, social-emotional learning, and learner agency. Examples throughout help teachers recognize how executive functioning challenges can appear during everyday classroom activities. This article offers a useful introduction for educators who want to understand these skills better and consider how classroom routines and expectations can support students.

tag(s): organizational skills (93), social and emotional learning (235), teaching strategies (94)

In the Classroom

Use ideas from the article to help teachers and students identify the executive functioning skills needed for common classroom tasks. Choose an assignment and have students break it into steps, identify where they might get stuck, and develop a strategy for getting started, staying focused, or checking their work. Share Magic ToDo, reviewed here, to help students break a large assignment or project into smaller steps. Have students use the tool to create a task list, estimate the time needed for each step, and check off completed tasks as they work.

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Using Retrieval Practice to Boost Student Learning - TeachersFirst

Grades
K to 12
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This blog post introduces retrieval practice as a simple strategy to help students recall and retain what they've learned. The article explains the connection between retrieval and...more
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This blog post introduces retrieval practice as a simple strategy to help students recall and retain what they've learned. The article explains the connection between retrieval and long-term learning and offers practical suggestions for using the strategy in daily instruction. Examples include brain dumps, Cops and Robbers, short quizzes, and other activities that ask students to recall information without looking at notes or other resources. The information also emphasizes that retrieval activities should be brief, low-stress, provide feedback, and occur regularly over time. Teachers can easily adapt the examples for different subjects and grade levels.

tag(s): teaching strategies (94), assessment (144)

In the Classroom

Use the ideas in this article to add short retrieval activities to existing lessons. Begin class with a two- or three-minute brain dump about yesterday's learning, or ask students to recall key ideas before introducing a related topic. Use short quizzes or partner activities to revisit learning from earlier in the week. Gemini Notebook (formerly NotebookLM), reviewed here, can create quizzes and flashcards from teacher-provided materials for additional practice. Padlet Arcade, reviewed here, can turn review content into a game that gives students another way to practice recalling information.

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GradeWithAI - GradeWithAI

Grades
K to 12
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Speed up grading while keeping the teacher in control with GradeWithAI, an AI-powered grading and feedback tool designed for educators. Teachers can import assignments from Canvas,...more
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Speed up grading while keeping the teacher in control with GradeWithAI, an AI-powered grading and feedback tool designed for educators. Teachers can import assignments from Canvas, Google Classroom, and Google Forms or upload digital and handwritten student work, including PDFs, Word documents, presentations, and images. Add an existing rubric or have the tool generate an editable rubric from assignment directions, then review the AI-generated scores and personalized feedback before returning results to students. GradeWithAI also includes tools for regrading, exporting results, identifying learning gaps, generating follow-up activities, and analyzing student performance. The free plan is limited to 25 AI requests per month.

tag(s): artificial intelligence (369), Formative Assessment (52), assessment (144), feedback (20), rubrics (40), Teacher Utilities (234)

In the Classroom

Have teachers upload a set of student essays with an existing rubric, then use the generated scores and comments as a first grading pass, carefully reviewing and editing all feedback before returning the work to students. Ask teachers to use Kleo, the built-in AI assistant, to identify common misconceptions after grading an assignment, then use those findings to plan a small-group reteaching activity or next-day warm-up. Have teachers grade a common assessment with GradeWithAI and review results across the class, then compare AI-generated patterns with classroom observations to determine which skills students have mastered and which need more practice.

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Earth Day Lesson Plans for Science, ELA, and Social Studies - Newsela

Grades
K to 12
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Bring Earth Day into science, ELA, and social studies with this collection of ready-to-use lesson ideas and resources for K-12 classrooms. Teachers can explore Earth's systems, environmental...more
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Bring Earth Day into science, ELA, and social studies with this collection of ready-to-use lesson ideas and resources for K-12 classrooms. Teachers can explore Earth's systems, environmental change, conservation, energy choices, recycling, environmental data, and ways students can help the planet. Literacy activities include environmental debates, argumentative writing, advocacy texts, and poetry, while social studies ideas connect environmental issues with civic responsibility and community action. Science resources include articles, infographics, data investigations, hands-on activities such as making seed balls, and videos accompanied by 5E lesson plans, vocabulary, and discussion questions. The page identifies resources for different grade bands, although access to some linked Newsela instructional content may depend on the user's Newsela access.

tag(s): earth day (68), ecosystems (117), sustainability (60), recycling (51), environment (248), conservation (110), pollution (59), poetry (195), climate change (115)

In the Classroom

Have students examine an infographic about Earth's biomes or four spheres, then sketch and label connections among Earth's systems, and then discuss how changes in one system can affect another. Have students examine environmental data about air quality, plastic waste, or energy consumption, identify patterns in the data, and write an evidence-based claim about what the information reveals about Earth's health. Ask students to develop an Earth Day action plan for their home, classroom, or school, then create a persuasive presentation using Adobe Creative Cloud Express, reviewed here, which can be used to create flyers, presentations, social media posts, and more.

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Story Maker 1 - British Council English Learning Kids

Grades
K to 6
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What happens when students get to choose the ingredients of a story and see where their choices lead? Story Maker 1 is a simple interactive activity from British Council LearnEnglish...more
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What happens when students get to choose the ingredients of a story and see where their choices lead? Story Maker 1 is a simple interactive activity from British Council LearnEnglish Kids that guides children through creating a fairy, science fiction, or horror story. Students select options as they move through the activity, then read and print the completed story at the end. The activity provides an approachable way for young English learners to practice reading while exploring story structure, genre, and vocabulary. British Council categorizes Story Maker 1 as Reading, Traditional Stories, and language Levels 1 and 2.

tag(s): digital storytelling (177), creative writing (122), stories and storytelling (82)

In the Classroom

Have students create a story independently, print the finished version, and highlight the characters, setting, problem, important events, and resolution. Students can use the generated story as a starting point for creative writing by changing one major element, such as the setting or a character, and rewriting the story to show how that change affects later events. Have students turn their generated story into an illustrated digital book with Book Creator, reviewed here, adding original illustrations and revising the text with descriptive language and dialogue.
 

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WordyKid - LiLoLi Studio

Grades
K to 8
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Turn the words students already need to learn into short, game-based practice with WordyKid. The site lets users work with spelling lists, homework words, worksheets, reading pages,...more
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Turn the words students already need to learn into short, game-based practice with WordyKid. The site lets users work with spelling lists, homework words, worksheets, reading pages, books, photos, and other text, and then practice vocabulary, reading, spelling, listening, speaking, writing, and translation through a variety of games. Game choices include Memory Match, Listening Bingo, Word Match, Speak the Word, Word Striker, Word Bowling, Word Flight, Magic Dictation, and other activities. The platform supports English, Spanish, Hebrew, Arabic, and Russian and includes level and reading-readiness settings, saved progress, parent statistics, child profiles, friends features, and leaderboards. Free access currently unlocks all games for 10 hours, so teachers should plan around that concrete usage limit.

tag(s): game based learning (294), worksheets (72), vocabulary (260), spelling (96), phonics (57), listening (120), speaking (23)

In the Classroom

Have students enter the week's spelling words, complete several short WordyKid game rounds, then write down the three words they still need to practice and explain which spelling pattern caused the difficulty. Assign students to photograph or upload a teacher-prepared vocabulary sheet and turn the words into practice games, then use the resulting rounds as a station activity before a quiz. WordyKid specifically supports worksheets, photos, reading pages, and word lists as source material. Invite English learners to practice a targeted set of classroom vocabulary in English and another supported language, then create a simple bilingual reference sheet showing the word, translation, and an original sentence.

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Home Baseball Activities for Kids - MLB

Grades
K to 8
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Want fun activities featuring your favorite team? This MLB roundup, originally published in May 2020, offers a wide assortment of kid-friendly, baseball-themed learning and enrichment...more
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Want fun activities featuring your favorite team? This MLB roundup, originally published in May 2020, offers a wide assortment of kid-friendly, baseball-themed learning and enrichment activities. The collection directs families and educators to activities from MLB teams across the league, including coloring and drawing pages, word searches, crosswords, mazes, reading challenges, baseball-themed math problems, crafts, physical activities, puzzles, and educational games. Additional resources introduce baseball history, Jackie Robinson, STEM, fitness, and lessons using baseball cards. Because this page was assembled for at-home learning during the COVID-19 pandemic, some linked activities may have changed or are no longer available, but the roundup still offers teachers ideas and starting points for baseball-themed learning.

tag(s): game based learning (294), puzzles (177), crosswords (25), crafts (109), STEM (387), baseball (36)

In the Classroom

Students can create their own crossword puzzle with a baseball theme using Crossword Labs, reviewed here. Students can use Trading Card Creator reviewed here to create a trading card with their favorite team's current stats. Have students use Suno AI Song Creator reviewed here to create a song about their favorite baseball team.
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Batter Up! 20 Grand Slam Baseball Activities and Crafts for Kids - We Are Teachers

Grades
K to 4
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Batter Up! 20 Grand Slam Baseball Activities and Crafts for Kids features simple math, ELA, and writing activities for your students. Activities include reading and writing about Jackie...more
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Batter Up! 20 Grand Slam Baseball Activities and Crafts for Kids features simple math, ELA, and writing activities for your students. Activities include reading and writing about Jackie Robinson, solving equations on baseballs, practicing math facts with a baseball diamond, and reading a baseball book.

tag(s): printables (36), game based learning (294), crafts (109), civil rights (230), spelling (96), phonics (57), sports (107), baseball (36)

In the Classroom

Create your own baseball escape room using Online Escape Room Templates, reviewed here. Have students create a baseball game with math facts using Gimkit, reviewed here. Students can create a comic using Comic Strip Templates by Canva, reviewed here, sharing fun facts about a famous baseball player.

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eSpark Learning - eSpark

Grades
K to 8
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Looking for differentiated practice that students can complete independently? eSpark Learning provides adaptive math and reading activities that combine direct instruction, videos,...more
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Looking for differentiated practice that students can complete independently? eSpark Learning provides adaptive math and reading activities that combine direct instruction, videos, games, texts, and skill practice. Students follow personalized learning pathways, while teachers can use assignments and progress data to identify standards mastery, growth, and areas that need additional support. The site's searchable activity library lets educators browse resources by subject, grade, activity type, and standards, so individual activities are useful even when a full adaptive pathway isn't needed. eSpark emphasizes explicit instruction and scaffolded practice, with activities designed to adjust to students' skill levels and interests. eSpark Learning

tag(s): game based learning (294), preK (355), differentiation (105)

In the Classroom

Students can complete an eSpark activity independently at a math or reading station, then write or draw one example to show what they learned. Have students work in pairs after completing a reading activity to compare evidence, main ideas, character traits, or other targeted reading skills using the 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here. Have students choose a reading selection and complete a close-reading response on paper that identifies the main idea or theme and cites details supporting their thinking.

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Chalkie - Chalkie AI Ltd

Grades
K to 12
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Chalkie uses AI to generate free teaching resources, including interactive lessons and activities. Start by adding a prompt in the message bar that states the content and type of activity...more
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Chalkie uses AI to generate free teaching resources, including interactive lessons and activities. Start by adding a prompt in the message bar that states the content and type of activity you want to create. Use the prompts to adjust the content to the grade level, reading level, output language, and other options. Additional options include activity types, adding standards and learning objectives, and creating vocabulary lists. The final step before Chalkie generates your activity is to select a theme option, some of which create materials for students who require low stimulation and have ADHD. After Chalkie generates your materials, use the options to edit them as needed. Although registration isn't required to create with Chalkie, a free account lets users share and export materials to Google Slides, PowerPoint, and PDF, and use Teach Mode. Free plans let users create 5 resources weekly, plus up to 10 AI edits each week.

tag(s): Teacher Utilities (234), presentations (51), slides (40), remote learning (33), blended learning (30), assessment (144), artificial intelligence (369)

In the Classroom

Use Chalkie to create new lessons or to update your current lessons. Easily differentiate materials by adjusting the grade and reading levels you generate. Generate bell-ringers, to-dos, exit tickets, and other quick activities to assess student learning. Use Chalkie as a planning partner to generate a first draft, then review, revise, and adapt the content to fit your students and instructional goals.

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GenType - Labs.Google

Grades
3 to 12
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Creators have many font options; however, GenType lets you create a unique alphabet font by simply telling it what you want it to be made of. Start by typing a ...more
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Creators have many font options; however, GenType lets you create a unique alphabet font by simply telling it what you want it to be made of. Start by typing a prompt in the text box; Google suggests prompts with a foreground, background, and style for the best results. After generating your alphabet, type in a phrase to download as a PNG image or scroll down to copy or download individual letters. Visit the FAQ section to learn more about how to use and download GenType.

tag(s): artificial intelligence (369), descriptive writing (40)

In the Classroom

Use GenType to personalize and enhance multimedia projects, newsletters, or written documents. Share it with students to make book reports and research projects more engaging. Generating an alphabet with a prompt requires strong descriptive language; use this feature to give students practice writing descriptive terms. After students create an alphabet, have them share it with a friend and see if they can recreate a similar alphabet without the original prompt. Have students use their alphabets to add interest to websites created using Google Sites, reviewed here or Site123, reviewed here.

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Summer and Winter Games Activities for Elementary and Middle School Students - HMH Education

Grades
K to 9
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Bring the Summer and Winter Games into several subject areas with this collection of 12 HMH classroom activities. Seven social studies and language arts activities ask students to explore...more
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Bring the Summer and Winter Games into several subject areas with this collection of 12 HMH classroom activities. Seven social studies and language arts activities ask students to explore Olympic history, Jesse Owens, prominent athletes, host cities, life during a particular Games year, differences between the Summer and Winter Games, and details from a Winter Games scavenger hunt. Five additional math activities connect sports to graphing, angles, pacing, nutrition, medal data, rates, and goal setting. Many activities include suggested grade ranges, downloadable materials, or teacher guides, making the collection especially useful for teachers seeking ready-to-go ideas they can adapt across elementary and middle school classrooms.
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tag(s): timelines (61), sports (107), olympics (65), charts and graphs (183), angles (51), nutrition (140)

In the Classroom

Ask students in grades 6 and up to research Jesse Owens, choose one of his quotations, and write a reflection explaining what the quotation reveals about his experiences, achievements, or challenges during and after the 1936 Games. Assign editorial teams in grades 4-8 an Olympic year and have them research what life was like during that time, then create a collaborative "Year in Review" digital magazine using Canva Edu, reviewed here covering arts, fashion, sports, government, and international affairs. Have students complete the Winter Sports Scavenger Hunt while watching selected events, looking for age-appropriate features such as shapes and numbers, countries and continents, winter vocabulary, or examples of figurative language, and then compare their findings in pairs or small groups.
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Substitute Teacher Activities Pack - HMH

Grades
K to 6
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Keep a collection of ready-to-go activities handy for substitute days, unexpected schedule changes, or extra class time with this downloadable Substitute Teacher Activities Pack from...more
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Keep a collection of ready-to-go activities handy for substitute days, unexpected schedule changes, or extra class time with this downloadable Substitute Teacher Activities Pack from HMH. Designed for grades K-6, the collection includes 30+ literacy and math activities, including writing prompts, math practice pages, critical-thinking puzzles, word searches, crosswords, and more, that keep students productively engaged with minimal prep. Teachers can select individual pages as backup activities, add them to substitute plans, or keep copies available when students finish other work early. To access the download, complete a form with your contact and school information.

tag(s): critical thinking (194), puzzles (177), crosswords (25), literacy (121), Teacher Utilities (234), substitutes (33)

In the Classroom

Have students complete one of the pack's writing prompts independently, then have them share their responses with a partner and identify an interesting detail or idea in each other's writing. Brainstorm other writing prompts based on seasons or events, or use Journal Buddies, reviewed here to get writing prompts. Invite students to complete a word search or crossword from the pack as a quiet early-finisher or transition activity, then ask them to select several terms and explain or illustrate their meanings.
 This resource requires PDF reader software like Adobe Acrobat.

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Mind Games - NeonGames

Grades
K to 7
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Mind Games offers many free word and letter games and quizzes, with no registration required. Hover over any game icon to view a summary and select Play. Games come in ...more
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Mind Games offers many free word and letter games and quizzes, with no registration required. Hover over any game icon to view a summary and select Play. Games come in many formats, such as crosswords, word searches, and Wordle-style activities. Most games include foreign language options, including Spanish, German, French, Portuguese, and Dutch.
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tag(s): game based learning (294), crosswords (25), puzzles (177), vocabulary development (111), vocabulary (260)

In the Classroom

Offer Mind Games as a center activity or include games as part of choice board options. Differentiate learning by offering different games to students of different interests or abilities. For example, this site includes several Wordle-type games that require different levels of vocabulary and word-knowledge skills. If Mind Games doesn't meet your classroom needs, make games for your students using Educandy, reviewed here, using personalized vocabulary lists.

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Literacy Arcade - Chelsea Herndon Warner, Ph.D.

Grades
K to 6
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Looking for ready-to-use reading practice you can also customize for individual learners? Literacy Arcade brings together Science of Reading-aligned games, assessments, fluency activities,...more
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Looking for ready-to-use reading practice you can also customize for individual learners? Literacy Arcade brings together Science of Reading-aligned games, assessments, fluency activities, and teacher tools for elementary literacy instruction. Teachers can check letter knowledge, letter sounds, phonics, decoding, and oral reading fluency, then use built-in or custom words, sentences, vocabulary, and comprehension questions to create targeted games, flashcards, spinners, and practice activities. Teacher tools include phoneme counting, sound boxes, letter tiles, an interactive phoneme chart, Letterbox Lessons, repeated-reading activities, and an oral reading fluency calculator. Students can access activities via a direct link or through Google Classroom without student accounts. Free accounts can save or share up to five activities or tools. Unlimited saving, complete assessment analysis, and printable reports and lesson plans are restricted features.

tag(s): science of reading (37), reading comprehension (145), fluency (33), phonics (57), vocabulary (260), vocabulary development (111)

In the Classroom

Ask students to demonstrate mastery of a phonics, vocabulary, or comprehension skill by writing questions for a class review activity, then use Wordwall, reviewed here, to turn selected questions into a review game. Invite small groups to use Literacy Arcade's vocabulary practice with words from a current science or social studies unit, then have them create a visual vocabulary display with Google Drawings, reviewed here, showing definitions, examples, and illustrations. Ask students to compare two phonics patterns practiced in Literacy Arcade and represent similarities and differences with Venn Diagram Creator by Canva, reviewed here, as a visual study aid.

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Felipe Femur & Friends - David Vincent Dorn and Russell J. Dorn

Grades
K to 8
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Step into Toonstone, a kid-friendly world of skeletons, witches, werewolves, vampires, and other friendly monsters, with a surprisingly broad range of seasonal learning activities....more
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Step into Toonstone, a kid-friendly world of skeletons, witches, werewolves, vampires, and other friendly monsters, with a surprisingly broad range of seasonal learning activities. Felipe Femur & Friends brings together original comics, stories, games, music, videos, printable coloring pages, crafts, recipes, riddles, trivia, science experiments, scavenger hunts, and Halloween activity guides. Students can read the original comics on the site, explore interactive games hosted externally, investigate Halloween-themed STEM activities, or use the printable and hands-on materials for creative projects. The mix works particularly well for seasonal enrichment, classroom celebrations, literacy centers, STEM connections, and early-finisher activities. Some content is primarily recreational rather than instructional, so teachers will want to select individual materials that support their learning goals. If your district blocks YouTube, you may not be able to view the videos.
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tag(s): halloween (44), holidays (292), riddles (16), crafts (109), game based learning (294)

In the Classroom

Ask students to select several Halloween riddles and explain the clues that lead to each solution. Invite pairs to write original riddles and exchange them with classmates for a seasonal inference and wordplay challenge. Ask students to choose a friendly Toonstone monster and create a character trading card using Trading Card Creator, reviewed here describing its appearance, personality, interests, and important traits. Have students support each characteristic with information gathered from the site's character descriptions. Invite students to complete the site's Halloween scavenger hunt in teams or adapt it for a classroom hunt. Older students can photograph items rather than collect them, then organize their findings into categories and explain their classification choices.

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Piskel for Kids - Piskel

Grades
4 to 8
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Piskel for Kids is a child-friendly, free online editor that creates pixel art, game sprites, and animated GIFs. View your animation in real time as you draw and make adjustments. ...more
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Piskel for Kids is a child-friendly, free online editor that creates pixel art, game sprites, and animated GIFs. View your animation in real time as you draw and make adjustments. Exporting options include animated GIFs, a PNG sprite sheet, or a Piskel file with each frame saved separately. You can use Piskel without an internet connection on Windows, macOS, and Linux. The kids' version has no ads, no personal-information tracking, and no social features.

tag(s): images (274), creativity (95), creating media (19), animation (72)

In the Classroom

Students can post their piskels into a virtual bulletin board such as Stormboard, reviewed here. Create a piskel character depicting the main character of a student's favorite story or display the piskel character in a trading card using Trading Card Creator reviewed here.
 

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Olympic Athletes - International Olympic Committee

Grades
4 to 12
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Put a human face on Olympic history with Olympics.com's athlete collection, which provides profiles of Olympians from many countries, eras, and sports. Students can browse featured...more
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Put a human face on Olympic history with Olympics.com's athlete collection, which provides profiles of Olympians from many countries, eras, and sports. Students can browse featured athletes or investigate individual competitors through profile pages that may include biographies, Olympic results, medals, competition highlights, news, photos, and videos. Profiles vary in the amount of information available, but the collection offers a useful starting point for researching athletic achievement, perseverance, international representation, and the history of individual Olympic sports. The resource works especially well for biography projects, comparison activities, geography connections, and research tied to current or past Olympic Games

tag(s): olympics (65), sports (107), biographies (102)

In the Classroom

Have small groups choose athletes from several nations and plot their home countries on Google My Maps, reviewed here, adding a brief athlete profile to each location to connect Olympic participation with world geography. Invite students to synthesize research by creating a short athlete profile presentation with Microsoft PowerPoint Online, reviewed here, combining biographical information, Olympic results, geography, and images into an evidence-based presentation. Have students select an Olympian from a country or sport they are studying and gather evidence from the athlete's profile to write a short biography highlighting accomplishments, challenges, and Olympic participation.

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Napkin Slides - Napkin AI

Grades
K to 12
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Napkin Slides turns any idea into a customizable slide presentation from any prompt. Type or paste your idea, then add an optional source file (such as an Excel, PowerPoint, or ...more
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Napkin Slides turns any idea into a customizable slide presentation from any prompt. Type or paste your idea, then add an optional source file (such as an Excel, PowerPoint, or Word document) to get started. Slides asks a few clarifying questions to gain additional context, then generates a slide deck based on your responses. Once finished, users can refine slides, including changing text, adjusting image size, and more. When complete, present slides from Napkin Slides or export as a PowerPoint, PDF, SVG, or PNG file. The free plan includes 500 credits weekly; Napkin says it uses about 1 AI credit per word processed, though more complex operations may use more credits. This means the free plan is likely enough to create several lesson presentations each week. For example, if you typically create 8- to 12-slide lesson decks from about 100 words of notes, you could expect to generate around five presentations per week before reaching the 500-credit limit

tag(s): visualizations (16), artificial intelligence (369), presentations (51)

In the Classroom

Napkin Slides is part of NapkinAI, reviewed here which generates stunning visuals from text. Use both tools to create informative presentations with visuals that enhance student learning. Share Napkin Slides with students to use to create engaging presentations for any subject. Napkin Slides currently only allows users to attach Microsoft documents to a prompt; if using Google products, look for options in each file to download as Word, PowerPoint, or Excel documents.

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Reading Between the Lines - Vocabulary - Groovelit

Grades
4 to 10
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Turn vocabulary and text-analysis practice into a quick classroom competition with this saved Groovelit game from the PSSA Grade 5 ELA TDA Prep collection. Students join with a game...more
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Turn vocabulary and text-analysis practice into a quick classroom competition with this saved Groovelit game from the PSSA Grade 5 ELA TDA Prep collection. Students join with a game code and respond to short prompts that reinforce vocabulary and writing skills tied to state-test preparation. Groovelit awards points as students write and uses automated analysis to provide immediate feedback, making the activity useful for low-stakes practice rather than formal grading. Teachers can launch prepared games, adjust game length and scoring options, or create their own prompts. Because automated scoring may not recognize every valid connection or interpretation, teachers should review student responses and treat the results as formative feedback. Groovelit identifies its broader platform as gamified writing practice for grades 4-10, while this particular collection is labeled for grade 5.

tag(s): Teacher Utilities (234), game based learning (294), essays (15), context clues (15), test prep (68), vocabulary development (111), vocabulary (260)

In the Classroom

Have students play the vocabulary game individually, then ask them to select three responses they are proud of and explain the reasoning or word relationship behind each answer. Invite teams to write new text-dependent analysis questions using the game's vocabulary, exchange questions with another team, and evaluate whether each answer requires evidence from the text. Ask students to record a brief vocabulary explanation with Adobe Podcast, reviewed here, defining a word, using it in context, and explaining how its meaning affects the passage. Find additional writing and literacy games on Groovelit, reviewed here.

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