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Jumanlly - Genially
Grades
4 to 12tag(s): collaboration (116), critical thinking (180), game based learning (308), gamification (92)
In the Classroom
Customize the Jumanlly template to align with your current unit (e.g., grammar, fractions, ecosystems). As students move through the game board, they answer questions or solve puzzles that are directly tied to the content. Divide the class into small teams, each choosing an avatar to navigate the board. Students work together to make decisions and complete tasks, encouraging communication, teamwork, and cooperative learning. Invite students to design their own version of the Jumanlly game based on a unit they've studied. They write the rules, create questions, and incorporate subject-relevant multimedia.Edge Features:
Includes Interaction w general public/ public galleries with unmoderated content
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Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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Board Game - Genially
Grades
5 to 12tag(s): digital literacy (36), game based learning (308), Teacher Utilities (218)
In the Classroom
Convert your current unit into a board game, where each space features a content question or mini-challenge. Use it before a test to make review fun and collaborative. Create a board game where each move includes defining a term, using it in a sentence, or drawing it. Great for ELA, science, or social studies vocabulary practice. Have students design their own board games using the template to demonstrate understanding of a unit or topic. They write questions and present them to the class.Add your comments below (available only to members) | Become a Member
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The Human Body - National Institutes of Health
Grades
K to 12tag(s): body systems (46), human body (98), STEM (369)
In the Classroom
After reading about or watching a segment on health science careers from the NIH site, have students create mini-posters using DesignCap Poster Creator reviewed herehighlighting a biomedical profession, what it involves, and how it helps people. Begin with a simple body outline, then ask students to guess and draw which organs or systems are inside. Follow up with NIH videos or diagrams to compare and discuss their accuracy. Students can create an illustrated mini-book that explains how various systems (e.g., circulatory, skeletal, nervous) work together to perform everyday actions like eating, running, or thinking.Add your comments below (available only to members) | Become a Member
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The Human Body and Life Cycle - PBS LearningMedia
Grades
K to 12tag(s): body systems (46), human body (98)
In the Classroom
Provide students with cards showing different organs and another set with body systems (e.g., digestive, circulatory). Have them match each organ to the correct system and explain its function. Set up learning stations with short clips, diagrams, and mini-experiments or models focused on specific systems (e.g., pulse checking for the circulatory system, balloon lungs for the respiratory system). After watching a video from the collection (like one on the circulatory system), students reflect in science journals or record videos on Padlet reviewed here explaining what they learned and posing a follow-up question.Add your comments below (available only to members) | Become a Member
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Chaotic Kitchen Escape Game - Genially
Grades
4 to 12tag(s): digital escapes (30), game based learning (308), gamification (92), puzzles (165)
In the Classroom
Incorporate math problems involving fractions, conversions, or modifying recipe amounts. For example, students might solve a puzzle that requires doubling or halving ingredients to unlock the next step. Add clues tied to physical or chemical changes in cooking (e.g., why bread rises, or what happens when butter melts). Use short videos or images to illustrate real-world science concepts. Connect the escape room to a cultural studies unit by integrating recipes or food-related traditions from around the world. Have students solve clues based on world geography, customs, or languages. Assign students to create their own kitchen-themed escape clues using class content, such as vocabulary, math, or even literary references. Find additional resources at TeachersFirst Special Topics Page: Digital Escape Rooms, reviewed here.Add your comments below (available only to members) | Become a Member
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Jetstream - National Oceanic and Atmospheric Administration
Grades
5 to 12tag(s): weather (175)
In the Classroom
Students can have a virtual Q&A with someone in the field of meteorology. Students can use Google Keep reviewed here to collaborate with peers while learning about a topic featured on the site. Students can use Kiddle reviewed here to track the weather throughout the country and world.Add your comments below (available only to members) | Become a Member
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Weather and Climate Collection - PBS Learning Media
Grades
K to 12tag(s): climate change (111), data (204), pollution (55), weather (175)
In the Classroom
Students can use Google Drawings reviewed here to compare and contrast the weather patterns after engaging in "Different Types of Weather" (available in the K-2 section). After learning about "Major City Climate Zones" (available in the 3-5 section), students can use Figma reviewed here to create a weather journal featuring the 4-5 US cities and their daily weather. Students can use Buzzsprout reviewed here to record a podcast to teach others about the future of the Earth's climate after participating in the lesson "Choosing Earth's Climate Future" (available in the 9-12 section).Add your comments below (available only to members) | Become a Member
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Earth and Space Science - PBS LearningMedia
Grades
K to 12tag(s): earth (195), gravity (52), planets (124), solar system (125), telescopes (13)
In the Classroom
Students can post facts or questions after watching a video on Padlet reviewed here. Students can use Kiddle reviewed here to continue learning more about a specific topic. Students can use Google Drawings reviewed here to compare and contrast planets.Add your comments below (available only to members) | Become a Member
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Google Vids - Google
Grades
K to 12tag(s): artificial intelligence (316), creating media (16), digital storytelling (166), stories and storytelling (76)
In the Classroom
Use Google Vids to create review and introductory videos for upcoming lessons. Have students create video essays, instructional videos, or record science experiments and observations. Use the included stock footage for students to bring their stories to life through video and add music for a professional presentation. The storyboard option provides structure for students to create and edit stories, helps students start their video using a simple prompt to create a storyboard, and then refine the information to build a one-of-a-kind story. Learn more about how to create Google Vids and incorporate them into any classroom by viewing the archive of OK2Ask: Engage and Inspire with Google Vids, reviewed here.Add your comments below (available only to members) | Become a Member
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Question-Answer - Genially
Grades
3 to 12tag(s): game based learning (308), gamification (92), quiz (64), quizzes (89)
In the Classroom
Start each class with a 3-5 question review using the template to refresh prior knowledge in a fun, interactive way. Have students respond individually or in teams. Build a game with definition-to-word or word-to-sentence matching to help students master new vocabulary. Use visuals and audio to reinforce multiple learning styles. Assign students or groups to build their own question sets based on research or a chapter of study, then host a "quiz day" where students play each other's games. Create a class-wide quiz competition with questions from a recent unit. Include multimedia (images, audio, or short videos) to enhance content understanding and vary the format.Add your comments below (available only to members) | Become a Member
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Moon - Lunar and Planetary Institute
Grades
1 to 12In the Classroom
Students can use Free Screen Recorder Online reviewed here to record their puppet shows after engaging in the lesson titled "As the Moon Turns-A Puppet Show." Students can use Sutori reviewed here to create a timeline of moon missions. Students can use Class Tools reviewed here to write down facts that they learn about the moon and eclipses.Add your comments below (available only to members) | Become a Member
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Space Kahoots - Museum of Science
Grades
2 to 12tag(s): game based learning (308), planets (124), solar system (125), space (248), telescopes (13)
In the Classroom
While students are playing the Kahoots, they can use Seesaw, reviewed here to write notes about what they learned about space. Students can post 1-2 facts on Padlet, reviewed here that they learned. Students can click on the links provided in Kahoot to continue exploring space.Add your comments below (available only to members) | Become a Member
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The National Science and Technology Medals Foundation Lab Gravity - The National Science and Technology Medals Foundation Lab Grav
Grades
6 to 12In the Classroom
Students can use Webnote, reviewed here to document their experiences using the simulation. Students can use Scratch, reviewed here to create their own galaxy that needs to be safe from objects colliding with it. Finally, students can use Dotstorming, reviewed here to share their reactions to the site.Add your comments below (available only to members) | Become a Member
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Earth and Space Science - PBS LearningMedia
Grades
3 to 12tag(s): earth (195), mars (25), moon (87), multimedia (63), space (248)
In the Classroom
Use the "Moon Phases Simulation Viewed from Earth and Space" video to kick off a hands-on demo. Have students model moon phases using a flashlight (sun), a ball (moon), and their head (Earth). Have students observe the sky each day for a week, recording weather patterns, moon visibility, or changes in daylight. Tie in video clips about Earth's atmosphere or seasonal changes. They can digitally record their information in Google Slides, reviewed here or Visme, reviewed here. Guide students through the "Mission to Mars" activity, where they research Mars, design a space rover, and write a team mission statement. Integrate reading, writing, and STEM components.Add your comments below (available only to members) | Become a Member
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Dragon's Dungeon Breakout - Genially
Grades
4 to 12tag(s): collaboration (116), digital escapes (30), game based learning (308), Teacher Utilities (218)
In the Classroom
Play the game as a class on the smartboard, having teams take turns answering questions and making decisions. Use it as an exciting review day or end-of-unit celebration. Customize the escape room puzzles with questions from your current unit (math problems, vocabulary definitions, science facts, etc.). Students must correctly solve each one to earn a gem and move closer to defeating the dragon. As students progress through the dungeon, have them keep a digital journal using Book Creator, reviewed here or a paper journal reflecting on their team's strategies, what worked, and how they solved each puzzle.Add your comments below (available only to members) | Become a Member
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Snakes and Ladders - Genially
Grades
4 to 12This site includes advertising.
tag(s): collaboration (116), game based learning (308), gamification (92), Teacher Utilities (218)
In the Classroom
Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.Add your comments below (available only to members) | Become a Member
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8 Science Articles on Evolution - Science Journal for Kids and Teens
Grades
6 to 12In the Classroom
Students can use NotebookLM, reviewed here to take notes on the documents that go with the articles. Students will work in small groups to explore one article from the collection, then create a visual summary using Genially reviewed here highlighting the evolutionary question, evidence, and methods used. They will present their findings in a classroom gallery walk to compare examples of evolution in action. Finally, students can use Google My Maps reviewed here to visit the different parts of Ethiopia where Geladas live.Add your comments below (available only to members) | Become a Member
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Teaching Activities on Evolution & Natural Selection - Science Journal for Kids and Teens
Grades
8 to 12tag(s): darwin (14), evolution (85), game based learning (308)
In the Classroom
Students can use Netboard reviewed here to post questions after completing an activity. Students can use Seesaw reviewed here as a notebook to write information that they learn during the lesson. Students can use Sutori reviewed here to create a timeline of the history of evolution of a lizard.Add your comments below (available only to members) | Become a Member
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Storms and Other Weather Events - UCAR Learning Zone
Grades
6 to 12tag(s): animation (62), hurricanes (36), inquiry (36), simulations (48), tornadoes (17), weather (175)
In the Classroom
After reviewing the main types of storms on the website, have students complete a sorting activity where they match storm characteristics (e.g., high winds, low pressure) to the correct storm type using cards. Assign students to track a current storm (hurricane, tornado outbreak, etc.) using online weather maps and news reports. They log daily changes and connect observations to storm formation concepts learned on the site using Book Creator reviewed here or Google Slides reviewed here. Using storm diagrams from the site (e.g., hurricane anatomy), students label parts of the storm and explain what's happening in each section, reinforcing their understanding of storm structures.Add your comments below (available only to members) | Become a Member
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6 Ways to Use Snapchat in the Classroom - Mud and Ink Teaching
Grades
6 to 12tag(s): reading strategies (93), social media (61), teaching strategies (68)
In the Classroom
Have students take a photo of a quote or page from their independent reading book and use Snapchat (or a similar app) to annotate it with emojis, drawings, and commentary. After reading a short story or chapter, assign students to use a series of Snapchat-style images and captions to retell the key plot points, with a focus on narrative structure and tone. Have students choose a recurring theme or symbol from a text and create a series of annotated snaps that illustrate how it develops across the story, using quotes and images.Add your comments below (available only to members) | Become a Member
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