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Ezgif - Open Idea

Grades
4 to 12
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Ezgif is a free, web-based tool that allows users to create and edit animated images and simple videos directly in a browser. The site includes a collection of easy-to-use tools ...more
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Ezgif is a free, web-based tool that allows users to create and edit animated images and simple videos directly in a browser. The site includes a collection of easy-to-use tools that can turn images or short video clips into GIFs, and also resize, crop, rotate, optimize, and add text or effects to animations. Teachers and students can upload files or paste links to quickly generate GIFs and other animated formats without installing software. Ezgif also includes tools for converting between image and video formats and reducing file size, making graphics easier to share online. Because the interface is simple and the tools work instantly in a browser, it can be a useful resource for creating quick visual media for presentations, projects, or digital storytelling.
This site includes advertising.

tag(s): animation (62), images (268)

In the Classroom

Have students create a short GIF that visually demonstrates a vocabulary word. After reading a story, students can select an important event and create a simple GIF showing the sequence of actions. Have students create a GIF that shows the steps of a process, such as a science experiment, solving a math problem, or completing a craft activity.

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No Child Left Inside - Connecticut Department of Energy

Grades
K to 12
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The No Child Left Inside (NCLI) website from Connecticut State Parks highlights a statewide initiative designed to encourage children and families to spend more time outdoors exploring...more
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The No Child Left Inside (NCLI) website from Connecticut State Parks highlights a statewide initiative designed to encourage children and families to spend more time outdoors exploring nature. The site promotes free programs and events in Connecticut's state parks, forests, nature centers, and museums, helping young people connect with the environment through activities such as hiking, fishing, boating, camping, wildlife observation, and outdoor learning. Many programs, such as the Families in the Park events, focus on hands-on exploration and environmental education while encouraging families to enjoy nature together and develop an appreciation for the outdoors. The goal of the initiative is to help youth build healthy habits, discover local ecosystems, and become future environmental stewards.

tag(s): ecosystems (106), national parks (29)

In the Classroom

After learning about parks and outdoor recreation, students can create posters using DesignCap Poster Creator, reviewed here to encourage families to visit a park. Have students explore a small outdoor area and identify parts of an ecosystem such as plants, insects, soil, sunlight, and water sources. They can create a simple ecosystem diagram showing how living and nonliving things interact. Inspired by programs featured on the website, students can work in groups to design a family-friendly outdoor event.

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Bing Image Creator - Microsoft

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4 to 12
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Bing Image Creator is a free, web-based AI tool from Microsoft that lets users turn descriptive text prompts into custom visuals using advanced generative models like DALL-E and GPT-4....more
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Bing Image Creator is a free, web-based AI tool from Microsoft that lets users turn descriptive text prompts into custom visuals using advanced generative models like DALL-E and GPT-4. Teachers and students can type what they want to see, and the tool generates corresponding images in seconds, making it easy to produce illustrations, creative graphics, and visual aids for lessons and projects. Because it's integrated with Bing and accessible through a browser, it's simple to use without installing software, and can help support creative expression, visual storytelling, and multimedia assignments across subject areas.

tag(s): artificial intelligence (315), creativity (87), graphic design (51), images (268)

In the Classroom

Generate an image based on a short prompt and have students write a narrative, descriptive paragraph, or dialogue inspired by the scene. Have students revise prompts to improve image results, learning how precise language, adjectives, and details change outcomes. Have students create images to represent abstract ideas such as themes, scientific processes, or historical moments.

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Image Accessibility Creator - Arizona State University

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K to 12
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The Image Accessibility tool is a simple, web-based AI utility that helps educators and content creators generate accessible text descriptions and alt text for images, making visual...more
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The Image Accessibility tool is a simple, web-based AI utility that helps educators and content creators generate accessible text descriptions and alt text for images, making visual content more accessible to students with visual impairments or who rely on screen readers. Users upload an image, and the tool uses a language model (GPT-4o) to produce concise, objective descriptions and longer image summaries to add to digital course materials, improving accessibility. This feature supports universal design for learning by helping ensure that images communicate meaning effectively to all students, regardless of how they access content.

tag(s): Accessibility (12), artificial intelligence (315)

In the Classroom

Introduce the tool during technology lessons to teach why accessibility matters and how inclusive design helps everyone, not just users with disabilities. Teachers can use the tool to generate alt text for images in Google Slides, Docs, or worksheets so all students, including those using screen readers, can fully access lesson content. Students can compare AI-generated image descriptions with their own written descriptions, revising for clarity, precision, and strong word choice.
 

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Creative Drawing Games for the First Week of School - Artful Ideas

Grades
4 to 12
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Find four interactive art games perfect for use as back-to-school and getting-to-know-you activities in this blog post from an experienced high school/middle school art teacher. Each...more
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Find four interactive art games perfect for use as back-to-school and getting-to-know-you activities in this blog post from an experienced high school/middle school art teacher. Each activity description includes the approximate time to complete the activity, directions, a material list, and a picture of a completed activity. Some materials are commonly found in classrooms, such as markers and copy paper; however, other activities require common items that might not be readily available in your classroom, such as blue painter's tape and hairspray. This post includes links to blogs and Google Slides presentations that provide additional support and ideas for using the games.

tag(s): back to school (53), creativity (87), firstday (25)

In the Classroom

The author provides a note of caution that some games take a little more prep time than others. Make sure to read the time estimates when planning to use an activity. Use these suggestions as a back-to-school activity to support teamwork building. Observe students as they participate in the interactive art games as an informal assessment to understand how students work in groups, their thinking process, and their ability to communicate ideas.

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Smithsonian Learning Lab - Smithsonian Learning Lab

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K to 12
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The Smithsonian Learning Lab is a free online platform created by the Smithsonian that gives teachers and students access to millions of authentic digital resources, including images,...more
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The Smithsonian Learning Lab is a free online platform created by the Smithsonian that gives teachers and students access to millions of authentic digital resources, including images, videos, historical documents, artwork, and scientific materials from museums, archives, and research centers. The site allows educators to discover ready-made collections, create their own lessons using primary sources, and share interactive activities with students using built-in tools such as annotations, questions, and quizzes. Because the resources come directly from Smithsonian collections, the website is especially useful for inquiry-based learning, research projects, and cross-curricular lessons in subjects such as social studies, science, language arts, and the arts.

tag(s): inquiry (35), museums (55), primary sources (133), quiz (64), Teacher Utilities (216), thinking routines (36), thinking skills (117)

In the Classroom

Choose an image, artifact, or document from the Smithsonian Learning Lab and display it to the class. Have students use an observation routine such as See, Think, Wonder to describe what they notice, what they think it means, and what questions they have. Have students explore the Learning Lab and select 3-5 items that connect to a current unit (for example, the American Revolution, ecosystems, or famous artists). Students can create their own small collection and write a short explanation of why each item belongs in the group. Assign a document, photo, or piece of artwork from the site and have students add notes explaining important details, vocabulary, or clues. Students can identify what the source shows, who created it, and why it is important.

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Alabama History Hub - Alabama Department of Archives & History

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K to 12
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The Alabama History Hub, hosted by the Alabama Department of Archives and History, is a free online resource that provides educators and students with access to primary sources, artifacts,...more
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The Alabama History Hub, hosted by the Alabama Department of Archives and History, is a free online resource that provides educators and students with access to primary sources, artifacts, lesson plans, activities, games, and worksheets on Alabama history. Resources can be searched by grade level, topic, time period, and resource type, making it easy to locate materials that support specific curriculum goals. Designed for PreK-12 classrooms, the site helps teachers integrate primary-source analysis and inquiry-based learning into social studies, history, civics, and cross-curricular lessons. In addition to classroom resources, the Alabama Department of Archives and History offers educators access to traveling resource kits, virtual learning opportunities, museum field trips, and professional development programs that support the teaching of Alabama history and civics.

tag(s): 1700s (39), 1800s (86), 1900s (85), 2000s (2), 20th century (169), civil rights (220), civil war (136), primary sources (133), professional development (319), states (129)

In the Classroom

Students can work in small groups to compare different primary sources (letters, photos, or documents) from the site, discuss how each source provides a unique perspective, and then present their findings using a graphic organizer or sketchnote using Google Drawings, reviewed here. Students can use the Hub's lesson plans and activities to conduct a guided inquiry project where they develop a question about Alabama history, gather evidence from sources, and present a claim supported by reasoning. Students can explore the Alabama History Hub by selecting a time period (such as the Civil War or the Civil Rights era) and analyzing primary sources to create a short "history news report" summarizing key events and perspectives from that era. They can record using a digital tool such as Kapwing, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Ideaogram.AI Explore - Ideaogram

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4 to 12
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Ideogram.ai Explore is a web-based generative AI tool that allows users to create high-quality images from simple text prompts, turning ideas into custom visuals in seconds. The platform...more
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Ideogram.ai Explore is a web-based generative AI tool that allows users to create high-quality images from simple text prompts, turning ideas into custom visuals in seconds. The platform is especially strong at generating images with clear, readable text, making it useful for posters, diagrams, titles, and graphic design. With an intuitive interface and both free and premium options, Ideogram.ai can support classroom activities by helping teachers and students visualize concepts, enhance storytelling, and design creative visuals across subject areas.

tag(s): artificial intelligence (315), creativity (87), graphic design (51), images (268), photography (136)

In the Classroom

Have students generate an image from a short prompt, then write a narrative, descriptive paragraph, or poem inspired by the scene. Have students use the tool to design posters with clear text and visuals for science concepts, vocabulary, or historical events. Students can design book covers, story settings, or title pages for independent reading books or class novels.

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Odd One Out - Google Arts & Culture

Grades
6 to 12
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Odd One Out challenges you to guess the AI "imposter" hidden in different artworks. Launch the experiment to begin playing. You have four chances to guess the AI-generated image before...more
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Odd One Out challenges you to guess the AI "imposter" hidden in different artworks. Launch the experiment to begin playing. You have four chances to guess the AI-generated image before time runs out. Be prepared, it might not be as easy as you think!

tag(s): artificial intelligence (315), digital literacy (36)

In the Classroom

Use this interactive game as an engaging activity to start a lesson on digital literacy. For example, challenge students to identify the AI-generated "imposter" among authentic historical artifacts to spark a discussion on the differences between human-created art and generative AI. Ask students to share features in the images that led them to their choices. After students finish several rounds, have them move to Mural for Education, reviewed hereto categorize the visual cues or "glitches" they noticed in the AI images versus the real masterpieces. Extend learning by asking students to select one real artwork from the game and use Canva Docs, reviewed here to create a multimedia report that includes their own creative writing about the artist's technique and the historical context of the piece.

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Name Selection Tool

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K to 12
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SkyFrost is a simple, free online tool created by a teacher to help with classroom management by randomly selecting names from a list, which can be useful for calling on ...more
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SkyFrost is a simple, free online tool created by a teacher to help with classroom management by randomly selecting names from a list, which can be useful for calling on students, forming groups, or choosing volunteers. The Name Selection Tool lets you input a list of names, randomly pick one, and remove selected names from the pool. It also lets you drag and drop names between lists and display the selected name on a separate screen, which is helpful for classrooms with dual displays. The site is lightweight, runs entirely in your browser without uploading any data, and can even be saved locally for offline use, making it a practical classroom resource for promoting fairness and engagement in participation.

tag(s): classroom management (136), Teacher Utilities (216)

In the Classroom

Use the tool to randomly call on students during discussions so everyone has an equal chance to share ideas. Ask a fun or reflective question, such as "What is one goal for today?" or "What is one thing you learned yesterday?" Then use SkyFrost to select the students who will respond. Let the tool choose team leaders, helpers, or presenters for activities, review games, or classroom jobs to keep things fun and unbiased.

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Drawing with Mr. J - WOSU Public Media

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K to 5
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Drawing with Mr. J is a video series from WOSU Classroom for students in grades K-5. In the videos, students will learn social and emotional skills and complete drawing challenges....more
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Drawing with Mr. J is a video series from WOSU Classroom for students in grades K-5. In the videos, students will learn social and emotional skills and complete drawing challenges. Every video comes with a standards-aligned companion guide containing activities and resources for educators and parents. Use these videos in a variety of ways, including as a morning warm-up, a way to check in with students after lunch, or at other times throughout the day. These activities align with Strategy number 7 of Ohio's Strategic Plan for Education, Each Child, Our Future. Strategy 7 focuses on helping schools meet the needs of the whole child. There are six seasons of videos for you to use with your students. Videos are on YouTube; therefore, check that they are not blocked on your school account. Companion Guides are a PDF download.

tag(s): drawing (57), social and emotional learning (196)

In the Classroom

Students can grab a pencil, pen, or marker and participate in the video series with Mr. J. When finished, students can upload their artwork to Padlet, reviewed here to showcase. Students can use Google Forms, reviewed here to complete a self-reflection before and after Mr. J's activity.
 This resource requires PDF reader software like Adobe Acrobat.

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Sparky - Google Arts & Culture

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3 to 8
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Discover your inventor alter-ego with Sparky and AI by turning everyday objects into wacky inventions. Begin by launching the experiment and selecting the type of invention from the...more
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Discover your inventor alter-ego with Sparky and AI by turning everyday objects into wacky inventions. Begin by launching the experiment and selecting the type of invention from the three options: food, music, or travel. Follow the prompts to arrange objects and describe your invention, and Sparky will create your prototype. After completing three inventions, your inventor alter ego will be revealed and direct you to learn more about them on Google Arts & Culture. Use links to download your inventions after completing all three activities.

tag(s): artificial intelligence (315), creativity (87), inventors and inventions (89), STEM (371)

In the Classroom

Use Sparky to engage students when studying the history of innovation, simple machines, or persuasive writing. Use this tool to enhance a science unit on forces and motion by having students prototype a new vehicle for a specific environment. After Sparky generates the visual prototype, students can extend the activity by importing their invention's image into Canva for Education, reviewed here to design a professional marketing poster or a technical manual explaining how the invention works. Extend learning by including the entire class in a peer-review process, and have students post their final designs to a Padlet Gallery Walk, reviewed here where they can comment on the feasibility of each other's wacky inventions.

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Frank Lloyd Wright Foundation Education - Frank Lloyd Wright Trust

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4 to 12
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The Frank Lloyd Wright Foundation Education website offers a variety of resources that help teachers introduce students to architecture, design, and creative problem-solving through...more
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The Frank Lloyd Wright Foundation Education website offers a variety of resources that help teachers introduce students to architecture, design, and creative problem-solving through hands-on learning. The site includes lesson ideas, classroom activities, and programs that connect art, architecture, and STEAM subjects while encouraging inquiry, creativity, and critical thinking. Teachers can explore design-based lessons, virtual activities, and professional development opportunities that demonstrate how to integrate architecture into subjects such as math, science, social studies, and visual arts. Many of the resources focus on interactive projects where students analyze patterns, geometry, and structures while learning about the work and legacy of architect Frank Lloyd Wright.

tag(s): architecture (83), critical thinking (180), inquiry (35), patterns (79), professional development (319), STEM (371)

In the Classroom

After learning about Frank Lloyd Wright's architectural style, have students design their own home using graph paper or a digital design tool such as Tinkercad, reviewed here. Show students images of Wright's buildings from the website and discuss their unique features. Then have them take a walk around the school or neighborhood and have students sketch or photograph buildings while identifying shapes, patterns, and design elements. Using simple materials such as index cards, cardboard, or LEGO bricks, challenge students to design and build a small structure. Students can test the strength and stability of their designs while learning basic engineering concepts.

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Creative Coding with Python and AI - imagi Education

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3 to 8
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The ImagiLabs Creative Coding with Python and AI Hour of Code activity is a free, teacher-led, beginner-friendly lesson that introduces students in grades 3-8 to Python programming...more
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The ImagiLabs Creative Coding with Python and AI Hour of Code activity is a free, teacher-led, beginner-friendly lesson that introduces students in grades 3-8 to Python programming through creative, hands-on projects such as colorful pixel art and animations. Students learn foundational coding concepts, including loops and variables, while an AI Debugging Buddy provides real-time guidance and encourages responsible AI use. The site provides classroom-ready resources for teachers, including lesson plans, slides, setup guides, and student login instructions, making it easy to run a one-hour coding session even with no prior coding experience.

tag(s): artificial intelligence (315), coding (109), STEM (371)

In the Classroom

Have students create a simple pixel image that represents a character, setting, or symbol from a class story. After coding the image, they can write a short paragraph explaining how their design connects to the text. Challenge students to code repeating patterns or symmetrical designs using loops. Students explain how loops reduce repeated code and identify the math patterns they used. Provide students with prewritten code containing errors. Students can use the AI Debugging Buddy to identify and fix mistakes, then reflect on how feedback helped improve their code.

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Tab Time - Tabitha Brown

Grades
K to 1
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Tab Time is a playful, kid-friendly website connected to the Tab Time series, an Emmy-nominated and NAACP Image Awards-winning educational show. The site offers video content...more
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Tab Time is a playful, kid-friendly website connected to the Tab Time series, an Emmy-nominated and NAACP Image Awards-winning educational show. The site offers video content from episodes that explore social-emotional learning, science, creativity, and everyday questions, along with extension activities such as snacks, crafts, play ideas, and reading experiences featuring the show's characters. Interactive elements and story-based content support early learning through imagination, music, and storytelling, making Tab Time a useful resource for classroom enrichment and home connections. If your district blocks YouTube, then the videos may not be viewable.
This site includes advertising.

tag(s): crafts (110), emotions (71), preK (322), social and emotional learning (196)

In the Classroom

Play a short Tab Time video, then pause to ask students what they notice, what surprised them, or the question the characters are exploring. After viewing a clip focused on feelings, call out an emotion shown in the episode. Have students freeze and make a face or body pose that matches that feeling, building emotional awareness and self-expression. Play a Tab Time song and have students create movements that match the rhythm, mood, or message of the music. Discuss how music can make us feel happy, calm, excited, or focused.

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Summer Camp Activities K-8 Learners Will Love - Kami and Book Creator

Grades
K to 8
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This resource shares a curated collection of digital, interactive activity books built in Book Creator, reviewed here specifically designed for summer...more
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This resource shares a curated collection of digital, interactive activity books built in Book Creator, reviewed here specifically designed for summer programs. Content categories include: K-5 Digital Art: Focused on foundational concepts like line, color, and mood, including reflection prompts for visual literacy, 6-8 STEM Challenges: Eight hands-on engineering projects (using low-cost materials like cardboard and tape) that follow the NGSS Engineering Design Process, K-2 STEM: A specialized unit using crayons to explore the properties of matter and basic design. Also included is a "Summer Memory Book" template that allows campers to document their experiences with photos, audio, and video, and share them with families. Recreate the book templates using the remix-to-library link in each book's preview.

tag(s): digital storytelling (166), engineering (141), logic (166), puzzles (164), sculpture (17), STEM (371), summer (50)

In the Classroom

These resources are ideal for summer school teachers or camp directors seeking a grab-and-go curriculum that requires no setup; however, they also include many possibilities for classroom use throughout the school year--using the built-in tools provided by Book Creator and Kami, reviewed here, students can easily record video walkthroughs of their STEM prototypes or narrate their digital art pieces. Use digital journals to help students think like engineers by documenting their experiments' trials and failures through video and annotation. Use the journals during the school year to complement STEM Friday learning activities, for monthly design challenges, or to document maker-space activities. For units on plants, weather, or ecosystems, give students a "Digital Observation Log" in Kami. They can use the Picture Dictionary and Speech-to-Text tools to document what they see in real-time during a lab.

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Activities and Crafts to Honor Juneteenth - Mom.com

Grades
K to 8
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Discover meaningful ways to help children learn about the history and significance of Juneteenth through crafts, books, music, food, and community activities. The article includes hands-on...more
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Discover meaningful ways to help children learn about the history and significance of Juneteenth through crafts, books, music, food, and community activities. The article includes hands-on projects such as creating Juneteenth and Pan-African flags, making African-inspired drums, exploring picture books, visiting museums, and attending local celebrations. The resource encourages age-appropriate conversations about freedom, culture, resilience, and African American history while offering engaging ideas to incorporate into social studies, art, literacy, and family or classroom celebrations.

tag(s): african american (129), crafts (110), holidays (280), Juneteenth (32)

In the Classroom

Students can create Juneteenth or Pan-African flags while learning about the colors, symbols, and history connected to the celebration. After creating their flags, students can write a short explanation describing the meaning behind the designs and colors they used. Students can design and decorate African-inspired drums or other rhythm instruments, then explore how music and celebration have played important roles in African American culture and traditions throughout history. Create a classroom Juneteenth museum walk where students research important people, events, foods, music, or traditions connected to Juneteenth and present their findings through posters, artifacts, or digital slideshows using Canva Edu, reviewed here.

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30 Juneteenth Crafts and Activities That Kids Will Love - Crafting A Fun Life

Grades
K to 5
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Explore this collection of creative, hands-on Juneteenth activities designed to help children learn about Freedom Day in an engaging and age-appropriate way. The site includes a wide...more
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Explore this collection of creative, hands-on Juneteenth activities designed to help children learn about Freedom Day in an engaging and age-appropriate way. The site includes a wide variety of crafts such as flag projects, sensory bins, bracelets, watercolor art, mosaics, confetti poppers, and painting activities that can be used in classrooms, summer programs, or at home. Many activities use simple materials and include printable resources, such as free coloring pages, making them easy for teachers to incorporate into social studies, art, cultural celebrations, and discussions about history, freedom, and community.

tag(s): african american (129), crafts (110), holidays (280), Juneteenth (32), preK (322)

In the Classroom

Read a picture book about Juneteenth and have students complete one of the themed crafts from the website, such as bracelets, flags, or watercolor art, to connect history with creative expression. Create a Juneteenth Freedom Mosaic using construction paper or tissue paper while discussing the meaning of freedom, community, and celebration. Students can write words or phrases representing freedom around their artwork. Set up Juneteenth activity stations that include coloring pages, sensory bins, and collaborative art projects. Students can rotate through stations while learning important historical facts and symbols connected to the holiday.

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Tools to Create Projects during the Summer Months - TeachersFirst

Grades
K to 12
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Summer is the perfect time for students to unleash their creativity, explore their passions, and dive into projects that are entirely their own -- no grades, no deadlines, just the...more
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Summer is the perfect time for students to unleash their creativity, explore their passions, and dive into projects that are entirely their own -- no grades, no deadlines, just the freedom to imagine, build, and create. This collection of project creation tools gives students everything they need to make something truly original over the summer months, whether that is writing and illustrating a digital book, producing a podcast series, designing a website, coding a game, recording a short film, or composing original music. Each tool in this collection is accessible, beginner-friendly, and designed to spark curiosity and creative confidence in students of all ages and skill levels -- making it easy for families to support meaningful, screen-time-worthy engagement at home. Use this collection to turn summer into a season of making, learning, and discovering just how much students can create.

tag(s): creativity (87), Project Based Learning (28), summer (50)

In the Classroom

Share this list with your students as they enter summer break. Many families may enjoy creating summer memory books, weekly family podcasts, and other creative outlets. Consider assigning your students the task of choosing one tool to create a project that shares their summer plans, using this list of resources.

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Cinco de Mayo, Viva La Learning! - Learning Resources

Grades
K to 5
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This blog post from Learning Resources offers a teacher-friendly overview of Cinco de Mayo, blending historical background with playful, hands-on learning ideas for students. It explains...more
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This blog post from Learning Resources offers a teacher-friendly overview of Cinco de Mayo, blending historical background with playful, hands-on learning ideas for students. It explains that the holiday commemorates the Mexican victory over French forces at the Battle of Puebla in 1862 and emphasizes themes of perseverance and cultural pride. The article suggests incorporating games, crafts, and interactive activities to help students explore Mexican culture while reinforcing key academic skills. Overall, it provides a mix of content knowledge and practical classroom ideas, making it a useful resource for engaging students in both the history and cultural significance of Cinco de Mayo.
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tag(s): blogs (78), cinco de mayo (27), cultures (290), holidays (280), mexico (67), preK (322)

In the Classroom

Have students create a comic strip or illustrated storyboard using Free Comic Strip Maker by Adobe, reviewed here that tells the story of the Battle of Puebla, combining history with sequencing and visual storytelling. Set up stations focused on different aspects of Mexican culture, such as music, food, traditions, and history. Have students rotate through stations and complete a quick task at each. In groups, students can design a respectful Cinco de Mayo celebration that includes historically accurate information, cultural elements, and activities. They can present their plan to the class.

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