TeachersFirst Edge - Coding

 

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CodePen - CodePen

Grades
7 to 12
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CodePen is an online social platform that allows members to write and share HTML, CSS, and JavaScript code snippets, typically for web development and design purposes. Key features...more
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CodePen is an online social platform that allows members to write and share HTML, CSS, and JavaScript code snippets, typically for web development and design purposes. Key features include real-time previews when editing code, the ability to share "pens" with collaborators when working on projects, and a community to provide feedback and collaboration on projects. CodePen encourages social interactions that allow members to comment on projects and follow other members to view their work. Weekly challenges enable participants to build skills and develop new activities.

tag(s): coding (95), collaboration (92), computational thinking (37), computers (109), critical thinking (152), problem solving (245), STEM (333)

In the Classroom

Share the weekly challenges with students as an opportunity to learn and develop coding skills. Ask students to work together using "pens" to develop projects. Provide coding lessons in real time using CodePen and ask students to follow along and ask questions during the demonstration. Encourage students to include their work when creating portfolios using about.me, reviewed here by embedding their presentations and discussing the skills used.

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Replit - Replit, Inc.

Grades
8 to 12
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Replit is an online coding platform that works with many different programming languages. Many of Replit's tools incorporate Artificial Intelligence (AI) to enhance productivity and...more
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Replit is an online coding platform that works with many different programming languages. Many of Replit's tools incorporate Artificial Intelligence (AI) to enhance productivity and provide suggestions when coding. Begin by creating an account and choose from options for using Replit. Options include personal use, work, or education as a teacher or student. After setting up your class account, choose the +Create Repl and select a template from the programming templates offered. Use the code editor to write code and receive suggestions from Replit when creating games, text, websites, and more. Invite others to join you on Replit to collaborate and work together on your coding project. When complete, use the Deploy icon to produce a stable public version of your product.

tag(s): artificial intelligence (233), coding (95), STEM (333)

In the Classroom

Use Replit to create simple tests, review student work, and provide feedback. Share Replit with students who enjoy coding as a resource for learning new skills and increasing their understanding of different coding platforms. Use Replit as part of an after-school club activity for students to collaborate to create games, applications, and more. Ask students who work with Replit to provide tutorials and share their projects by creating videos made with Free Online Screen Recorder, reviewed here and share on your class website.

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CodeGuppy - CodeGuppy

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6 to 12
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Learn JavaScript coding using CodeGuppy's free tutorials. CodeGuppy works well for both beginners and those with some coding skills. Begin with the tutorial that introduces the basics...more
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Learn JavaScript coding using CodeGuppy's free tutorials. CodeGuppy works well for both beginners and those with some coding skills. Begin with the tutorial that introduces the basics of the workspace and simple instructions. Additional lessons teach how to work with pixels and coordinates, draw colored lines and shapes, and customize many different games and activities. Next, follow the link to Hour of Code to find a downloadable Draw with Code book. This book provides basic coding information and directions to code to create various objects such as a car, flower, and balloon. Registration isn't required; however, creating an account allows you to save work.

tag(s): coding (95), computers (109), STEM (333)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or a lab setting. The site offers different learning opportunities, so differentiation is built in. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki. Encourage advanced students to share their knowledge with peers by creating tutorials using Free Online Screen Recorder, reviewed here. Although the Draw with Code book provides ideas to use with the Hour of Code in mind, it provides many different activities for students to complete throughout the year. Use a different page weekly to try their hand at coding or share with students to complete at home.

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Bee-Bot Online - Terrapin

Grades
K to 3
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Bee-Bot Online is an engaging way for young students to explore and learn basic coding skills. First, use Bee-Bot Online to program a virtual Bee-Bot by choosing from several included...more
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Bee-Bot Online is an engaging way for young students to explore and learn basic coding skills. First, use Bee-Bot Online to program a virtual Bee-Bot by choosing from several included virtual mats. Then, move the virtual robot through directional arrows one square at a time. Finally, use blue X to clear a path and start over. Mat options include CVC word choices, a community map, alphabets, and more.

tag(s): coding (95), computational thinking (37), critical thinking (152), problem solving (245), STEM (333)

In the Classroom

Include Bee-Bot Online as part of a computer center activity to encourage students to code and develop critical thinking skills. Have students use a screen recorder such as Free Screen Recorder Online, reviewed here, to record both successful and unsuccessful attempts and share with their classmates. Be sure to share a link to Bee-Bot Online on your class website and in newsletters for students to access at home.
 

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MakeCode Arcade - Microsoft

Grades
4 to 12
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Modify or create your retro games with MakeCode Arcade. Scroll the page to find resources on the site include coding tutorials, game design concepts, learning outcomes, and courses...more
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Modify or create your retro games with MakeCode Arcade. Scroll the page to find resources on the site include coding tutorials, game design concepts, learning outcomes, and courses in coding. Follow the prompts within the tutorials to create unique games using drag and drop code blocks. As you become familiar with coding, expand knowledge with Javascript or Python. Share using the links or download onto Microsoft game devices if available.

tag(s): coding (95), computers (109), game based learning (257), Microsoft (55), STEM (333)

In the Classroom

Use Microsoft Arcade to introduce coding to both new and experienced coders. Share some ideas from the site on an interactive whiteboard (or with a projector), then have students experiment on their own. Encourage students who are comfortable with coding to become classroom experts and explain ideas to other students. Enhance their learning by asking them to make recordings using ScreenPal, reviewed here, to share tips, and demonstrate different features of coding. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish classwork or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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Construct3 - Construct.net

Grades
6 to 12
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Design and create games with Construct3. Choose from many different formats including puzzles, role-play, and storybooks along with a choice of beginner and intermediate level coding...more
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Design and create games with Construct3. Choose from many different formats including puzzles, role-play, and storybooks along with a choice of beginner and intermediate level coding ability options. Take advantage of the beginner's guide and tutorials to learn and practice the available features. All of the game options include drag and drop coding features. As a guest (no registration) you can get 25 events. Register for a free account and you get up to 50 events per game, two layers per layout, two effects per game, and one font choice. To share, publish your finished game to the site's arcade or download to your server.

tag(s): coding (95), game based learning (257), gamification (94), noregistration (81), STEM (333)

In the Classroom

Include Construct3 with your other options for teaching coding to students. Take advantage of the included levels to differentiate learning based on knowledge of coding. If you are uncomfortable with coding, enlist students to become technology coaches in your classroom to teach and share their knowledge with others. Use and share Google Forms to create how-to guides for students to get started including images with tips and suggestions. Ask "in-the-know" students to enhance their learning and create one-page websites using Jimdo, reviewed here, sharing advice for individual games included in Construct3. As students become familiar with coding, have them use FlexClip, reviewed here, to extend their learning by creating simple explainer videos detailing how to build and share personalized games.

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Blockly - Google

Grades
4 to 12
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Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an ...more
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Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an infinite number of ways. After creating your work using Blockly, use the drop-down box to view and copy the code in JavaScript, Python, and other coding formats. For full instructions on using Blockly, be sure to follow the link for Guides at the top of the Blockly home page.

tag(s): coding (95), computers (109), game based learning (257), STEM (333)

In the Classroom

Use Blockly as an interesting way to introduce coding to your class for beginners and experienced coders. Display Blockly on your interactive whiteboard or projector as you explore the different features of the site, then have students create and explore on their own. To generate ideas on how to use Blockly, have students practice using Blockly at Blockly Games, reviewed here. After school clubs can use Blockly to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.
 

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Choice of Games - Choice of Games LLC

Grades
6 to 12
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose-your-own-adventure story). Try making games by following the directions...more
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose-your-own-adventure story). Try making games by following the directions to download the script source. Include simple commands using text options for players. This site includes tutorials to get started and add more complex commands. Explore the games archive to play games created by other users and to get inspiration for your creations. Note: You will need to download and install Node.js (free), then download and install the ChoiceScript source from GitHub (free).

tag(s): coding (95), creative writing (123), gamification (94), interactive stories (21), STEM (333), writing (305)

In the Classroom

Introduce this site to your students on an interactive whiteboard or with a projector and explore one or two of the games together. Create a short story together to learn about how to use the different story-writing options. As students begin creating games using this site, consider having students create explainer videos to enhance their learning using CapCut, reviewed here, and to demonstrate tools that need a more detailed explanation than what is on the site. Have students create stories to show what they have learned about literature, geography, history, science concepts, and more. As a more "serious" approach, use Choice of Games to present opinion pieces where you take a position and allow readers to click on questions about it. They could also click on statements expressing opposing views, so you can write counterarguments to their points. This idea could prove to be a powerful way to present an argument and evidence as required by Common Core writing standards. Extend student learning by having them include their text-based game as part of a collaborative multi-media presentation created using Sway, reviewed here. In addition to their game, ask students to include their written documents, images, and video creations.

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Elementari - Nicole Kang and David Li

Grades
3 to 12
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Create interactive digital stories with Elementari. Features include drag-and-drop text, illustrations, shapes, and integrating coding. Start by setting up your classroom to integrate...more
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Create interactive digital stories with Elementari. Features include drag-and-drop text, illustrations, shapes, and integrating coding. Start by setting up your classroom to integrate storytelling with coding. Click Explore from the top right menu to find interactive literacy lessons that combine coding with your curriculum. On the left is a column for choosing your grade level and topic. Each lesson includes an Introduction, Objectives, Coding Concepts Covered, Student Directions, and a Project Example. There are plenty of lessons to choose from to help your students become familiar with Elementari's features. Once students know how to use Elementari, let them create their own stories. After creating your account, select the option to write your story. Follow the prompts to add Elementari's free images, backgrounds, audio, and more. When finished, preview your story, then publish. After publishing, share using social media links or the provided embed code. You can also create 1 class with 35 students. Students do not need email to use Elementari. Students with existing accounts can also connect to your classroom. Students can choose an avatar from the ones provided and cannot upload any pictures. Teachers must approve stories before they can be published. In the Help Center, be sure to search for Curriculum Guide!

tag(s): coding (95), creative writing (123), digital storytelling (151), writing (305)

In the Classroom

You may want to start by clicking Help on the upper right menu. There you will find directions for Creating and Coding, Interactive Lessons, Classroom Dashboard, and others. Create stories together as a class as you move through a unit or topic. Enhance student learning by adding ideas your students suggest. Use in a flipped or blended classroom to deliver course information. Assign several student groups a different topic and extend their learning by having each group create their own version as they learn more about the topic. Challenge gifted students to modify the "standard" class text with the additional material they discover by going deeper and learning about related topics. In lower grades, create teacher-made digital stories for students to use as a learning tool.

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Microsoft Visual Studio - Microsoft

Grades
6 to 12
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Microsoft Visual Studio offers a variety of free tools and services to create and develop apps on any platform. Transform your classroom technology use by downloading Visual Studio...more
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Microsoft Visual Studio offers a variety of free tools and services to create and develop apps on any platform. Transform your classroom technology use by downloading Visual Studio Code and Visual Studio Community, and sign up for a free account on Visual Studio Team Services providing tools and information for integration across platforms. Sign up also for training sessions and additional downloads.

tag(s): coding (95), computers (109), design (70), logic (154), Microsoft (55), problem solving (245)

In the Classroom

Share Microsoft Visual with students interested in computer coding. Have students sign up for training that meets their interests. Transform classroom technology use by encouraging students to design apps that help fellow students and others in your school. For example, design an app for tracking assignments or an app for collaborating on school projects.

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Kodu Game Lab - Microsoft Research

Grades
3 to 12
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Kodu is a software download for creating Windows PC games through a simple programming language. Download Kodu for free from the Microsoft Fuse Lab (there are "Get Kodu" buttons on...more
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Kodu is a software download for creating Windows PC games through a simple programming language. Download Kodu for free from the Microsoft Fuse Lab (there are "Get Kodu" buttons on the home page and the tips page). The software allows you to create and personalize virtual worlds through point and click options. Additional options offer "if this, then that" personalization to add variety to the game. Under Resources find the "Other Resources" and click Video to see "Getting Started" tutorial and "Biginner Videos" that reside on YouTube. If your district blocks YouTube, the videos may not be viewable. A download is also available for Xbox games; however, it is not free.

tag(s): coding (95), game based learning (257), gamification (94), makerspace (38), Microsoft (55)

In the Classroom

Have students work in teams to design and develop content demonstrating an understanding of lessons in any subject area. Begin sharing Kodu with your computer experts who are interested in programming. Allow them to be the leaders in sharing how to use and personalize the program. Enhance their learning by asking them to create game creation tutorial screencasts using ScreenPal, reviewed here, to share with their peers. Use Kodu as part of an after-school computer club. Be sure to take advantage of the resources section of Kodu for tips and tutorials on using the program.

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RobotBasic - John Blankenship

Grades
6 to 12
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RobotBasic is a free program download for robotic simulations. It features the ability to include several different commands and sensors. The program is for both novice and experienced...more
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RobotBasic is a free program download for robotic simulations. It features the ability to include several different commands and sensors. The program is for both novice and experienced programmers, this site includes several video tutorials that begin with the assumption that users don't have any programming experience. Be sure to read all system requirements and necessary information before downloading the program.

tag(s): computers (109), robotics (30)

In the Classroom

Share RobotBasic with students interested in computer programming. Ask proficient programmers to be the "experts" and share how-to activities with other students. Have your experts create short Typito, reviewed here, and share them using a tool such as SchoolTube, reviewed here.

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CodeChef for Schools - Directi

Grades
8 to 12
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CodeChef for Schools offers free computer programming training and competitions for middle and high school students. After signing up, choose one of the "Get Started" projects to begin...more
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CodeChef for Schools offers free computer programming training and competitions for middle and high school students. After signing up, choose one of the "Get Started" projects to begin your journey. Use the Practice section to build skills from beginner to advanced levels. Students can compete in monthly global competitions, such as the Lunchtime contests, specifically designed for their age group. These contests are held on various dates throughout the month, and contest durations vary (click "Upcoming Coding Contests" at the bottom of the page for details). Instructional and demonstration videos are available on YouTube; however, if your district blocks YouTube, the videos may not be accessible. Optional in-person workshops or coding camps may have a fee, though fee waivers are available for students in need.

tag(s): coding (95), competitions (11), computational thinking (37), computers (109), critical thinking (152), problem solving (245), STEM (333)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. The site offers different levels, so differentiation is built in. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki. Encourage advanced students to enter the monthly competitions offered on CodeChef.

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Flappy Code - Code Studio

Grades
K to 12
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Create a Flappy Bird game using drag and drop code, then save it to your phone to play over and over! Follow the 10 step directions to add code to ...more
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Create a Flappy Bird game using drag and drop code, then save it to your phone to play over and over! Follow the 10 step directions to add code to your workspace as you make your bird fly toward a target, give directions for the end of game results, and edit actions and speed of the game. When finished, share games via URL or social networking links. The intro video resides on YouTube. If your district blocks YouTube, the video may not be viewable.

tag(s): coding (95), computational thinking (37), computers (109), critical thinking (152), game based learning (257), gamification (94), logic (154)

In the Classroom

Use Flappy Code as an interesting way to introduce coding to your class. Display Flappy Code on your interactive whiteboard or projector as you progress through the steps to code a game, then have students create and explore on their own. After school clubs and activities can use Flappy Code to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

Comments

This resource would be engaging for students just learning how to code. Melissa, , Grades: 0 - 5

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Pencil Code Gym - David Bau

Grades
K to 12
4 Favorites 1  Comments
 
Code your own art, music, and interactive fiction with Pencil Code Gym. The main language is Coffescript, but you can click the word Reference in the upper left corner to ...more
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Code your own art, music, and interactive fiction with Pencil Code Gym. The main language is Coffescript, but you can click the word Reference in the upper left corner to use HTML for writing tags in your code. Pencil Code also supports Javascript and CSS. Follow instructions to code using drag and drop blocks or text. Toggle back and forth between the two formats to view the different formats. Click the pencil in the upper left corner to see several resources including Materials for Teachers, Teachers Manual, Printable Activities, and several others. The wide range of activities make this site perfect for use with students of all levels of coding abilities. When complete, share finished projects on "GymStage", the sharing portion of Pencil Code Gym.

tag(s): coding (95), computational thinking (37), critical thinking (152), digital storytelling (151), drawing (58), geometric shapes (137), musical notation (34), problem solving (245)

In the Classroom

Create a link on classroom computers for use as centers. Use the text options for students to use with digital storytelling. This site is perfect for differentiating different levels of coding skills. Allow students to explore at their own pace, then share their creations with classmates. Extend learning by challenging students or groups to create videos explaining their creations using Adobe Express Video Maker, reviewed here, and share them on a site such as TeacherTube, reviewed here. Be sure to add a link to your class website for students to practice at home.
 

Comments

Great resource for all ages, more appropriate for middle school and above. Melissa, , Grades: 0 - 5

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MathScienceMusic - Theolonius Monk Institute of Jaz

Grades
K to 12
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MathScienceMusic provides a large variety of free, engaging, resources to teach math, science, and music to students from kindergarten through college all created through a collaboration...more
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MathScienceMusic provides a large variety of free, engaging, resources to teach math, science, and music to students from kindergarten through college all created through a collaboration with Jazz legend, Herbie Hancock. Click letters on the homepage to begin your musical experience, then scroll down to view the available resources. Each group of resources includes a video introduction explaining the content. Some of the choices include Scratch Jazz (music and coding) and Groove Pizza (Shapes and Angles and Groove). All activities include a short description along with suggestions for appropriate grade level, concepts taught, and links to additional resources. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): angles (48), animation (58), brain (56), coding (95), fractions (167), geometric shapes (137), india (32), multiples (15), music theory (47), musical instruments (55), musical notation (34), numbers (108), patterns (70), preK (291), ratios (48), sound (74)

In the Classroom

Share activities from MathScienceMusic on your interactive whiteboard with students, then let them explore independently. Scratch Jazz is perfect for teaching basic coding; students interested in music will enjoy creating their own jazz-themed project using the site's tutorial. Add interest to math lessons by taking advantage of the free lesson plans. Be sure to check out the link to Math and Music Standards found on the music and math curriculum page. Have students modify their learning by creating videos of their music creations using Vmaker, reviewed here, and share them on a site such as TeacherTube, reviewed here. Be sure to have them discuss their journey from the beginning through the final creation of their project. Team up with your school's music teacher to collaborate on the many activities provided on this site.
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Robo Boogie - Code Club & Nesta

Grades
6 to 12
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Create a dancing robot and learn code at the same time! Begin by choosing a robot dancer, and then click "Let's Dance!" Edit your robot's dance moves using the toolbars ...more
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Create a dancing robot and learn code at the same time! Begin by choosing a robot dancer, and then click "Let's Dance!" Edit your robot's dance moves using the toolbars to change the head, arm, and hip movements. If you don't like the music, no problem, choose from four different music genres for your robot. Switch to Code Mode to view and change current settings. When finished, save and share your dance.

tag(s): coding (95), computational thinking (37), computers (109), critical thinking (152), engineering (134), STEM (333)

In the Classroom

Demonstrate how to use this site on your interactive whiteboard or projector. Show students how to switch back and forth between Code Mode and toolbars. Ask one student to change a dance move and other students to adjust the code to match the change. After school clubs and activities can use Robo Boogie to learn to code. Use this tool with gifted students for an interesting challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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CodeHS - Jeremy Keeshin & Zach Galant

Grades
6 to 12
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CodeHS is designed to help high school students learn the basics of computer programming, though it's also well-suited for middle school learners. After signing up, teachers can create...more
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CodeHS is designed to help high school students learn the basics of computer programming, though it's also well-suited for middle school learners. After signing up, teachers can create a class, invite students via email or class code, and get started. The self-paced courses guide students through step-by-step tutorials, with instructional videos hosted on Vimeo, YouTube, or the CodeHS website. Each lesson includes comprehension questions and a coding task, such as directing Karel the Dog with simple commands. The platform offers a free plan that includes access to the full curriculum and progress tracking. Paid plans provide additional features such as advanced teacher tools, larger class support, and professional development opportunities. Teachers can also explore training resources and participate in certification programs to build their own coding instruction skills.
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tag(s): classroom management (107), coding (95), computers (109), critical thinking (152), problem solving (245)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. The course is self-paced, so differentiation is easy. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.

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AppInventor - Learn to Build Android Apps - David Wolber, Univ of San Francisco's Democratize Computing Lab

Grades
6 to 12
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Create your own Android app using Martin Luther King's "I Have a Dream" speech video with this easy to follow tutorial. The Course In a Box includes several modules taking ...more
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Create your own Android app using Martin Luther King's "I Have a Dream" speech video with this easy to follow tutorial. The Course In a Box includes several modules taking you step by step through the app building process. Videos and practice exercises guide you through the app creation process while building up in complexity. Final lessons teach skills such as apps that communicate with the web and apps with user-generated data. Registration allows you to save your work. If your district blocks YouTube, the videos on this site may not be viewable.

tag(s): coding (95), computers (109), STEM (333)

In the Classroom

This site is perfect for use with any computer coding course. AppInventor has many tips and guidance for the classroom. Materials target students from middle school and higher. Work together as a class or assign as a self-paced activity. Share with students interested in learning computer coding as an excellent resource. If your school has an after-school computer club, use these training modules to encourage interested students to practice on their own. Once students get the hang of beginning programming tips, encourage them to make apps for other courses such as videos explaining photosynthesis, book readings from authors, or different genres of music and art.

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CheckiO - CheckiO

Grades
3 to 12
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This resource is an excellent online activity to learn Python through coding challenges. Choose a challenge and solve the problem to move onto another challenge. Complete each of the...more
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This resource is an excellent online activity to learn Python through coding challenges. Choose a challenge and solve the problem to move onto another challenge. Complete each of the tasks to gain points and move to the next area. Designed for beginners and experts students will have to stick with it to be able to move past the beginning as the backstory is lost moving from one action assignment to another. The story can be the one item that makes this site different from other coding challenges. After most of the challenges, the solutions are shown. Create an account or log in through Google or Facebook.

tag(s): coding (95), critical thinking (152), problem solving (245)

In the Classroom

Allow students use a variety of different types of coding. Use this site to learn Python. Once students have used several different coding sites, discuss what they learned from the process. Brainstorm and discuss the following: What is the use of learning coding? What are the similarities and differences of the various coding platforms? Use an online interactive Two or Three-Circle Venn Diagram, reviewed here, and here, for the comparisons of the coding programs.

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